Those pics of the ZR1... is that tire deformation?

  • Thread starter Thread starter SpyHunter
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So, maybe this is what they've been polishing up? Forza is sure in for a wake-up call when PD drops all the info on GT5...

There's no way PD would lose there crown, unless it was because they were limited by hardware, but i beleive PS3 in the right hands is more technically capable than 360 overall, so there should be no problem kicking Forza's ass. Props to turn10 for trying though, they have made a good looking game with some interesting environments, but my respect lessend for them when they wouldn't stop bashing GT. What fools:dunce:.
 
The PS3 is absurd, from what I hear even the newest games haven't even hit 50% of its full potential.
I remember when Uncharted came out the Devs were saying how they threw everything they had at the PS3, and it just ate it up, and kept going like nothing happened.
 
I have also heard similar things. But the most promising is from a friends father who works at IBM who said that the Cell is likely to become even more efficient and faster in the future and that it is an extremely well engineered piece of tech. If the PS3 had an SLI GPU setup :eek:.
 
Everyone forgets that Deformable tires in game are only for looks, what it takes it's calculations. I am sure GT has it calculated but not for the looks. One of the early builds of GT4 you could be able to see live stats of suspension and tire touching ground.. It was the same with Forza 2, you could see on the OPTIONS but you could not see it on actual tire deform. Same goes with most of the PC sim racers, you can see it with some kind of TOOL's that developer drops, but actual tire does not deform.

Just Because GT5Prologue does not have it for visual aspect, it does not mean it's not there.

But it's always nice to show it visually as well.
 
Everyone forgets that Deformable tires in game are only for looks, what it takes it's calculations. I am sure GT has it calculated but not for the looks. One of the early builds of GT4 you could be able to see live stats of suspension and tire touching ground.. It was the same with Forza 2, you could see on the OPTIONS but you could not see it on actual tire deform. Same goes with most of the PC sim racers, you can see it with some kind of TOOL's that developer drops, but actual tire does not deform.

Just Because GT5Prologue does not have it for visual aspect, it does not mean it's not there.

But it's always nice to show it visually as well.

True. I never doubted that it wouldn't be applied in the physics, but IMO, modeling good, realistic deformation is a lot like trying to model realistic water movement.
 
@merc_rmw- The Ps3 is powerful, with cell and all, but i don't think it's as powerfull as you think. As for what naughtydog said, either it was marketing crap, or they were really incappable developers, because even the most novice of 3d modellors i think could produce graphics that would be impossible to render on PS3. 'They threw everything they had at it'?, they mustn't have had much then. PS3 has a graphics card worse than my 3 year old laptop.

@NoxNoctis Umbra- Now those pics of the ZR1 have been brightened you can clearly see the tire is bending under, this is not clipping, THIS IS VISUAL DEFORMATION, In prologue and even in the E3 trailer it is clipping but not in these new shots, you can see how the tire creates shadowing just above the floor because it is curling under.
 
It maybe. They had said that right when it came out, so it may have been that they had no idea how to work it, being a new system and all. But anyway, Im pretty happy with the deformation :)
 
http://img188.imageshack.us/i/metallic5copy.jpg/
I downloaded this picture and play around with shadows, lights, etc.. hard to tell. But I really hope it's deformed. They would not show a STILL photo with clippings unless it was in a VIDEO while RACING! So I believe and agree with you dancardesigner that it's deformed tire.

Weather it will be in FULL GT5 or not, we don't know

This is good emample
Live for Speed
it has deformable tires.
When stationary it looks like it might be clipping ..
 
Live for speed is an amazing game.
I mess around with suspension and tyre settings because the physics is so good. You can really see the deformation when you give your car strange camber and soft tyres. Around corners, it's super noticable. It also has tread wear.

I really have no idea what to expect from GT5. They are obviously putting a serious amount of effort into it and it's definatley not going to be a plain racer, not just because of the amount of cars and the graphics but other things that they must be doing... like tyre deformation... 💡
 
Umm is that not pretty much assured? I know GT5P didn't use them, but the race cars in GT4 are slicks.
 
I was reading the topic from SpyHunter, and I decided to use Photoshop to see it... It seems that it is a real deformation and not a glitch! Well... At least in the first picture the front tire seems to be defromated and the rear isn't...
I think with these pictures clearer will be easier to analyse...

*snip*

*snip*
I don't think that's proof of tyre deformaton at all. The front tyre appears to be shaded exactly the same as the rear, but because the tyre is "clipping", the shading makes it look like the tyre has deformed. Why would PD a model in a "studio shot" have a slightly let down tyre anyway, not to mention only on the front?
 
I don't think that's proof of tyre deformaton at all. The front tyre appears to be shaded exactly the same as the rear, but because the tyre is "clipping", the shading makes it look like the tyre has deformed. Why would PD a model in a "studio shot" have a slightly let down tyre anyway, not to mention only on the front?

Well why would they release a photo with clipping?
 
Here is some brightened close ups, make of them as you will

3799487709_447acdc8b0_o.jpg


3799502607_fc8ce94313_o.jpg


3799487717_18c50848e0_o.jpg




I still believe it is clipping, this bottom picture looks to me it's clipping through the rumble strip too, though a good sign though is you can see how seperate the wheel rim is to the tyre (unlike th flushness you get usually), this could be a sign that the tyres have bee visually modelled to move around a bit.

