The pp has changed a lot, more than I realized at first. Youre going to get upset when I say this (smiling while typing) The Performance Points System is NOT and I repeat Not Broke. Its almost where it needs to be because of us and what we have been doing. So in turn we have been helping to improve the next GT title. Let me explain before you go off calling me this and that. While I was breaking in a Honda S2000 06 at 329hp 1060kg with 476 Performance Points for a final test against a Honda Integra Type R (DC5) 04 at 304hp 999kg with 479pp. I know you thinking here we go, but just bear with me.
While getting the final mils on the S2000 I noticed a Volkswagen catching me, I could tell which model it was but I know it was a hatch back. Then it got me thinking of a race that I had earlier today in a FF run running at 450pp if my memory serves me right. There was a yellow Honda Civic Type R that was leaving every car behind and it made me think of the blue Honda Fit Time Attack Car the Shunk2 build some time ago. Then I started thinking of the results of that time attack event and then it flipping hit me. All of you have been saying it. The FR cars are faster and the higher CC motors Then I thought Theres no bloody way they didn't. Thats too large of a formula to add to GT 5 there no way. then I went off track. Got back on track at the ring to finish the final lap because I was so puzzled and excited to find out if its true and how it was installed.
Before I get to what the formula does let me tell you where it came from. We all know of the Black Bird, Lockheeds baby the SR-71. The SR-71 was the first every plane to be developed and tested on a computer before it was modeled for the wind tunnel then to full scale, even though it was a crude one for it time it rung in a new age of testing and design. What this formula did was measured the possible forces of Mass-Force-Thrust Force-Force Heat-Force Gravity Load and possible Aero reactions. From that formula they were able to possible weakness in the Titanium under stress and other factors and determination a solution to correct the matter. One thing they were able to find out from the formula was how the Titanium flexs under heat but they wouldn't know until they had full scale test. Now move to the late 80s going into the 90s where we seen a massive performance increase in cars motors and in racing. That formula has filtered down from the aviation and adapted to the car world. Cars are starting to be tested on computers before they ever hit the road. As the cars evolved so did the formula, this formula determines the best possible outcome for a design and test it against Mass-Force- Thrust Force-Force Heat-Force Gravity Load. That program also has the ability to find a weakness in the drive train. In point power, but what there is also another formula.
As engine started to be developed on computers as well, engineers were able to determine the possible horse power-torque. Now with these two formulas working together engineers are able to design a car beat it on the VR track to see weakness of the chassis, suspension, motor and drive train all under Mass- Force-Force Heat-Force Gravity Load to determine what will break before it breaks on the track. Now to the part thats going to throw everyone their heads. I believe PD has gotten a simplified version of that formula for GT, and they have been installing the first bits of code to test the reaction with the Power Points system. We got the first code in the 2.06 update when we got that massive horse power increase. If some of you still have any old RM S15 look at the hp. If it hasn't changed during the updates it still should be at 388 either with a stage 3 turbo or without, cant remember. Build a newer RM with a stage 1 and youll see the increase. Through 2.06 to 2.09 they have been working and testing the engine displacement or CC code. It may be in the final in house test, now to the drive trains.
As we all know drive train all have their weakness. The one major weakness for front well drive car is power to weight transfer. (Mass-Force) But had great traction at medium to low speeds but couldn't handle greats amount of power. Rear wheel drive cars major weakness is also weight transfer but has been counter balanced with the placement of the motor and transmission but still deals with the weakness of forward motion. (Thrust Force) But still has great acceleration out of the whole. For wheel drive has the best of both. Great traction due to the front wheel and with rear wheel creating a wheel dive platform that gets out of the whole like mad but it worse weakness. Even though its fast but once it get to its limits of the drive train it will slow. We may have gotten the drive train code which has limitation factored in. This is why FR cars are so bloody fast mainly the higher CC cars, even though a FR car has its weakness it has the lost factor when it comes to Thrust Force. Now here it comes... The whole trouble is our tuning, yes I said our tuning. Just wait, before the 2.10 update the majority of the cars were even right. Reason why was due to these missing formulas. If they got a crude version of this formula and installed a simple version of it within the GT 5 code then this is the first of the drive train update. Now to the test between the FR and FF which will surprise the crap out of you.
As I stated before both cars have been tuned to a stage one motor and has the works installed, no turbo or supercharger added to increase power. I ran five laps time attack session at Tsukuba because it a well balanced track. And if you mess up there is now place to make it up at. I pushed both cars to the limit, here are the times. In the Honda S2000 0:57.291, in the DC5 0:57.848. First thought from you YEAH RIGHT!! I have included some photos. One is of the timing board and the other two are the specs of the cars. I have also included and zip that contains the replay data that can be viewed in the GT5 Data logger so you can see the results for your selfs. Now to GT6
This code will be in GT6 we are testing the reactions now, we asked for the realest sim as possible so here we go, so lets get to it. Rebuild your stable and heat those time trails and tracks. Let work to get the best GT title ever!!
To view the replay just upload to your PS3 and start GT5. Enjoy.👍

(Addition)
This got me thinking about COBB tuning again..
(Another Addition)
Almost forgot.. (sleepy)
I shouldn't have to inform you of of this but I will any way. With these factors in place it's all down to the tune of the whole car in a whole. FF cars can only handle so much power, FR cars can control great amounts of power but lose traction at the start, 4WD car will withstand even more power than a FR car but slows do the the weakness of the drive train. So in turn building a car to a stage 3 is building a drag car in my eyes due to the high rpm power curve. Where all dragsters make there power. De-tuning them only lower the power but not the torque. For the best results and the best racing build the car within it's limits if you like now, unless you planning to time attack on line not against the GT5 events, ( Due to the is logged) Drag or ball out nuts.