Tracks that need a graphical makeover?

  • Thread starter Thread starter Suzumiya
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BayneHamlin1121
That track in my opinion is BEAUTIFUL!
Oh well, people have different thoughts... :)

It is beautiful but it could use a bit more work to make the scenery more realistic
 
also suzuka's layout is way off, especially height variations (I know it's a general issue in GT5 but still). That track could even be re-made from scratch.

rfactor2's monaco: http://www.youtube.com/watch?v=dOCKcUti1MM

That looks amazing! WANT.
GT5's monaco looks really poor by comparison. I REALLY hope gt6 is a ps4 release,
then maybe pd can deliver visuals of this quality.
 
Nurb. The rear view mirror portion of the track is chunky, squared off, and just looks bad! Oh and that rainbow stripe going into Karussell needs to go.

I have noticed a little flicker at Spa and Suzuka with the scenery and across the middle of the screen during intense scenery changes in cornering.

The only other tracks i would change are the ones I made with the track creator. Oh, yea, I forgot, not much we can do about that due to the very restrictive nature of the creator.
 
Laguna Seca - Looks exactly like GT4. Needs a major overhaul.
Cote d' Azur - Looks good and fun to drive. Buildings need more detail and less barriers where they're not supposed to be.
Tsukuba Circuit - Looks good texture wise, just needs more touch up in the polygon count.
Grand Valley - Looks good, but seriously needs texture updates, especially the water texture under the bridge.
Trial Mountain - Looks exactly like GT4. Needs a serious overhaul.
Autumn Ring - Looks good, for now. Needs an update later.
Deep Forest Raceway - Looks exactly like GT4. Needs an overhaul.

Suzuka looks good for me for right now, but it may need to be re-evaluated at some point, though.

So basically, these are the "standard" tracks in the game and need to be converted to premium, especially the first three. Time and weather changes should be applicable on all tracks that apply.
 
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