Things you would like to see in GT5 other than cars?

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Didn't mean to be a curse......I apologize but were all grown here right....

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Any of you guys think that you care less and less about damage and would like to see Better online racing, paint/decal/liver editor, weather effects, skid marks, customizable cars, movie maker, etc?
For me I would love to see these things before the damage comes out.

And If it has to be damage. It does not have to be like Burnout, or GTA4, just simple body kits braking and flying off, and really realistic internal damage. I would love to go over some bump 150 MPH and almost destroying my suspension. I would love to destroy the brakes, then engine, the transmission, etc.
 
If GT5 allows us multiple save files, I'd like if when buying cars from another file they keep their upgrades and tune settings.
 
Maybe having NOS will put two buttons on your steering wheel and when you press the button the person will show he is pressing the buttons.
 
Make the really expensive cars the fast ones. A Nissan GTR is 70,000 but it beats a 212,000 Ferrari F430. Lower the price of ferraris so we dont work more for less.
 
I Feel that its going to give all players a Huge attachment to their Personal cars just as in Reality. When i got my car IRL i was so happy i worked so hard to get it. I thought it was the best car. One day i was stoped at a light and this 911 pulled up next to me i was light :ouch: This car was so gorgous. Seeing that car brought me back to reality, and made me understand even though my car is hot that old guy car is super hot! I know i wont be able to afford that car IRL, but at least in GT5 i could have the same appreceation as i would IRL and also one day have the chance to drive it In the Game.

I think it is a great idea. Tho some palyers like myself can't wait to drive the hot stuff. But working towards it will satisfying.

PS

If your idea is adopted, I can imagine the first few days after release. Having a go on the Ring Online, we will see lots of sub 2000cc cars mixing it up, but one dude turns up with a GT40 or the like, and everybody is like WOW!! hehe
 
Make the really expensive cars the fast ones. A Nissan GTR is 70,000 but it beats a 212,000 Ferrari F430. Lower the price of ferraris so we dont work more for less.

Thats how it is in real life. Thats what is great about the GTR it is a cheaper supercar that can compete with the expensive supercar. When it comes to the complete car a Ferrari is a better crafted car compared to the GTR. This is why they are so Expensive.
 
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Make the really expensive cars the fast ones. A Nissan GTR is 70,000 but it beats a 212,000 Ferrari F430. Lower the price of ferraris so we dont work more for less.

Then that wouldnt be very realistic. The GTR is faster than the Ferrari and it is cheaper. So why make the ferrai cheaper. it is ferraris folt they ade a car 3 times the price of a Datsun, and that is slower than the Datsun as well.
 
I think it is a great idea. Tho some palyers like myself can't wait to drive the hot stuff. But working towards it will satisfying.

PS

If your idea is adopted, I can imagine the first few days after release. Having a go on the Ring Online, we will see lots of sub 2000cc cars mixing it up, but one dude turns up with a GT40 or the like, and everybody is like WOW!! hehe

Exactly what im talking about.
 
Yes much more realistic prize winnings. maybe even the option to include real life sponsors to up the money you get from racing, Although this has been done in other games and it was a bit "CHEESY" but done properly could work. Then why I am driving round in my Mikes Fish and Chips ford fiesta i will get down and praise the site of a JUN sponsored GTR in hyper lemon coulers.
 
Why the hate for engine/powertrain swaps? I guess we should also get rid of VCD settings for four-wheel drive cars so they don't push horrendously through corners like in GT4? Nothing ridiculous like dropping a Ferrari V12 into a Cappucino, though. It's more than just raw horsepower - there's torque and weight differences involved in switching motors, as well as increasing the ability to tune your car into something amazing - which is part of what makes Gran Turismo so cool. "BUT FORZA DRIFTERS USE IT SO I DON'T WANT IT WAAAAAAAAH" ...*sigh*

Speaking of tuning, anyone else think the weight reduction for really heavy cars (DB9, SL55, etc.) just didn't cut it in GT4? A Stage 3 DB9 weighs just about as much as a stock Corvette Z06 (C5). I'd be willing to pay more to get a heavy performance car like a DB9, Mercedes SL63, Dodge Challenger etc. down to about 1100kg.
 
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This might sound crazy and stupid, but In GT5 i hope they lower the money amount won in a event, or raise the prices of cars, parts, paint job etc. In GT5P money is very easy to get. I want to feel like i really worked hard to obtain cars, and parts. It would also be cool to see someone online in an expensive exotic car racing, and knowing in your mind :nervous: he spent alot of money and time obtaing that car this guy means bussiness :lol:. IMO it gives the cars a better appreciation for eveyone thats going to be playing GT5.

