Update 1.21 Released

Discussion in 'Gran Turismo 6' started by Thom Lee, Sep 27, 2015.

?

Considering the wait, are you happy with how the finished product appears to look?

  1. Yes, it'll work for me!

    58.8%
  2. No! Almost two years for this??

    41.2%
  1. Il_Conte_Sky

    Il_Conte_Sky

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    336
    Glad to help you guys!
    This community is incredible, we can always find a solution for every stupidity PD throws at us :lol:
    :gtpflag:
     
    Last edited: Oct 1, 2015
  2. GTO73

    GTO73

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    Someone try to import a gpx or kml files? i can't find a way to have work them
     
  3. RaY29rus

    RaY29rus

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    3,332
    Location:
    Russian Federation
    I tried to import a kml file. Nothing happens.
     
  4. Primius Lovin

    Primius Lovin

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    Awful app,
    -crashes every time I try to load .kml files created in Google Earth, had to convert .kml files to .gpx

    -doesn't use elevation data from .gpx/.kml files

    -doesn't use .gpx/.kml files to autogenerate tracks (you'll always have to draw tracks from scratch, files are just to serve as overlay for drawing tracks)

    -when using files from real world circuits as overlay, it considers plenty of track sections as being too short and corners as being too tight!! lol
     
    chengman and Fat Tyre like this.
  5. GTO73

    GTO73

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    So you telling me that is the same as jpeg or png files? I hope with the next update they correct this aspect
     
  6. Fat Tyre

    Fat Tyre

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    Location:
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    Woah, So that's it? Weren't we supposed to get the course maker and later in a future update the gps app thing?
     
  7. chengman

    chengman

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    1,235
    Can this post be put in the OP?

    Yep. The last final corners at NJMP thunderbolt are considered too tight.
     
    Il_Conte_Sky and Primius Lovin like this.
  8. RaY29rus

    RaY29rus

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    3,332
    Location:
    Russian Federation
    Does gpx/kml files have a right scale in app at least? I mean, if the track in this file is 6km long, will it be the same in app?
     
  9. Primius Lovin

    Primius Lovin

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    7
    yep, it's the same!
    I thought that jpeg or png files would be to use as overlay and gpx or kml files would be used for autogenerate, but it's the same: all overlay

    I spent a good hour making a kml path over my local racetrack only to find out that I would have to draw it from scratch inside the app

    Plus it doesn't allow me to replicate the corners, says they're too tight! LOL a track that has WTCC races in it!!
     
  10. Primius Lovin

    Primius Lovin

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    7
    ye
    yes, the scale seems to be correct
     
    RaY29rus likes this.
  11. rehdogg15

    rehdogg15

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    198
    Location:
    United Arab Emirates
    Sorry not sure if this has been mentioned before, thread's a bit too active. :p (it probably has)

    Anyway just in case, for those who don't have tablets like me you could just download Bluestacks on your PC and download the Track Path app there. I only needed to sign in with my google account to download it. Works just fine, though I haven't created any tracks yet. Will try some other time.
     
    Darragh, Denezin and forzaturismo like this.
  12. unit-one

    unit-one

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    3,538
    Location:
    Estonia
    How do you transfer tracks to PS3?
     
  13. TheAnimeDude

    TheAnimeDude

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    237
    It transfers automatically once you make the track and put in your PSN Email and Password.
     
    unit-one likes this.
  14. Primius Lovin

    Primius Lovin

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    Sorry, I double checked and it scales completely wrong from .gpx files. I trusted what the app was saying, that it would scale automatically, but the main straight in my local race track is about 900m, and the best the app does is to scale the whole circuit so that the main straight has only ~650m!
     
  15. Primius Lovin

    Primius Lovin

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    7
    My biggest complaints over the limitations, problems and issues with this app so far:

    -crashes every time I try to load .kml files created in Google Earth, had to convert .kml files to .gpx

    -doesn't use elevation data from .gpx/.kml files for the track, which means...

    -... you have no control over elevation on the track itself. All you can do is use the default elevation from the themes provided as a guess.

    - Have you ever thought about making a track on the edges of a precipice or canyon? Forget about it. You have no control over the surrounding terrain.

    The import of terrain elevation data for the surrounding terrain and then to allow to either create a track there from scratch or use the elevation of .gpx/.kml files to place the autogenerated track in the imported terrain would be perfect.

    -doesn't use .gpx/.kml files to autogenerate tracks (you'll always have to draw tracks from scratch, files are just to serve as outline for drawing tracks)

    -when using files from real world circuits as overlay, it considers plenty of track sections as being too short and corners as being too tight!! lol

    -Not only is the radius of the corners you want to make very limited (which is odd because plenty of GT6 tracks have way tighter corners), you also won't be able to make square corners like those found in the London circuit

    - The scale the app uses from .gpx/.kml seems to be wrong

    -Doesn't allow track sections to be "close" to one another, even though in real life they're 30+ meters apart!

