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Then I don't understand why it takes 2 years to model a circuit, in reality the 2 years figure is the amount of time 1 modeler would take, but still for a professional this is WAY too slow. I guess the guy from Capcom who said the Japanese gaming industry has its head up its ass was right.

It takes 2 years for one person to make the circuit. More than one person works on the circuit at a time.

And the figure is probably so high because they dont Laser Scan, which makes me wonder where most of that US$80 Million Dollar budget went...

Whats the point in going crazy with 1000's of man hours to document and make one city circuit thats not even accurate to a tee as if it were made with Laser Scanning technology combined with photographs in a fraction of the time with near perfect detail....

Alot of the detail in city courses goes to the environment, the buildings and lamp posts and mailboxes which do not "add" to the experience(which is Kaz's reason not to include several other features, like Livery editor etc...)

Recreating real life race circuits (although visually bland for the most part) is an easier task with higher reward, in gameplay because these are professionally designed by engineers, and in response because millions want to race there everyday.
 
1. Photomode
2. 1000 cars
3. Almost 30 tracks
4. Weather and Time of day on some
5. WRC License with Randomly generated tracks and an active co-driver
5. NASCAR License
6. SuperGT License
7. More Tuning and Modding than before
8. Full B-Spec
9. 16 car races
10. 32 player lobbies w/ trackdays
11. Full A-Spec is back
12. Karts
13. Some of the best Graphics this Generation
14. Improved Sounds
15. 1st GT with damage
16. Some of the best physics found in a racing game. While still providing adjustable settings for beginners


Surely I am missing a few pluses to this game. I think sometimes we spend so much time here that we forget how much this game will have to offer. And it surprises me when people think Kaz is slipping.

With that said, he has overstated in that quote. I can agree with that. But don't act like this game isn't an achievement. Even though, of course, neither of us have played it. So, I guess we should both stop assuming.

I have played GT5 in beta form, and I have to say as usual with PD the physics / sounds were excellent , the graphics although glitchy were spot on too.


Im not meaning to completely SLATE Kaz and PD, SOME of what they have achieved is very good, some mediocre , Some just plain terrible.

I am trying to say, look at this whole GT5 period for the last 6 months.

PR has been a car crash ( no pun intended )
Promises broken
Content somewhat lacking
Usual Pd standards WELL below par

And the time frame to make sure all of this isn't bad, has been the longest in GT history.

So I ask.. Why with the longest amount of time, have there been so many bad things to say about GT5.

Look at the posts in this thread alone, almost every one is derogitory to PD and GT5 in some way..

You tellin me thats a good thing ?
 
Calm down people, it´s hard to discuss an issue without people trashing the game.

It´s still gonna be great, we just wanted to understand some rather weird decisions.

Let´s keep things in perspective. Even with the current track list, GT5 is still 1000x better than anything else avaliable on the market. 👍 (racing games market).
 
What you don't seem to realize is that this game was basically built from the ground up.

Yes I Did know this..

And I am still of the same opinion.

Entire games from scratch are built with pretty much the same feature's as GT in half that time.

Maybe they might have a few bugs ( that can via DLC be patched free )

But the wait time is mostly no more than 2 years, We have waited 5 for this. ( and if they do DLC for the "MISSING" content - 100% your gonna have to pay )

What I find funniest of all is.. The majority of this forum are complaining about something to do with GT5.. and the minority are trying there best to put out the flames.

Even though they know what they are reading is essentially the truth.
 
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I have played GT5 in beta form, and I have to say as usual with PD the physics / sounds were excellent , the graphics although glitchy were spot on too.


Im not meaning to completely SLATE Kaz and PD, SOME of what they have achieved is very good, some mediocre , Some just plain terrible.

I am trying to say, look at this whole GT5 period for the last 6 months.

PR has been a car crash ( no pun intended )
Promises broken
Content somewhat lacking
Usual Pd standards WELL below par

And the time frame to make sure all of this isn't bad, has been the longest in GT history.

So I ask.. Why with the longest amount of time, have there been so many bad things to say about GT5.

Look at the posts in this thread alone, almost every one is derogitory to PD and GT5 in some way..