One of the many options that I would recommend for online race restrictions is car value. Meaning that the total car value including all parts purchased could not be more than X - amount. You could than have events, such as who can buy and tune the best car for 100,000 credits etc... You could even add to that by adding another option where the starter car must be used or new. With enough options and than ability to combo these options for the race restrictions. A person could really narrow down a race to provide close and exciting races. On simulation mode, the cash/car prizes need to be more evenly distributed. However I do agree that endurance and harder races, some special events should have better winnings. With GT4 the user had the option when they redone a series to not clear it again, meaning you could not win the prize car again. With the GT series, the developers of the game have for the most part allowed the players to make it as easy or hard as they desire. Although perhaps they should establish methods to help a user determine better how hard or easy each race will be. With GT4 a lot of times it can only be determined by trial and error. I would also like to see online races have option for entry fees. A lot of you extra credits could go towards online entry fees etc.
 
Why the hate for engine/powertrain swaps?
I can see why some people argue against powertrain swaps, because it does blur the distinction between the various cars and their intrinsic character. So if you want FWD racing, get Hondas, Toyotas, Nissans, some of the American and Euro cars in a similar vein. RWD; Mustangs, Corvettes, Supras, Celicas, 240SXs, etc. 4WD; Subaru WRX, Lancer Evo, Skyline, etc. Not being able to swap drivetrains keep these cars unique and desirable in and of themselves for what they offer. If one thing was left out of GT5 besides motorcycles, this is what I'd choose. Engine swaps are similar but not quite as genre blurring.

One of the many options that I would recommend for online race restrictions is car value. Meaning that the total car value including all parts purchased could not be more than X - amount. You could than have events, such as who can buy and tune the best car for 100,000 credits etc.
I'm not too sure about that. I know people are fond of thinking of ways to keep cars competitive, but I think the best way to do it is a refined Performance Points system. Basing it on cost involves an incredible amount of variation. Some cars like Honda can be built up a lot quite cheaply, compared to something like a Mustang or Supra. Interesting concept though.
 
I can see why some people argue against powertrain swaps, because it does blur the distinction between the various cars and their intrinsic character. So if you want FWD racing, get Hondas, Toyotas, Nissans, some of the American and Euro cars in a similar vein. RWD; Mustangs, Corvettes, Supras, Celicas, 240SXs, etc. 4WD; Subaru WRX, Lancer Evo, Skyline, etc. Not being able to swap drivetrains keep these cars unique and desirable in and of themselves for what they offer. If one thing was left out of GT5 besides motorcycles, this is what I'd choose. Engine swaps are similar but not quite as genre blurring.


I'm not too sure about that. I know people are fond of thinking of ways to keep cars competitive, but I think the best way to do it is a refined Performance Points system. Basing it on cost involves an incredible amount of variation. Some cars like Honda can be built up a lot quite cheaply, compared to something like a Mustang or Supra. Interesting concept though.

Like i said i dont care about drivetrain swaps, as long as its realalistic. If money is hard to get and they make drivetrain swaps really expensive, it would be very hard to do. that should balance out the drivetrain swaps.

I'm not too sure about that. I know people are fond of thinking of ways to keep cars competitive, but I think the best way to do it is a refined Performance Points system. Basing it on cost involves an incredible amount of variation. Some cars like Honda can be built up a lot quite cheaply, compared to something like a Mustang or Supra. Interesting concept though.

+1
 
Like i said i dont care about drivetrain swaps, as long as its realalistic. If money is hard to get and they make drivetrain swaps really expensive, it would be very hard to do. that should balance out the drivetrain swaps.
Hrm... I dunno. I think GT5 shouldn't try and vary too much from the established formula, as far as rewards. I'm sure there are going to be some special expensive cars in GT5 like the unpainted black cars, and I'd hate to have to play the game through multiple years in order to snag them because the game was stingy.

The same with drivetrain swaps. I'd rather they be remotely sensible in cost, or not included at all. Personally, I'd rather it was included, because I want as much of real life motorsports included as Kaz and the lads can cram in. This means quite an enchilada, from livery painting and decaling to a lifelike Career Mode. But I have a feeling that in a very few months, we'll be seeing a lot of details that make us anxious for a release date.
 
Hrm... I dunno. I think GT5 shouldn't try and vary too much from the established formula, as far as rewards. I'm sure there are going to be some special expensive cars in GT5 like the unpainted black cars, and I'd hate to have to play the game through multiple years in order to snag them because the game was stingy.

The same with drivetrain swaps. I'd rather they be remotely sensible in cost, or not included at all. Personally, I'd rather it was included, because I want as much of real life motorsports included as Kaz and the lads can cram in. This means quite an enchilada, from livery painting and decaling to a lifelike Career Mode. But I have a feeling that in a very few months, we'll be seeing a lot of details that make us anxious for a release date.

