Completely agree about consistency being the key over straight up speed. Especially when entering corners. I guess I haven’t really compared my lap times on let’s say the Nürburgring in PC2 vs GTS, but that comparison may be moot anyway even with identical cars.
Totally a moot point. Different tire models, PC2 simulating real world track conditions in real time like air temp, tire temp, etc... makes a true comparison between racing titles impossible. Both GTS and PC2 simulate correct car behavior overall (IMO), but games like AC and PC2 are simulating more real world variables. Even then a direct comparison between PC2 and AC is even worthless since the vehicle dynamics in each title is completely different to one another.
Either way, I just know that if I was using the calculated FOV in a Rally title things would be totally different since the sense of speed would be dramatically slower. At least that’s what I hear from people using RBR.
RBR may still stand as the only true rally "sim" in history, but I doubt that the vanilla version is the be-all end-all of car behavior. RBR excels because it is the only rally game to date that dynamically models the interaction of each of the four individual wheels with the surface. DiRT, SLRE and Kylotonn games use a simple central pivot model. However that does not equate to RBR vehicle dynamics being spot on. Modding has made RBR the unbeatable rally sim, not the vanilla version. Hard /= real.
I know the fear factor of screaming through a pencil thin dirt road with trees screaming past is the niche of Rally titles, but I would really appreciate a Rally game with proper FOV options.
There is no fear factor in video games. There is only anxiety of how well you are doing against the AI or against your fellow humans. It can be exhilarating as you know from our SLRE league, or from the DR leagues we participate in. Hell, a GTS FIA event gets me storing the wheel and pouring an alcoholic drink after the race to calm my nerves. But that's not fear.
Fear is when I paid 700 bucks to drive a Ferrari 488 GTB on a race track. I had my own life and my instructor's life in my hands. In a $350,000 car that does 0-60 in 2.6 seconds. With my wife and kids in the stands watching me. That's fear. Knowing that if you make a wrong move you might never wake up again and say good morning to your family.
Jesus, I have so much respect for professional racers after that experience. Really, we're just playing games. My 20 years of sim racing helped me a lot on track in that Ferrari, but nothing in the video game world will ever reproduce the adrenaline and fear of slamming on the brakes at 220km/hr trying to make a right turn while knowing that so many loved ones in this world would miss me and my instructor if I bin it.