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Negatory.
This is the main part why you didn't reach 300MPH. Odd as it may sound, and contradicting real-life rules, a spoiler aids greatly in GT4. Try it...
And I used the supercharger as well - 300MPH is also possible with the Turbo, though.
Negatory.
This is the main part why you didn't reach 300MPH. Odd as it may sound, and contradicting real-life rules, a spoiler aids greatly in GT4. Try it...
And I used the supercharger as well - 300MPH is also possible with the Turbo, though.
So, in GT4, more downforce is better?
Oi!
Sorry for the double post, but I finally did hit 300 MPH, and I have a video to prove it.
http://rapidshare.com/files/19255773/100_0911.MOV.html
That is the most original explanation of GT4's oddball downforce physics I've seen, Gingiba.MS' explanation is the more likely (and more real-world-possible) way of looking at it, but I personally think the change is too great to be simply traction-oriented.
DE
good luck with the viper, i hope you won't steal my record!!
viper
The higher front should should reduce the traction on the front wheels only, which is ideal as in a real wheel drive car they do not provide any driving power, and so any traction they provide acts as extra drag on the car.And then, a higher front doesn't exactly grant better traction. Au contraire, it should reduce it. I found this article which supports what I suspected to happen to real-life cars which are similarily set up... Which also means the high-front should, rather than increase speeds, reduce it and let the car fly.
The higher front should should reduce the traction on the front wheels only, which is ideal as in a real wheel drive car they do not provide any driving power, and so any traction they provide acts as extra drag on the car.
An additional theory I've been considering is that due to the slant caused by the high front ride height, the gap between the underside of the car and the road will be smaller at the rear of the car. As such, air traveling under the car will need to travel faster at the rear of the car to fit the same volume of air through the narrower gap. Essentially, this is a very crude ground effects system, which would reduce air pressure underneath the car (due to the faster air speed, as per Bernoulli's principle) with a bias towards the rear wheels. This lower pressure causes an increase in downforce without producing additional drag, which further increases the traction at the driving wheels.
GT4 does work out that the front will lift, that's why we have the wheelie trick. The car won't flip because the game simply isn't coded to handle an upside down car. We're talking about the extreme fringes of the GT4 engine here, so it will certainly be a little rough in places. I don't know whether GT4 actually takes Bernoulli's principle into consideration or not or if the wheelie-ing is just emulated/caused via some other means, though I will admit that when I was typing my last post, I did wonder if it had been modeled or not.Yet, you see, if GT4 was smart enough to calculate that, it would also calculate that a car with a higher front will lift it, causing a flip - or at least a flight.
I'm not quite sure what would happen in the case of a low front and high rear, though I suspect it's one of two situations. It could be that a partial vacuum will be created underneath the car (as air would not be entering the front at rapid enough a rate), leading to increased downforce. Alternatively, a body of air could form underneath the car, creating an area of high pressure which would act to push the car upwards. In both cases however, the shape of the car would be functioning as a wing, which would raise downforce, but also have massive drag (consequently reducing speed). I also think that in both cases a large amount of turbulence would occur at the front of the car, further adding to the drag problems.If we're taking Bernoulli into this, then again, this goes the opposite direction - a higher rear would create something like a vacuum, sucking the car onto the ground, and the whole car would function like a giant wing, generating slightly more downforce overall. Yet, this doesn't work in GT4...
It's always nice to hear thatGingibaRest assured, your record is way out of my league.
D.E.It's always nice to hear that. I think that particular record is out of everyone's league!

Hi there Ichi! It's been a while 👍
So far as I know, you've not missed much - a few new members, a few contested speeds, and that's it really. Also, an adjustment to the rules involving hybrids.
Good luck with the RX-8, and let us know how it goes
DE