+1

I also hope that the tuning parts are a bit more realistic. Some of the horse power gains from just addin an air filter are stupid. I know they did it so all the cars get near the same percentage of power increase. but come on.
 
Hrm... I dunno. I think GT5 shouldn't try and vary too much from the established formula, as far as rewards. I'm sure there are going to be some special expensive cars in GT5 like the unpainted black cars, and I'd hate to have to play the game through multiple years in order to snag them because the game was stingy.

The same with drivetrain swaps. I'd rather they be remotely sensible in cost, or not included at all. Personally, I'd rather it was included, because I want as much of real life motorsports included as Kaz and the lads can cram in. This means quite an enchilada, from livery painting and decaling to a lifelike Career Mode. But I have a feeling that in a very few months, we'll be seeing a lot of deils that make us anxious for a release date.

All i know it is way to easy to get money in GTP. I started a new profile and it took me a week to get all the cars. Just as you said i want every feature in GT5 to make it realilistic as possible. With the high reward money people get its just too easy to obtain things in GTP. If it is the same in GT5 people will have anything they want including drivetrain swaps. IRL a drivetrain swap is something unique and very expensive. Reading about the Jun Z33(350Z-R-AWD) awd conversion car it took Jun one year to build and over 100,000. In GTP that would take a person 3 races to obtain that money.
 
All i know it is way to easy to get money in GTP. I started a new profile and it took me a week to get all the cars.
Wow... I think you must be stretching things a bit. Either that or you were on crack, playing 24/7. If true, you're certainly the exception. After playing for two weeks, I think I might have had 50-75 cars, and that was with the money boost and doing a bit of money farming. Of course I was actually playing the thing as usual, and even skimping on upgrades and using prize cars to win races with other prize cars that could win other races, etc.

Any system can be abused. People max out their bank by using B Spec races in map mode, but that shouldn't be the basis for deciding GT5's economy, or many of us will be forced to use such cheats just to keep up with the game. I'm sure GT5 will offer us something workable though.

As for drivetrain swaps, I think one thing that would make everyone happy is to make it an unlockable. Making it unreasonably expensive just sounds cheap to me.
 
Wow... I think you must be stretching things a bit. Either that or you were on crack, playing 24/7. If true, you're certainly the exception. After playing for two weeks, I think I might have had 50-75 cars, and that was with the money boost and doing a bit of money farming. Of course I was actually playing the thing as usual, and even skimping on upgrades and using prize cars to win races with other prize cars that could win other races, etc.

Any system can be abused. People max out their bank by using B Spec races in map mode, but that shouldn't be the basis for deciding GT5's economy, or many of us will be forced to use such cheats just to keep up with the game. I'm sure GT5 will offer us something workable though.

As for drivetrain swaps, I think one thing that would make everyone happy is to make it an unlockable. Making it unreasonably expensive just sounds cheap to me.

Bro if you come in 3rd place you win 40,000 thats a lot of money especialy for 3rd! All i want is PD to Turn down the reward money and make racers work hard for eveything in GT5. In GTP you could sit in your car online watch everyone race come in last and still win an massive prize money. I love GTP, but when it comes to working hard for a car it is to easy to get money. Im not saying make the drivetrain swaps impossiable to obtain im just saying make the reward money lower.

PS i dont do crack... crack is wack, but i do have alot of passion for GT 👍
 
Woops..... sorry. For some reason I saw that "P" and thought you said GT4. My very bad bad. :p

Prologue is a different animal from a proper Gran Turismo game. I'd freak out if GT5 handed out money like Prologue does. I expect something in line with GT4.
 
The biggest problem with GT4 wasn't the prize money, it wa the value of some of the prize cars. They were often very disproportionate to the race or event you just ran. For example, you could make over 1,000,000 credits in 15 mins by use of B-spec and winning the DTM type series and selling the prize car. There there were the 2 races races at the Citta D'Aria (or that other raod rally track) where you won the Toyota RSC rally car. Two 3 lap races and you had over 250,000 credits. The prize money figures were fine, but there were huge flaws in the prize car distribution system they used.
 
Bro if you come in 3rd place you win 40,000 thats a lot of money especialy for 3rd! All i want is PD to Turn down the reward money and make racers work hard for eveything in GT5. In GTP you could sit in your car online watch everyone race come in last and still win an massive prize money. I love GTP, but when it comes to working hard for a car it is to easy to get money. Im not saying make the drivetrain swaps impossiable to obtain im just saying make the reward money lower.