You tellin me thats a good thing ?

I bet you can go back to GT4 and it was the exact same thing. You can also go to a Lord of the Rings forum and they are ripping into New Line. Or the way Star Wars fans laid into Lucas for certain things.

The fact is, your biggest fans are the toughest to please. In this scenario, we are those people. It is not surprising we are disappointed in some ways. In fact, it would be weird if that wasn't the case.

However, some Joe who buys the game without previous knowledge will probably be blown away. Most boards today are filled with casual fans coming in with surprise at how upset the hardcore are. "What do you mean only 28 tracks. That's a lot."

Besides, in your previous quote you stated that you would rip into this game if you wrote for a magazine because it has taken 5 years. Personally, I think an objective reviewer would try not to take that into account. They would take the product and measure it. It is us fans who are allowed to build excitement for 5 years.


Yes I Did know this..

And I am still of the same opinion.

Entire games from scratch are built with pretty much the same feature's as GT in half that time.

Maybe they might have a few bugs ( that can via DLC be patched free )

But the wait time is mostly no more than 2 years, We have waited 5 for this. ( and if they do DLC for the "MISSING" content - 100% your gonna have to pay )

What I find funniest of all is.. The majority of this forum are complaining about something to do with GT5.. and the minority are trying there best to put out the flames.

Even though they know what they are reading is essentially the truth.

Anyway, I think we can both come to the conclusion that we are both fans. And more important than anything is a release date. :)
 
Wow. From the way this thread reads it appears that most of you have been playing GT5 for so long that you're "demanding" DLC because there's nothing left for you to do. Seriously guys let the game come out and then pass judgment. We all know that in GT when you lose one thing you get two things in return. I admit that i will miss Citta Di Aria and El Capitan but just because those 2 tracks are gone doesn't mean that the game sucks now. Give it a chance first. I'm sure that we'll all be more than wowed by this masterpiece.
 
I dont think anyone Hates, PD I dont I just very suprised by the Lack of the usual PD standards. And as for DLC, WTF should we pay extra for content that has already been promised.

DLC doesn't mean you have to pay for it, you don't pay for patches.

Some DLC is free, people need to stop jumping to conclusions, I'm not saying the DLC will be free, but lets just wait and see. So tired of these forums over the last few days, i think i'm going to just stop visiting until the game drops.
 
Our objective with Gran Turismo 5 was to create another great revolution which would not only satisfy our own high expectations, but would meet or even exceed the anticipation of the fans. Satisfying the loyal Gran Turismo followers is at the heart of all of our efforts,

Again .. quoted by KAZ..

No real mention of Casual Joe there
 
I'm very disappointed as well, but I've prepared for this ever since I read about the 20/70 thing. What's weird is the omission of tracks from GTPSP. You'd expect that since they reused all cars from GTPSP they'd reuse the tracks as well. Also the missing original tracks that were in the series ever since GT1/2. I can't understand the weird decisions PD & Kaz makes sometimes. Hopefully this is only the Arcade track list (low hope for that) and they will feed us with patches (not premium DLC) until GT6 hits (hopefully still on PS3).

I'm also still pissed that they kept the GT4 configuration of GVS and Autumn Ring (with squared off corners). And still no SSR11 & Complex String :(:(:(

The lack of Touge style courses is a blow as well, especially with the SS Trueno and RE Amemiya RX7 in, but the Course Generator will (partially) make up for that.

Cape Ring looks boring scenery-wise from the leaked gameplay video. The layout is interesting, but too arcadey IMO (what's with that 360 spiral?). I'll reserve full judgement until I drive it myself though.

I also don't like how they milked every single tracks with Forward/Reverse/Time/Weather/Chicane/Short/Long/Trails etc. Seems like a cheap way to boost the track count (reminds me of the duplicate cars in GTPSP). They should be included, but as a drop-down option, not as separate tracks.

BUT

La Sarthe and the 'Ring at night with weather will be unbelievably EPIC. I'm also looking forward to 'Stigging' every single car on the Top Gear TT. The rally versions of Eiger and the revised Chamonix looks :drool:-worthy as well (though I also want the old Chamonix back). SSR7 is also a new and noteworthy addition. I'm not a big fan of Wangan Midnight, but this track will surely please those fans.

