Things That Really Annoy You In GT6

  • Thread starter Thread starter WRECKU
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Worst thing is the fact that I gold almost everything in first attempts like licences, career races even worse, you have to pick a -100pp car to feel a bit of challenge. Where is the difficulty from gt3/gt4? As times goes games becoming so easy it's sad :(
 
Missing courses like Seattle Circuit, Infineon Raceway, El Capitan, New York. etc.. really should have been added into the game.

The lack of the RM option (race modified cars) I like that feature in GT5 & was hoping PD would continue it but expand with a lot more varieties.

The Ferrari F1 F10 & F2007 are missing from the dealership, not happy with this PD. Maybe it will appear unlocked later on but not holding my breath.
 
The fully customizable transmission.

I have a G27 first off.
I find it ludicrous that a fully customizable "dog box clutch" transmission doesn't allow you to use the clutch or even the H-pattern shifter.

That needs to be fixed immediately. At least give us the option to use the transmission like a true dog box transmission. I do understand that not all dog box transmissions have a clutch but they are sequential, but a lot of them have it.

I just want the transmission to work how it should and not be forced to use the paddle shifters in every car with one installed. I understand forcing it with cars like the Bugatti Veyron, but in every car? No just no.

That is honestly my only complaint with this game.
 
Missing courses like Seattle Circuit, Infineon Raceway, El Capitan, New York. etc.. really should have been added into the game.

The lack of the RM option (race modified cars) I like that feature in GT5 & was hoping PD would continue it but expand with a lot more varieties.

The Ferrari F1 F10 & F2007 are missing from the dealership, not happy with this PD. Maybe it will appear unlocked later on but not holding my breath.

Well for me the F1's can stay gone, Gran Turismo open wheeler too. They have no place being in a GT game really, but I do like the NASCAR's. Can't have it all my own way I suppose!

The engine sounds. 15 years and we're still listening to a box of angry bee's. This will be the last GT game I buy if this doesn't get sorted out.

When tunning your car, there is no default option to reset the tune back to, well, default!

Where's the fancy suspension modeling system that was suposed to be introduced?

I think it's time the game format changed. It's still based on the earlier versions: gain licenses, complete the license races, wait for seasonal events. It needs change, big change. We don't play games in the same way we played them on PS2 anymore, the online era is here. I only play online games now, it's boring otherwise.

My idea would be to make it purely online based, with the ability to practise offline. Keep the licensing but model it on how it's managed in the real world, e.g. you get your super license after meeting certain racing criteria of time spent in other classes. To keep the super license, you have to keep playing the game orherwise you have to re-qaulify for it.

The cars. More than 3/4 of these should go. There's no need for over 1200 cars. If there was about 60, then PD would have more time to concentrate on the car's characteristics and would be able to nail the engine sounds. Getting real sounds for over 1200 cars is NEVER going to happen. Plus, with only 60 or so PD would also have more time to include more tracks. I'll take a higher volume of tracks than cars anyday. Paul Ricard, Hockenheim, Phoenix, Adelaide, Long Beach etc. All great tracks that could be included. Have the original layouts too instead of the watered down crap they are now. For instance, Spa used to be a mamoth of a track over 8 miles long!

The lobby should be scrapped and changed to Season. You should be able to set a team up with a few of your mates ('specially for endurance racing) so you can have a proper Driver's/Constructors championship within your Season. To get other team members into your season, you could open a qualify system whereby other teams will gain membership by doing time trials. Once all slot's are taken, membership entry is closed. I'm not sure how many cars could be on track at the same time, but other PS3 online games have 32. At minimum there would be 8 teams to a Season with 16 cars or, 16 teams with 32 cars if possible. More on PS4 with multiple calss racing.

From there you'd have FULL management of your Season. How many races you have before the championship is at an end, which tracks you race at, what formula you race, what restrictions are in place, option to disqualify for cheating etc.

The one thing it MUST have, the ability to see/block users using DS3 or wheel & pedals.

All in all, it needs to change it's game mode to emulate iRacing & rFactor more in order to survive.
 
This is what annoys me most so far; 1) they try to make a game with realistic physics, 2) they even go so far as to call it, "The Real Driving Simulator", 3) they then make a so-called driving aid that actually makes the physics less realistic, 4) then they force people to have it on, & in the options menu of all places! I am of course referring to the abomination known as Skid Recovery Force (SRF). Why oh why don't PD leave it on by default for the newbies, & then allow those of us who don't want to use it to turn it off? They call it a "beginners" aid, but then make everyone use it in certain events like the Goodwood specials. IT'S TOTAL NONSENSE! :crazy:
 
Two things annoy me

1 - career is to short
2 - no 24hr endurance races
 
2 - no 24hr endurance races

You're not serious are you? Bollocks, didn't know that as I'm just finishing International A. GT races practically are endurance races and they've dropped them?
 