    - Forces tracks to have the same width throughout the whole track!
    Real life circuits have sections/corners that are wider than others! They should allow 1-2 meters difference between sections up to the maximum width permitted.

    - Limited track length, should be at least 25 kilometers.

    For all these reasons, forget about trying to replicate most real world circuits layouts, even simple ones...
    let alone long, complex tracks like Pikes Peak.
    And i'm talking about replicating track layouts, not real world scenarios: a Pikes Peak track layout with trees until the summit would be fine by me...
     
  16. Lambob

    Lambob

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    1,549
    Location:
    Canada
    looks on my desk, what do we have here under this dust ball, why it's a PS VITA!!!

    Sony = Sony ?

    pls port to PS Vita!
     
    TayeezSA likes this.
  17. CTznOfTime

    CTznOfTime

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    3,605
    Location:
    France
    There is a step in the track creation to alloe you to Import "photos" from you PED.

    Well did you know that most current real world tracks are not per Grand Turismo ( soon FIA accredited) standards....


    J/k
    Blame it on the many limitations Pody imposes on us players/gamers/users.


    Tips: i also notice d the delay and how slow the App responded to the inputs. I dont know if that due to my many opened apps... You might not want to rush it...

    Also for the tight corners, you may want to zoom in as much as you can and break it down into many sections.

    Good luck
     
  18. OdeFinn

    OdeFinn

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    2,643
    Location:
    Finland
    @Primius Lovin agree on several things on your post, I'm seeing this v1.0.0 as good starting point, and really hoping at PD will continue developing this better.
    Moving mask image, scaling image, moving whole track layout, marking part of track and stretching it.. So many small improvements what are easy to add on this.. So now we have base 0 track editor, maybe v2 is totally different.. :)
     
  19. Johnnypenso

    Johnnypenso Premium

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    28,465
    Location:
    Canada
    If someone doesn't have the CM yet, they might find this Livestream interesting:
     
    ProjectF, deviln3, mikeerfol and 2 others like this.
  20. chengman

    chengman

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    1,235
    The hardest thing is scaling the track to the correct and how some corners are just impossible to make because "corner is too close" or something . Great idea. Mediocre implementation
     
  21. super_gt

    super_gt

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    4,350
    Location:
    Bulgaria
    The first track is better than the Nordschleife :D
     
    Johnnypenso likes this.
  22. RACECAR

    RACECAR Premium

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    32,247
    Location:
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    Just realized that now we can make:

    - Hill Climbs
    - Tarmac Rallies (Hopefully, Dirt becomes an option so more traditional Rallies can be done)
    - Cruising Roads (No more having to just use Sierra or some other random track)

    Gonna download some community tracks now and see how those look.
     
    Denezin, deviln3, chengman and 3 others like this.
  23. Ameer67

    Ameer67 Premium

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    10,960
    Location:
    United States
    Speaking of cruising, I was hoping for the ability to actually drive in the city of Ronda with all the tight roads and everything. Oh well.
     
  24. BrodieBoi94

    BrodieBoi94

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    359
    Location:
    United States
    Hoping someone replicates a few mountain passes from the TXR series. Will be home in an hour or so, gonna check out some of everyone's courses. Can't wait to see what's what.
     
    deviln3 and Amills313 like this.
  25. RACECAR

    RACECAR Premium

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    Well I guess we can't do city driving for now, but we can do those wide open roads that flow through the country side. Throw in the weather and time settings and it makes it that much better.
     
    Last edited: Oct 2, 2015
  26. R5

    R5 (Banned)

    Messages:
    7,527
    Location:
    England
    Can't believe I missed this!

    Thank you, I could kiss you! :lol:

    but I wont
     
    deviln3, Il_Conte_Sky and Smurfybug like this.
  27. RaY29rus

    RaY29rus

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    3,332
    Location:
    Russian Federation
    Just one problem - "country side road" look spoiled a little by "racing" barriers at the edges of the road.
    Circuit de la Sierra have a lot of open spots without visible barriers, but creator's version haven't. Sad.
    And that is the reason why I like Death Valley :)

    [​IMG]
    [​IMG]
     
  28. Sier_Pinski

    Sier_Pinski

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    657
    Location:
    United States
    Anyone know how to access reference pictures on the HDD from BlueStacks?

    Right now I'm trying to import a reference image I made in PhotoShop and I'm currently stuck here.

    [​IMG]
     
  29. RACECAR

    RACECAR Premium

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    32,247
    Location:
    United States
    Who said I wasn't reffering to Death Valley? ;)

    Country side roads was only an example of the kind of cruising roads we can do.
     
  30. Ameer67

    Ameer67 Premium

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    10,960
    Location:
    United States
    But I thought only Sierra has weather + time change?