PS i dont do crack... crack is wack, but i do have alot of passion for GT 👍

your right......They need to put a real value number to these cars. this will keep everyone from having a billion cars in there garage......
 
The biggest problem with GT4 wasn't the prize money, it wa the value of some of the prize cars. They were often very disproportionate to the race or event you just ran. For example, you could make over 1,000,000 credits in 15 mins by use of B-spec and winning the DTM type series and selling the prize car. There there were the 2 races races at the Citta D'Aria (or that other raod rally track) where you won the Toyota RSC rally car. Two 3 lap races and you had over 250,000 credits. The prize money figures were fine, but there were huge flaws in the prize car distribution system they used.

Have to agree with you on that. I also think that some cars sell for way too high a price. The Cizeta sells for MORE than 110,000 Cr. When that kind of thing happens, I feel that PD have really overrated that car. Another example would be the Nissan R390 GT1 Road Car, that sells for even more than the Cizeta, around 220,000 Cr. just from selling it!!

Easily one of the bigger flaws in the game, this. Really, what they should do is bring the percentage of selling from 22% to 11%. Trust me, it's been a problem for way too long now. Yet we still have to make do with it for now.
 
Have to agree with you on that. I also think that some cars sell for way too high a price. The Cizeta sells for MORE than 110,000 Cr. When that kind of thing happens, I feel that PD have really overrated that car. Another example would be the Nissan R390 GT1 Road Car, that sells for even more than the Cizeta, around 220,000 Cr. just from selling it!!

Easily one of the bigger flaws in the game, this. Really, what they should do is bring the percentage of selling from 22% to 11%. Trust me, it's been a problem for way too long now. Yet we still have to make do with it for now.
*Points to GT1's 50% resell value*
 
Not on the prize cars though, in GT1 every car you won was worth 12,500Cr, didn't matter if it was a Civic or a Viper GTS-R. They were all worth 12,500Cr. Cars that you bought could be sold for 50% of what you bought them for, I don't mind that.
 
Have to agree with you on that. I also think that some cars sell for way too high a price. The Cizeta sells for MORE than 110,000 Cr. When that kind of thing happens, I feel that PD have really overrated that car. Another example would be the Nissan R390 GT1 Road Car, that sells for even more than the Cizeta, around 220,000 Cr. just from selling it!!

Easily one of the bigger flaws in the game, this. Really, what they should do is bring the percentage of selling from 22% to 11%. Trust me, it's been a problem for way too long now. Yet we still have to make do with it for now.

Ok my dude i feel you on that. That is a corny way to get money though. I hope they fix that! Another thing i would like to see in GT5 is that they make racers matain their cars. I would like an maintenance fee to be charge for the type of car you own and drive, EX A Integra Type R would have a lower maintenance fee then a RX-7. The more, and harder you drive your car the sooner you would have to fix it up. I would like to see PD make a racer have to manage their cars so it could run properly, and efficient. Examlple After a Couple of races make the racer have to buy a new set of tires when the current wear out. Just imagine going out with you crew members on a cruise, and thinking to yourself "Ima run with my N3 tires on the ride with the boys, i need my S2's for the Ring tomorrow." 👍

Another maintenace i would like to see is motor maintenace. I just feel that, running the motor hard and for long periods of time we should have a feature that makes racers have to care for their motors just as they care for winning races. We should have to do daily check ups on the motor which would include, oil, cooling system, belts, spark plugs and tune ups etc. Think about it, say you have a RX-7, with a motor maintenance option you would have the option to run low boost or high boost. To me this option just makes the game feel closer to reality.

With a car maintenance fee or something in that matter you could give people more of an attachment to their cars, and not only that make people feel the harsh reality of racing... EXPENSIVE!! A maintenance fee would also help in the balance of money In GT5 IMO.
 
I have to say that if I can't afford to be a car collector, I'm going to be VERY disappointed. Frankly, I think being able to own a few hundred cars without having to play for two years is actually a good thing. What good is having a car game stocked with hundreds of cars if it takes a small eternity to afford to get them all?
 
I have to say that if I can't afford to be a car collector, I'm going to be VERY disappointed. Frankly, I think being able to own a few hundred cars without having to play for two years is actually a good thing. What good is having a car game stocked with hundreds of cars if it takes a small eternity to afford to get them all?


Thats right, but I would like the big dollars to roll in much later in the game, I would like a longer period of saving my earnings to buy go-fast parts or a new car.
 
i have to say that if i can't afford to be a car collector, i'm going to be very disappointed. Frankly, i think being able to own a few hundred cars without having to play for two years is actually a good thing. What good is having a car game stocked with hundreds of cars if it takes a small eternity to afford to get them all?

+1
 
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