Keep in mind as said even if tyre flex isn't modelled visually it doesn't mean it hasn't been modelled into the physics.
 
ishhh it's definitely clipping, just like in the e3 trailer. Why they do that? I don't know, maybe unfinished work, I HOPE SO.
 
Here is a couple more pictures, food for thought (pictures have also been brightened)

3800461150_11aa93b69d_b.jpg


This 599 picture was a GT HD Render, notice how high the tyres are, they look way over inflated and not putting any pressure on a ground surface


3799642249_b759f9e1f9_o.jpg


Here is a pre release GT5P picture of a R33 Skyline GTR braking, you can clearly see fronts and rears obviously deeply clipping into the track surface, no way in the world that is tyre deformation. The rear isn't so severe so it might look like deformation (like the ZR1 picture) but the front shows that isn't the case.


2 It could only be penetrating the floor with Glitch. But PD would never release a GLITCH PICTURE

Since PD would never release a pic with a glitch I was poking a bit for GT5P pics .. seems so far no pic has a tire punching through the pavement..
And there is no reason why PD would post a pic like that with crappy glitch.. there for the tire is DEFORMED


Look at the R33 Skyline GTR picture I posted above, Sure PD might not release a glitch picture, but they might not even noticed it.



EDIT

Another R33 picture, this time while cornering

3799664611_8ba78de210_b.jpg


It seems the R33 tyres clip into the ground whenever there is load on them while the other side is clearly off loading from the ground (but still in contact) , this could be a sign of physics modelled deformation (not visual) or just a outright glitch (but fairly minor) which I tend to believe.
 
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Well why would they release a photo with clipping?
They most likely just missed it. PD may be perfectionists, but everybody makes mistakes. I would like it to be tyre deformation, but I'm not going to believe it until I have some real proof (eg. video showing deformation, PD staff announcing its presence in the game).
 
What have you been smoking, REAL car, what on earth makes you think them pics of the ZR1 are photos?, there PSP images.

So have you been a complete jerk all of you life or just when you're drunk? How about saying something like, "Dave, yes those pictures do look really good. You may not have a large monitor like I do, so I/we noticed the flaws right away without taking a second glance. But, if you look VERY closely you'll see slight jaggys and circles are not quite circles"?

First, I don't smoke anything.

Second, those pictures LOOK REALLY GOOD and I did not drag out the fine tooth comb to try and cry foul on PD. I didn't examine them for flaws and imperfections beyond the obvious: this is a car, it's blue, these are tires, they're black, this shines nicely.

So, yeah, thanks for your helpfulness in correcting of my error. You're dong a great job in the area of "snob appeal".
 
ishhh it's definitely clipping, just like in the e3 trailer. Why they do that? I don't know, maybe unfinished work, I HOPE SO.

I totally agree with that! I just hope that in the final produt they give us a cool tire deformation and shades. With that the game would be just perfect in the visual aspect.
 
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corvette-zr1-gtpsp-6.jpg


It's not real footage, but that is tire deformation. GT5 is now the best racing game ever produced by an even bigger margin.


That is just normal.You guys are speculating too much.Every car when stationary is like that,that corvette's engine weighs over 300kgs,imagine it sitting on the front wheels,even my car when stopped sits like that and it depends on the tyre pressure,some cars ecspecially supercars have low pressure tyres for more grip,there is no way its tyre deformation.The tyres are not torn or grained and the car looks like to be sitting in the showroom so how can a new car has deformed tyres.
 
Well, clipping, or deformation, I don't really care as long as the tire physics are implemented. Visual deformation would be cool though.
 
So have you been a complete jerk all of you life or just when you're drunk? How about saying something like, "Dave, yes those pictures do look really good. You may not have a large monitor like I do, so I/we noticed the flaws right away without taking a second glance. But, if you look VERY closely you'll see slight jaggys and circles are not quite circles"?

First, I don't smoke anything.

Second, those pictures LOOK REALLY GOOD and I did not drag out the fine tooth comb to try and cry foul on PD. I didn't examine them for flaws and imperfections beyond the obvious: this is a car, it's blue, these are tires, they're black, this shines nicely.

So, yeah, thanks for your helpfulness in correcting of my error. You're dong a great job in the area of "snob appeal".

Wow someone really can't take a joke, and yet i still back up my statement, how can anyone think those are real, unless of course they have posted without reading the thread first:sly:
 
Jay
Look at the R33 Skyline GTR picture I posted above, Sure PD might not release a glitch picture, but they might not even noticed it.

What I mean is to release a photo that car is Stationary with showroom Graphics. Sorry I was not too clear on it.

And good points by the way


Well, clipping, or deformation, I don't really care as long as the tire physics are implemented. Visual deformation would be cool though.

Yeah I agree. FM2 and GT4 Prologue or ALPHA had screen that you can turn on to see what tires are doing, to see all the traction, etc.. same thing with PC sim games. Yet all of these games never show visual tire deformation, but the physics were there. I bet GT5Prologue has it as well. The Clippings are done on purpose and glitch from time to time to simulate how tire would look like during braking, turning, etc etc.
 
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definitely like the part where the caterham hits the ground..
but i think in the rest of the cars, the rim is sometimes coming too much 'out of the tire'..

It isn't something I'd dream about,
I bet GT5 will cover all my needs
 

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