BTW, does anyone know what is the Nurburgring TypeV? It's not the VLN version because it's already listed as Nurburgring 24h.
 
i thought kaz specifically said dlc wasnt on the cards? has this been officially changed/updated?

Kaz also said the game would be out on Nov 2, March 2010, 2009. Like the one post stated, this is not PD's game. Its Sony. After all they pay PD, not the other way around. Sony invested 80mil. They are looking for maximum return on this game. PD went 20mil over the 60mil budget.
 
Wow. From the way this thread reads it appears that most of you have been playing GT5 for so long that you're "demanding" DLC because there's nothing left for you to do. Seriously guys let the game come out and then pass judgment. We all know that in GT when you lose one thing you get two things in return. I admit that i will miss Citta Di Aria and El Capitan but just because those 2 tracks are gone doesn't mean that the game sucks now. Give it a chance first. I'm sure that we'll all be more than wowed by this masterpiece.

:lol: No doubt man then you have people talking about true fan are the hardest to please yadda yadda, I would say a true fan would wait until he played the game for a good amount of time and then made a judgment, instead of saying it's a disappointment.
 
DLC doesn't mean you have to pay for it, you don't pay for patches.

Some DLC is free, people need to stop jumping to conclusions, I'm not saying the DLC will be free, but lets just wait and see. So tired of these forums over the last few days, i think i'm going to just stop visiting until the game drops.

I'll eat my hat if PD do DLC and its free.. ill even Video myself eating it.... LOL

Not because PD want to sell them, Because Sony will try to force them to sell DLC.
 
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Apart from the disappointment of the track count.. I can't wait to drive on:
"Eiger Nordwand Track
Eiger Nordwand Track K Trail
Eiger Nordwand Track K Trail / Reverse
Eiger Nordwand Track G Trail
Eiger Nordwand Track G Trail / Reverse
Eiger Nordwand Track W Trail
Eiger Nordwand Track W Trail / Reverse"
They look so scary :')
 
BTW, does anyone know what is the Nurburgring TypeV? It's not the VLN version because it's already listed as Nurburgring 24h.

The ADAC 24hr and VLN races are both sperate events and have different layouts.

If memory serves me correctly from when I attended,

The ADAC 24 hour uses the entire GP circuit, and the VLN uses the first half of the GP circuit.

But again there are many many types of racing held at the ring, and this track is capable of a number of layouts..also they do have a tendancy to use different layouts for different races.
 
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Again .. quoted by KAZ..

No real mention of Casual Joe there

Well, that confirms that you have missed my point. Whether that is my fault or your fault, I don't know. But I'm definitely not re-explaining it.

Anyway, I can say is, I am still holding out some hope for more tracks.

And I'm done with this conversation. Have a good one.
 
:lol: No doubt man then you have people talking about true fan are the hardest to please yadda yadda, I would say a true fan would wait until he played the game for a good amount of time and then made a judgment, instead of saying it's a disappointment.

Not exactly. A true fan knows the capabilities of the creator which is why we are the biggest critics and the hardest to please. Based on previous installments, why would you go backwards. In this industry, you can only go forward or get left behind. Which means, improve on what you had, not stay equal or downgrade. I am optimistic that we a haven't seen it all. If we have, I feel sorry for Sony for one. They invested 80mil and two I'd feel sorry for PD. They will have everyone rip 6 years worth of work apart for the lack of.
 
:lol: No doubt man then you have people talking about true fan are the hardest to please yadda yadda, I would say a true fan would wait until he played the game for a good amount of time and then made a judgment, instead of saying it's a disappointment.

I would say a true fan has come to know the quality and usual PD standards, and come to expect certain things from their beloved game and developer.

These things are seemingly lacking from this installment, hence the complaints already.

Newcomers will see it as WOW, this game is great, because the graphics are AMAZING !! they dont know what else they could and IMO should be getting on top.
 
The ADAC 24hr and VLN races are both sperate events and have different layouts.

