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I remember that image, 2008wishful thinking by PD there! But that still wasnt in any way a release date, people know to add like 3 years on to anything PD say!
they need to change their name to Blizzophony digital
I remember that image, 2008wishful thinking by PD there! But that still wasnt in any way a release date, people know to add like 3 years on to anything PD say!
Yes, your're right. GT 5 hasn't been delayed at all
![]()
We were all completely expecting a 2010 release date weren't we guys 👎
they need to change their name to Blizzophony digital![]()
It was never delayed...
Now we have a confirmed launch window of March 2010, we can all start moaning if it doesn't hit said date. Still, this is for Japan only, so I'm not expecting this until second half of 2010.
It's really maddening, but the guys at Turn 10 probably can't believe their luck right now.
Yes, your're right. GT 5 hasn't been delayed at all
![]()
We were all completely expecting a 2010 release date weren't we guys 👎
I believe this turn of events might indeed help sales on Forza or the 360 for those who can't really wait for a really good console sim. FM3 might be on another system, but for about 5-6 months, it and the 360 has no competition.
Look at it this way; Forza 3 is out in October, and judging by the demo it is massively improved. Even the online has got better with the new storefronts system. Gamers can be playing that in October 2009, a full 5 months before even the Japanese release of GT5.
By then, GT5 will just be another simulator. Unless they're adding some amazing features like new weather, full damage on all cars or night cycles I can't see it being as successful as they'd like. Especially since even the hardcore GT fans on this site are switching to Forza.
It's too little too late IMO.
Look at it this way; Forza 3 is out in October, and judging by the demo it is massively improved. Even the online has got better with the new storefronts system. Gamers can be playing that in October 2009, a full 5 months before even the Japanese release of GT5.
By then, GT5 will just be another simulator. Unless they're adding some amazing features like new weather, full damage on all cars or night cycles I can't see it being as successful as they'd like. Especially since even the hardcore GT fans on this site are switching to Forza.
It's too little too late IMO.
First of all, I do believe that PD intended to have a GT5 release this year. There have been enough indications (posted in various places, e.g. in the News section by Jordan) to support that thought. So the March 2010 release to me is a change of plan. All the negative feedback on damage as was shown in Cologne may have been one reason to delay GT5, but certainly not the only one. That would be silly. There must be other reasons, reasons we probably will never learn. But I have a few idea's in this area:
Besides the persieved disappointing damage by many, another one might be all the negative reviews regarding the PSP version. Even the one with the best score was full of negatives throughout the review. PD might want things to settle down here and not have those negative impressions transfer to GT5.
Next there is this issue with the feature list that was shown shortly on the official japanese GT site. The one with 20+ tracks etc. Not to mention that only a limited number of cars would have damage and/or cockpit view. Those alone would lead to much lower review ratings, regardless how good everything else is.
And finally the image tearing that is still clearly present in the TGS demo version. Also a reason for lower review ratings.
These things, and probably others, can be enough reasons to have PD sent their developers back to their work stations and fix/expand things.
Wow, I don't agree with that at all. In fact, of all my console racers, Prologue actually feels like a PC sim. To an extent, so does Ferrari Challenge, but the Forza physics hurts it a bit, especially in the rain.Physics is just average
I am glad for it, because I said it honestly. Kazunori's megalomania for car count and detailed car models just killed GT in this gen of console. They should have worked on GT from ground, because sounds, AI, game system, lack of realistic details on cars and tracks that are ommited only by PD (yes, skidmarks and reverse lights), that's two generation old already now. Physics is just average, three guys in LFS team did much more than PD did. Never mind, we will have many small Suzukis, Kias and 1886 Benz, that's enough for us. Make your encyclopedia, Kaz, we don't need a game...
Well, I 100% agree with RedBaron on this one. I've been saying this all along: why spend time modelling hundreds of cars that most people will never drive? In the meantime, the core "racing" elements of the game are under-developed. I was shouted down by the PD fanboys.
I don't mind waiting a bit longer for GT5, because Shift has turned out to be a decent game (& I will probably pick up SCC). But the impression is being created that PD has lost its leadership position, & if GT5, when it finally comes out, isn't absolutely first rate, that impression will be confirmed.
Maybe the major advancement is setting us up day 1 at TGS and then changing it to December 2009 on day 4. lol?
People also take Kaz too literally when he said the game could be released any day.