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Discussion in 'Console & PC Gaming' started by Brend, Feb 14, 2018.
Guys this is the first game I ever played haha
I'm...sorry? Welcome? I am not sure how to respond it's just such an interesting creation
CART Flag to Flag is like someone saw Newman-Haas Racing for the PSX and went like "I think I can licence it all", it even has the incredibly stupid and unrealistic gear ratios!
ABOUT CART and videogames: I really think there is room for a CART-inspired videogame even now in almost-2020. I even have a bit of an idea on how it could work:
· The player is a driver or owner-driver competing for 10 seasons.
· Teams are made of a combination of chassis and engine combinations. Each with its own good and bad (power, downforce, reliability, fuel economy, etc). Chassis and engines could evolve during those 10 seasons, with some getting "bad seasons", some becoming shadows of their former selves, some going from nothing to the part to have, etc.
· As a driver, it is a fairly straight-forward game. You get opportunities to drive and you have to show your value.
· As an owner-driver, your job is to create your team. You have to manage sponsorships, engines, chassis, bodies and even AI drivers once you choose to make your team a 2-car or even 3-car team.
· The tracks would probably be fictional but inspired on the schedule CART had during the 1990s. From unusual roadcourses to ovals of all sizes to street circuits.
I had Cart Fury on the PS2, I played it on the Arcade too, it was a fun game for a little fix but I never sad n played it for hours.
I do wish we had another indy/Cart sim I did love Indy Car Racing (1 and 2) by Papyrus, the first was really groundbreaking for the PC only had Geoff Crammonds F1GP at the time, with all the Real US tracks mastering the ovals was a real challenge.
I love everything about this. It'd be great to see a game with the strategy depth of Motorsport Manager with a playable sim on top of that. Kind of amazed it hasn't happened yet.
I wasn't trying to make a Motorsport Manager-like thingy. If you hire a teammate, he goes by himself as best as him and his mechanics can do. No matter what you're always a driver, you can't choose the strategy of your AI teammates while in the race. Also, you don't want to saturate a game with too many features, specially not a new IP.
We have a Discord now!
After dropping into a Twitch stream earlier today, and after a response I was given, I decided to show some love for the Time Extended Podcast. So get to know your latest fan- me!
Thanks John! It was such a cool surprise to see you hop on the stream yesterday! Thanks for the support