If memory serves me correctly from when I attended,

The ADAC 24 hour uses the entire GP circuit, and the VLN uses the first half of the GP circuit.

But again there are many many types of racing held at the ring, and this track is capable of a number of layouts..also they do have a tendancy to use different layouts for different races.

I see. Thanks for the explanation 👍
 
The ADAC 24hr and VLN races are both sperate events and have different layouts.

If memory serves me correctly from when I attended,

The ADAC 24 hour uses the entire GP circuit, and the VLN uses the first half of the GP circuit.

But again there are many many types of racing held at the ring, and this track is capable of a number of layouts..also they do have a tendancy to use different layouts for different races.

Bookmarking on the off chance for an opportunity to see someone eat a hat.

You better not have one of those tiny jail guy snitch hats or anything...
 
Actually, thats untrue the way tracks are made, has nothing to do with what system or game it is run on. I dont know where people get this misconception that PSP tracks are different. They are not , they are exactly the same.

tracks can be ported from game to gamewith little hassle, its the graphics engine that makes them look up to par with the system its being run on. Thats how pc games can convert from game to game very easily, they are made in the exact same way GT tracks are made.. 3D in either 3D studio max or Maya.

As long as the textures are good, its a straight forward conversion. the 3D thats under the texture is identical.

In any case I wasnt meaning the time scale to make a track blah blah.. I was just expressing that a mobile gaming platform with a VERY SMALL disc in comparison has more content than a home system... Why did we buy a ps3 again ???? I thought it was a better more capable console ???

You couldn't be more wrong, the GT5 tracks have WAY more vertexes than GT:PSP tracks, vertexes are the geometry and actual 3D modeling, and the most time consuming portion of digitalizing a circuit, texturizing is a lot faster. If you think a PSP track has the same amount of detail in its geometry (vertex) as Prologue or GT5 you sir are an idiot.

http://www.youtube.com/watch?v=6tAdNmhG-mY
 
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Not exactly. A true fan knows the capabilities of the creator which is why we are the biggest critics and the hardest to please. Based on previous installments, why would you go backwards. In this industry, you can only go forward or get left behind. Which means, improve on what you had, not stay equal or downgrade. I am optimistic that we a haven't seen it all. If we have, I feel sorry for Sony for one. They invested 80mil and two I'd feel sorry for PD. They will have everyone rip 6 years worth of work apart for the lack of.

I consider myself a "true fan". Been playing GT for over 12 years. With what we've seen so far, how exactly has GT gone backwards? What. because there aren't as many tracks as we expected. Or is because you're disappointed with the car list? I just don't see this step backwards that you speak of. Especially seeing as I haven't played the game, yet.

From my point of view, GT5 looks like an improved product on paper when compared to previous installments. There are lots of new features in GT5 that you guys have been asking for, for years. On top of that, GT5's physics, graphics, and sound look to be far better than any of the past GT's.

A few of my favorite cars/tracks aren't in the game. But it would be over the top for me to say that the series has taken a step backwards as a whole when so many new features and improvements look have been implemented for GT5. Besides, I haven't even played the game yet. So why would I make such a statement.
 
Not exactly. A true fan knows the capabilities of the creator which is why we are the biggest critics and the hardest to please. Based on previous installments, why would you go backwards. In this industry, you can only go forward or get left behind. Which means, improve on what you had, not stay equal or downgrade. I am optimistic that we a haven't seen it all. If we have, I feel sorry for Sony for one. They invested 80mil and two I'd feel sorry for PD. They will have everyone rip 6 years worth of work apart for the lack of.

Backward are you serious? you HAVE NOT PLAYED THE GAME YET. Just give it a chance you can at least do that being a fan of the series.
 
Gamstop Turismo Tuesdays, we saw the Maclaren F1 on what track........and that track isnt on the official list.............which means???

boys and girls?????

ITS NOT THE FULL LIST.
 
Where are people getting the track list I do not see it on the official site?
 
Where's Hockenheim? I thought that was pretty much confirmed a while ago? Something smells fishy. I think, that either:

1) New tracks are unlocked after reaching either the Professional League or Extreme League.

2) Downloadable Content is planned for release, shortly after the game releases.