The race suit and helmet that I select won't stay on, it always reverts to plain white. The game has no problem taking money out of my bank!

I have blank number plates with no way of putting a number on it.

Even after removing all of Kaz's music, I still cannot play mine during races! I can only use it in menus. In not sure about replays.

Matterhorn is brutal in anything that is made to go fast!

If you're gonna limit me to a PP requirement, then give me a bonus for coming in below that limit!

No mappable RA functions for wheels other than the DFGT.

If I had no internet and bought this game, I would mail it back to SONY for a full refund!!! Alas, I do have internet, so I look forward to a steady stream of patches leading up to GT being on PS4.


The first two issues can be fixed by going into the garage. Once you select a car you can change the number. It's the last option on the bottom of the list. You can also change your driver suit and helmet there. I'm talking about the page in the garage where you see your current car with the driver standing next to it.

I can't help you with the rest of your list but I do what I can.
 
Yes
You're not serious are you? Bollocks, didn't know that as I'm just finishing International A. GT races practically are endurance races and they've dropped them?

Yes, I'm serious, only 24 minute endurance races

I want full 24hr endurance racing
 
Lack of real endurances.

I'm fine with all the other wrongs.

Yes


Yes, I'm serious, only 24 minute endurance races

I want full 24hr endurance racing

Amuses me the idea that they dropped the endurances because "nobody enjoys them".
 
  • Aggressive and ridiculously ahead AI drivers, I was playing a 10 minutes race and I was the first of the pack and, BOOM, somebody rammed my back and spun me over in the last corner of the last lap.​
  • There is no rest to default in the tuning section.​
  • The modifications is way too expensive.

    And this is just personal, but I really missed the used rim feature from GT4 on the PS2
 
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I have two issues that really bug me over my GT5 experience, but they're really in the 'minor bug' category (I don't see a thread for listing those).

On my S2000 LM race car (awesome machine) only half my engine sounds (just the whine of gears(?)) play at the start of some races. Then a few corners later, they all come in.

My 2nd gen MR2 (standard car) is totally undrivable. There is no way the car handled like this, it tries to murder me with the worst oversteer in the world at *every* corner or even slight bend in the road. I had to switch on ASM just to finish the races I bought it for. I learned to drive on an MR car, I very rarely have oversteer issues, and when I do, I know why they're my fault but there's just something wrong with this car's handling.
 
This and the selection of your opponents in the career mode. There are no car fights at all. You just have to pass them. And because the first races are so short you have to drive rather unfair too to pass all the cars. Not a good way to teach people to race.
I completely agree. GT doesn't teach proper racing technique.
 
(This may have been posted, I didn't read behind all the cuts) Though I have a few issues with the game most of them are carry overs from GT5 that haven't been fixed. My biggest new complaint though is that you can't choose your first car purchase. I always enjoyed that part, scoping out the dealerships weighing the pros and cons for a little bit between blowing all the credits on the car or getting a lower performing car but having money left over for modifications. And then later months and months later hopping back in that car. Forcing the Fit was a lame thing to do. Also and I'm sure I'm in the minority here but I liked the pain in the neck of the UCD and while it could be insanely frustrating it also added a level of satisfaction when you finally got that car you were waiting for.
 
OK so there are a lot of things to like because it has cars and tracks, but the things that I don't like stand out more. Why? because I just paid £40 for practically the same game.

There is a lot of tear up when turning the corners. Lot of pop ups and slow down. Some bugs here and there-a weird light on the right hand side in the first tunnel on Grand Valley etc etc.
Is there no one click install? Waiting ages for each little install.
AI is still terrible.
Standard cars still look terrible (e.g no holes on Mugen S2000 00 exhausts)
Exhausts don't glow red hot, this should be especially noticeable at night
Replays are rubbish with an even more annoying menu
Shadows still not fixed
Too many Miatas
Too many rubbish Japanese cars
Not enough epic European Cars (Who does their European research?) (Fire him)
Menus still terrible
Chase cam rev counter etc rubbish (GT5 was better)
I don't know what the tyre indicator means (No explanation) What does 10 mean? What is the optimum colour? Orange?
The body roll that was implied would be there just isn't, it's basically the same as GT5
They have changed the engine sound of the McLaren MP4 12C (To more accurate?) Sounds worse
Where is the McLaren MP4 12C GT car, it won the most races of the GT3 championship in its début year. (Not good enough for your game PD?)
Menu views of car is not very good. Not inventive or inspired at all
Damage still rubbish
Need to go in and put traction control off all the time. There should be an option to turn it off for all cars with one click
Tuning menu is still crap
Not enough car personalisation (If PD are going to leave out for example the SLR 722 GT then at least give un an editor to make something similar. Lots of other examples, the MP4 12 C has a few other versions now but only one in the game
the graphics really aren't that much better, it's very flat looking especially on the first 2 HD TV's I tried it on (Samsung then Sony) My Panasonic is a bit less flat thankfully



It doesn't feel as rewarding to drive as GT5. I can't explain it, but when nailing a sequence of corners on a track like Suzuka on GT5 felt so good, on GT6 it feels messy even when I do nail it.

