- 1,829
- Ireland
Aw, come one!
It makes sense and you know we all want to believe it!![]()
You al wanty to believe it and get crushed again when this hype doesnt come true.
Aw, come one!
It makes sense and you know we all want to believe it!![]()
ONLY 20 TRACKS??!!!!!!!!!!! with 60 layouts???!!
That's WAY LESS THAN GT4!!!!!!!!!!!!!!!!!!!!!!!
What happened to all those tracks in the GT5 prologue weather reports Amar212??!!!!!!!!!!!!
NOOOOOOOOOOOOOOO
Okay everyone, wrap your heads around this.
It took Turn 10 2 years to create 400 cars with cockpit view, damage, rollover and 100 tracks.
Using that same logic and a similar time frame with Polyphony Digital's work on Gran Turismo 5 - lets start with the fact that they have been working on this game for 5 years.
Okay, so for the first 2 years, they made 400 vehicles. The next 2 years, they made 400 more - that's up to 4 years and 800 vehicles.
Now, we hit the 5 year mark - so take away half the workload from 2 more years and half the vehicles from 400 and you get 1 more year and 200 vehicles.
That equals out to 1,000 vehicles for 5 years of work.
Now, Polyphony Digital is far more adept at their job than Turn 10 - this comes from talent and experience; so this fear that Gran Turismo 5 only has 20 or even 60 tracks and only 170 cars with damage and cockpit view is an absurd deduction.
I think that the Tokyo Game Show will show all of us that Polyphony Digital didn't waste a second of coding during the past 5 years. With any luck, we are going to be BLOWN AWAY.![]()
Again? I haven't been crushed for the first time, GC was 100% excitement in small volumesYou al wanty to believe it and get crushed again when this hype doesnt come true.
Again? I haven't been crushed for the first time, GC was 100% excitement in small volumes![]()
Your one of a very few that didnt get crushed because GT5 wasnt in GC.
Okay everyone, wrap your heads around this.
It took Turn 10 2 years to create 400 cars with cockpit view, damage, rollover and 100 tracks.
Using that same logic and a similar time frame with Polyphony Digital's work on Gran Turismo 5 - lets start with the fact that they have been working on this game for 5 years.
Okay, so for the first 2 years, they made 400 vehicles. The next 2 years, they made 400 more - that's up to 4 years and 800 vehicles.
Now, we hit the 5 year mark - so take away half the workload from 2 more years and half the vehicles from 400 and you get 1 more year and 200 vehicles.
That equals out to 1,000 vehicles for 5 years of work.
Now, Polyphony Digital is far more adept at their job than Turn 10 - this comes from talent and experience; so this fear that Gran Turismo 5 only has 20 or even 60 tracks and only 170 cars with damage and cockpit view is an absurd deduction.
I think that the Tokyo Game Show will show all of us that Polyphony Digital didn't waste a second of coding during the past 5 years. With any luck, we are going to be BLOWN AWAY.![]()
few things are missing.. both dev teams (turn 10 and PD) probably have different number of people working on their games.
Also, in 5 years time, and this is often overseen, PD had to create GT for the PSP as well... it's not like they have had 5 years just for GT5. (sorry, this has been said allready).
About the 20 tracks.. surely this can't be right? GT2 even had 38 tracks, and GT PSP? how many tracks does that game have?
I dont know.. 20 tracks does not sound like enough to me, unless this is the "light" edition of the game we are talking about.
And that would also mean thta we have seen and played almost half of the tracks.. london, suzuka, fuji, eiger track, and highspeed ring.. we have seen tokyo just now, and we know that there will be atleast 1 nascar track and one WRC track in the game.. pics of the nurburgring and le-mans confirm those are in as well... that's just 9 tracks we can be sure of they are coming.
Didnt the original translation say 60 tracks with 20 to follow ? How did we end up with only 20 tracks now ?
I think its 20 real world 60 original.
I think it ought to have been read 60 courses with 20 additional variants of those courses. That's more or less what amar predicted way back...
It is over 20 tracks with over 60 layouts - Japanese article has an particle no の which as you probably know (you said you speak Japanese) means that these layouts "belong to" "are of" the tracks.
Why are people talking about 20 tracks, i heared it was 60 tracks with 20 still to be revealed later.
people keep forgetting it was written MORE THAN 20 Courses and MORE THAN 60 Layouts, which could theoretically mean 100000 tracks and 1000000000000 variations. My personal view is it's an attempt to hide the actual number, but still give info that would no doubt be asked for.
"60 courses confirmed with 20 or more to be revealed" come from dodgy online translators. Wrong translation put up on the news page.
MORE THAN 20 Courses and MORE THAN 60 Layouts (word-for-word) come from my Japanese sister-in-law. A few others here who can speak Japanese also translated the same, including Black Chamber (who's original translation is up on the news page) who had a propper translation done by a friend in Japan after.
I think many people are simply unwilling to swallow this.
Because that's what it now says in the first post of this thread.
■ Courses
60 courses confirmed with 20 or more to be revealed
Why are people talking about 20 tracks, i heared it was 60 tracks with 20 still to be revealed later.
That "Gran Turismo 4 compatible cars" thingy is confusing as hell!
it basically means that if you have a GT4 game save on your PS3, you can transfer the cars in your garage to your GT5 games
Um... I seriously doubt that. How exactly are you gonna transfer saves from the PS2 to the PS3 in the first place? There is no hard drive on the PS2 you know...Not really, it basically means that if you have a GT4 game save on your PS3, you can transfer the cars in your garage to your GT5 games