3) A patch will be available to download on the 24th which includes the latest content PD was working on until they had to do quality assurance, game testing, and delivery.

4) Perhaps some licensing issues have arisen with Hockenheim?
 
Backward are you serious? you HAVE NOT PLAYED THE GAME YET. Just give it a chance you can at least do that being a fan of the series.

Honest question JDM: how many more chances does PD deserve with GT? I've been a loyal fan throughout the series; when online was removed from GT4 (after I had prepared for it), I was disappointed, but still bought it and played it (and enjoyed it). Prologue was late... but really, as a demo (or more charitably, a "work-in-progress" for the full game) we were told to brush off it's faults as it was an opening salvo, a first attempt on the new system, and they were just getting their feet wet. GT5's development length gets longer and longer... there's two delays. We see the first Standard video trailer and plenty of people cry things like "it's old footage" or "they wouldn't re-use GT4 models" or "they'll be as good as Prologue's cars on release". Give them a chance!

We see the final product. No interiors on 800+ cars. A lot of favourite tracks are cut; which still confuses me since GT4 cars are "good enough" to bring into the new game, why aren't tracks? I'm disappointed with the track list, how is that wrong? If I said "I'm disappointed with how [x] car drives on this track", before playing, than yes, your complaint is valid, that I really shouldn't be complaining before playing the game myself. But this is a track list and car list I'm disappointed by. I don't need to play the game to be disappointed by these lists.

Give it a chance, you say. I will be, because you know I'm still getting it release day, because when I look past the Standards... I still see a potentially very, very good (even great) racing game, and my PS3 desperately needs one. I also want to race a bunch of GT buddies. But when I'm disappointed with certain aspects, after I've played the game, what will it be then?

"Give PD a chance, GT6 is gonna be perfect!"
 
Honest question JDM: how many more chances does PD deserve with GT? I've been a loyal fan throughout the series; when online was removed from GT4 (after I had prepared for it), I was disappointed, but still bought it and played it (and enjoyed it). Prologue was late... but really, as a demo (or more charitably, a "work-in-progress" for the full game) we were told to brush off it's faults as it was an opening salvo, a first attempt on the new system, and they were just getting their feet wet. GT5's development length gets longer and longer... there's two delays. We see the first Standard video trailer and plenty of people cry things like "it's old footage" or "they wouldn't re-use GT4 models" or "they'll be as good as Prologue's cars on release". Give them a chance!

We see the final product. No interiors on 800+ cars. A lot of favourite tracks are cut; which still confuses me since GT4 cars are "good enough" to bring into the new game, why aren't tracks? I'm disappointed with the track list, how is that wrong? If I said "I'm disappointed with how [x] car drives on this track", before playing, than yes, your complaint is valid, that I really shouldn't be complaining before playing the game myself. But this is a track list and car list I'm disappointed by. I don't need to play the game to be disappointed by these lists.

Give it a chance, you say. I will be, because you know I'm still getting it release day, because when I look past the Standards... I still see a potentially very, very good (even great) racing game, and my PS3 desperately needs one. I also want to race a bunch of GT buddies. But when I'm disappointed with certain aspects, after I've played the game, what will it be then?

"Give PD a chance, GT6 is gonna be perfect!"

Trust me I'm upset at something in GT5, but i guess i'm different I can look past all that stuff, I drove on the ring in the GT5 demo and it is 1000 times better than what it was in GT4, and this is using bumper cam. Many cars and tracks might be the same or missing, but when we finally play the game I bet they will give us a way better experience we going in GT4. Thats what i'm looking for 👍
 
I will just join in with the sadness of loosing all those great classic tracks. True, I will spend the most of my time on the Nordschleife, but still, as a relaxing intermezzo it would be nice to have osther tracks.

It is beyond my understanding, how could PD do that to the community and simply cut out a whole lot of good tracks. I appreciate the adding of a few new ones. And that should be all to it. Keep the old ones, add new ones. With more tracks you can add a bigger variety to the game, the license tests and the races. Now I'm a bit afraid, that it will be too much racing with different cars on allready chewed up tracks. Something like in GT5 Prologue.
 
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