I'm a McLaren fan can't you tell lol. Don't know why I don't have an Xbox and the new Forza whatever number they are on. Think the last one I played was 3 and even that was better then GT6.

This game is worth about £15. Hopefully a lot of major updates are coming.
 
I completely agree. GT doesn't teach proper racing technique.
I think the problem is not enough laps.

I drive very fairly though and only make a few mistakes. I do fine.

If you're being aggressive I'd day you're doing it wrong. They really need to enable mechanical damage in the campaign.
 
Really need to make the tire screech adjustable in volume in comparison to the engine.

What's fun about driving at night and not being able to see? That's crazy!

But mostly I like the game a lot. I give it a 9.1 out of 10. Forza 5 gets a 2.5, since there is 25% of the game left.
 
I'm really wondering whether I'm doing something wrong or anything. Since the AI is so freaking slow, in all races, except the kart races (but I'm not good at karting in GT). For the Sunday Cup 500pp I took my bone stock '97 Civic Type R with 390 PP and I still beat the crap out of the Skylines and Corvettes I was up against... Beginning of last lap I was like 8-10 seconds behind and suddenly I'm on their tails. Same for the American Car Races in Int B Hall, I had a 15th Anniversary Viper, hoped for some good races, but by the end of the third lap I was in front already, with Sport Hard Tyres, the AI is driving Sport Softs. So then I lowered my power to 50%, and I still won by the end of the third lap. Even as idiotic as being 8 seconds behind, and two corners later I'm 2 secs behind. This is rediculous. The AI is not racing either, these are just like seasonals for GT5, but then much worse. Maybe PD releases the GT games without delay now, but they deliver a highly unfinished product. Next time take the time to deliver a good game PD, just don't release GT7 already next year. I'd rather wait for a few years than having an unfinished game, which is too easy....:( I even got gold for all license tests till now (now in Int B Hall). Even got gold on the pylon slalom, which I normally have trouble with earning even silver.:S

Where is the time that the AI had consistent lap times and that you needed a supercar to beat a Corvette... You can win every single race without ever buying or changing your car. Haven't raced the LMP cars yet, but hope I can't beat them with my 390 PP Civic... Just seems the AI is programmed so that they wait for you. Is this to attract gamers who like an easy game? Really hope PD comes with an update soon that makes the game 100 times harder, otherwise PD might lose lots of GT fans...
 
everytime i crash the car,the car automatically shift into reverse.so,when the car is facing the right way,i have to shift up to first gear
 
I'm really wondering whether I'm doing something wrong or anything. Since the AI is so freaking slow, in all races, except the kart races (but I'm not good at karting in GT). PD might lose lots of GT fans...

You can adjust AI difficulty in the option section. It starts out at easiest.
 
Rolling ducks in a row start
AI
"Mandatory" replay after every race
where is the performance test ground?
that speed of light car in the last Goodwood challenge (golded it though)
rally, PD should just scrap it because its nowhere near as good as RBR or even CMR2
that moon thing is just pointless
Its a sad thing that PS3 never got a GT it deserved...
 
You can adjust AI difficulty in the option section. It starts out at easiest.

Is that for the career mode too? Since I was searching for an option to change the difficulty, but couldn't find it. If it's there I'll look again. :) Would also be good if you could tell me where in the option menu it's hidden. :D
 
Finding a car you need from the dealership for certain events is still extremely tedious. For a game that has 1200+ cars, or whatever it is, you should be able to go to the short list of recommended vehicles for a race series right from the event itself and immediately jump back into the event after purchasing the vehicle. At the very least have a list of common cars in the event like in GT5 to give you a good baseline before you go sifting through piles of cars. The other thing I've noticed is that tuning your car, at least in the earlier stages of the game, doesn't really seem to improve it all that much. I can remember in previous games that just installing the ECU was an almost sure fire way to start winning close races easier. That might be in my head. I've only got a few hours into it because it takes me so long to find the right vehicle for a race. Also, how do you sell a car? That's driving me nuts!

EDIT: And another thing! When you're doing missions or special events where you can't go off the track or bump into other cars, why is it the AI can go off road or ram you whenever they feel like it?
 
Is that for the career mode too? Since I was searching for an option to change the difficulty, but couldn't find it. If it's there I'll look again. :) Would also be good if you could tell me where in the option menu it's hidden. :D

It looks like it's just for arcade mode. My mistake.
 
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