- 109
- Denmark
- MacBabyDK
What i dislike about the previous GT tuning concept is, that how much you can tune the car (how many horses you can pull out of it) is dependable on the cars stock HP.
For example. The Golf IV GTI 1.8T '01 with 150 stock turbocharged horsepowers. This car has a max tuned-horsepower of merely 301 HP! In real life, this 301 HP can be achieved, by simply swapping the turbo, exhaust, intercooler and air filter. A minor project around 3000 dollars. In real life, a max-tuned Golf IV GTI would end up on about 700-800 HP (considered the engine has been bored up to 2,0 litres.) In real life, the same car, can be tuned from the stock 150 to 200 HP with a chip-tuning. In GT4, the same thing will give you like 10 HP on that car.
I miss, that the engines displacement is the only fact that limits the power you can achieve from an engine, just like in real life.
I miss, that you have the ability to regulate the turbo pressure for instance. The higher turbo pressure, the more engine wear, but the higher horsepower and vise versa. I miss that you need to be more strategic when you construct your cars, and that especially engine wear and service is more critical, than you just slap on your tuning, change oil, and floor the throttle for a 24 hour race without an engine breakdown, like in GT4.
For example. The Golf IV GTI 1.8T '01 with 150 stock turbocharged horsepowers. This car has a max tuned-horsepower of merely 301 HP! In real life, this 301 HP can be achieved, by simply swapping the turbo, exhaust, intercooler and air filter. A minor project around 3000 dollars. In real life, a max-tuned Golf IV GTI would end up on about 700-800 HP (considered the engine has been bored up to 2,0 litres.) In real life, the same car, can be tuned from the stock 150 to 200 HP with a chip-tuning. In GT4, the same thing will give you like 10 HP on that car.
I miss, that the engines displacement is the only fact that limits the power you can achieve from an engine, just like in real life.
I miss, that you have the ability to regulate the turbo pressure for instance. The higher turbo pressure, the more engine wear, but the higher horsepower and vise versa. I miss that you need to be more strategic when you construct your cars, and that especially engine wear and service is more critical, than you just slap on your tuning, change oil, and floor the throttle for a 24 hour race without an engine breakdown, like in GT4.