*puts hand up*Pretty sure whenever people have used the term "number plates", nobody has confused it for license plates in regards to GT6 (mainly because you don't have customizable License plates).
*puts hand up*
I did... In the 'number plates' thread... along with other GTP members... In the UK they are called number plates.
EDIT: and you didn't have changeable racing numbers either until there was an update. I got very excited when I saw the thread but was expecting changeable number plates
Just turned on my PS3 and GT6 and the game just downloaded a small update and installed it.
That seems to have fixed the lack of torque from the max torque setting. It feels VERY VERY good now. I recommend a setting of 8/10 for DFGT users.
It was fine for me, because I was using the wheel correctly for what it is in the first place lol. People using them wrong got upset. It's like asking for an old physics engine back lol. Makes no sense.It was fine for YOU, not everyone else.
Well that's your opinion, and as someone said a few pages back, it's all down to your preference and to what you're used to, (you might find something "realistic" totally in a different way than me) And it really makes a lot of sense to satisfy everyone and not just the bunch that had their FFB lower than 5 before the update. Also did you ever try drifting? I bet you didn't, wheel spins slow as my grandma on a wheelchair, is that realistic? Let me tell you, it isn't:It was fine for me, because I was using the wheel correctly for what it is in the first place lol. People using them wrong got upset. It's like asking for an old physics engine back lol. Makes no sense.
I can feel everything more, but it is not overly stiff like previously! I wanted to feel less again! How can you even argue against that? It's baffling. If in have a g27 and the wheel was great before the update AND afterwards...and many other g27 users are were reporting the same...why change it for people who were using their wheels incorrectly? Because seemingly most were? Emm...ok. I never complain about GTs, but that is stupid. Let's go back to the wrong way, because they like it. The same people go off ranting about GT being unrealistic. The best FFb update comes, people have to do more than pick a single number, if it's not ten - because the most is best, of course. It is a step backwards. Back to more arcadish crap. You're better of with some resistance, visuals and the most feedback possible, compared to just visuals and max resistance which deafens feedback. Going through turns...all that happens is the wheel gets stiffer until you lose grip at FFb 10 before update 1.12. And then you'd barely feel bumps...but, the ones that you did feel were big. Only big bumps. No fine detail whatsoever until 1.12. But, again...a lot of people would rather go backwards and have the arcade steering. I had no dead zone in my g27 and you could even feel damper travel. I'm certain. My g27 is not special.
The drivers for each wheel are different. They should have changed the dfgt and g25. That's it. If you had a problem with a g27, you did explore the settings enough.
Well that's your opinion, and as someone said a few pages back, it's all down to your preference and to what you're used to, (you might find something "realistic" totally in a different way than me) And it really makes a lot of sense to satisfy everyone and not just the bunch that had their FFB lower than 5 before the update. Also did you ever try drifting? I bet you didn't, wheel spins slow as my grandma on a wheelchair, is that realistic? Let me tell you, it isn't:
That's EXACTLY how it used to be before the patch 1.12, however I do agree on you saying that you can feel way more after 1.12. But still. Not anywhere close of how strong it should be IMO, even after the hotfix that raises the force a little bit. You just shouldn't be able to turn your wheel with one finger at 200 KM/H down a highway.
Thing is it used to be pretty similar to that pre-patch.It's not the fault of GT6. That's the fault of our crap wheel motors that have a low ceiling.
Please do clarify, I'm all ears.You can add numbers to more cars than just the SLS AMG GT3.
Perhaps I'm late to the party. Didn't realize you could add numbers to cars that didn't already have them until it was mentioned here about the SLS AMG GT3.Please do clarify, I'm all ears.
Were there more cars added for that feature in this update?
- You cant select course settings until the track is fully loaded.
- Easter Egg: in time rally you can see Hudson with racing numbers, which it should be cant.
It was fine for me, because I was using the wheel correctly for what it is in the first place lol. People using them wrong got upset. It's like asking for an old physics engine back lol. Makes no sense.
I can feel everything more, but it is not overly stiff like previously! I wanted to feel less again! How can you even argue against that? It's baffling. If in have a g27 and the wheel was great before the update AND afterwards...and many other g27 users are were reporting the same...why change it for people who were using their wheels incorrectly? Because seemingly most were? Emm...ok. I never complain about GTs, but that is stupid. Let's go back to the wrong way, because they like it. The same people go off ranting about GT being unrealistic. The best FFb update comes, people have to do more than pick a single number, if it's not ten - because the most is best, of course. It is a step backwards. Back to more arcadish crap. You're better of with some resistance, visuals and the most feedback possible, compared to just visuals and max resistance which deafens feedback. Going through turns...all that happens is the wheel gets stiffer until you lose grip at FFb 10 before update 1.12. And then you'd barely feel bumps...but, the ones that you did feel were big. Only big bumps. No fine detail whatsoever until 1.12. But, again...a lot of people would rather go backwards and have the arcade steering. I had no dead zone in my g27 and you could even feel damper travel. I'm certain. My g27 is not special.
The drivers for each wheel are different. They're obviously GT specific as everyone knows and can't be changed via PC and hooked back into the ps3 with said changes. They should have changed the dfgt and g25. That's it. If you had a problem with a g27, you did explore the settings enough.
Yesterday, there wasn't that much difference between all four tyres on the ground and steering in the air after a jump.
If it was done from the start menu then it's been there since launch. (:I'm not sure if this is new or not, but I was able to change my current car while in GT Auto. Is this new? Or am I reeeeallly late to discover this?![]()
Wooooow. And I only saw it just now.If it was done from the start menu then it's been there since launch. (: