What FF car has the highest Horse Power

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Where did u guys forgotted Mitsubishi Eclipses? the 2006 model has over 260 hp in stock.

None of Alfas have over 500 hp, I have tuned them.
None of Civics got 500 hp, in GT2 there was Dodge/Chrysler Intrepid that has 505 hp, and was FF car :)
 
skolm
I can't find the Volvo S60 T5 on the car list? If i remember correctly it's FF and has 250 hp stock.

I don't know what you will get when you mod it but it should be possible to push it over 400 hp.

I got mine to about 470HP.
If you're talking race cars also the Integra Touring Car can get to about 520HP.
 
This whole discussion is pretty much MOOT. Anything FF with more than 200 horsepower will suffer from horendous understeer and be a waste of anyone's time for racing.
 
synik
This whole discussion is pretty much MOOT. Anything FF with more than 200 horsepower will suffer from horendous understeer and be a waste of anyone's time for racing.

Actually most of the high horsepower FF cars barely have any understeer at all. Plus, FF cars are some of the best braking cars around. Besides FF cars don't suffer from understeer as much as RR cars. By the way most of the new stock FF cars have over 200 HP. Dodge SRT-4, Honda Civic, Acura CL 3.2, Honda Integra, etc... and they barely have understeer until you brake at the last second, and if you do that then EVERY CAR in the game has understeer.
 
rummy
Well... :p

5od-4.jpg

The X3 and X5 are both on rear wheel drive platforms. No BMW have a front wheel drive chassis
 
UnlimitedZero
...Dodge SRT-4, Honda Civic, Acura CL 3.2, Honda Integra, etc...

In my opinion, the cars you listed are crappy economy cars that people buy and blow all their money trying to make them good by getting cosmetic modifications or ____ engine modification... money would be better spent on a decent engine/base car.

What are you a ricer??

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Big horsepower FF cars suffer by huge understeer. I still hold by that. There is a reason why high horsepower cars move away from FF. FF is implemented because it is cheaper (and power loss is a little less than FR AW).

The reason why FF suffer from understeer is that they can not accelerate through a turn at all! The when you are trying to turn AND accelerate in an FF car: the front wheels end up trying to do both of that work. And the end result is that it loses grip because they are trying to do too much. The solution is to have the acceleration done by the back wheels. That way you can turn and accelerate.

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your honda does not actually go faster if you put more stickers on it.
 
slipknot10wa123
The X3 and X5 are both on rear wheel drive platforms. No BMW have a front wheel drive chassis

Wtf?

What does that have to do with anything??? Why are you using an suv as a case point?? suvs are not good at all racing/driving aspects. (... they are not good because their center of gravity is too high up and they weigh way too much. both of those end up making terrible driving/handling/racing.)
 
Someone asked a question, we're discussing it. Your arguements for and against high powered FF cars add nothing, so don't post them.
Synik: The X5 was mentioned on the first page. Did you even look at the first page?

barryl85
Did the Accord not have more hp than the integra in GT3, im pretty sure it did
Not even close; Accord Euro R: 317, Integra Type R '98: 454.
I'm quite sure the Integra is the most powerfull FF in GT3.

Tuned the Spoontegra and Integra R '95 last night, neither break 500. I'm ready to accept the SRT-4 as the most powerfull, but that doesn't mean I'm going to stop looking.
 
UnlimitedZero
Actually most of the high horsepower FF cars barely have any understeer at all. Plus, FF cars are some of the best braking cars around. Besides FF cars don't suffer from understeer as much as RR cars.

Typical real FF cars will understeer alot as the front end is already terribly overworked. It has the bulk of the weight to hold up. It has to accelerate, steer, and brake. It's gotta do it all, there obviously must be a compromise in how well it can do any given thing at a time.

And for the braking, again, that doesnt make sense. FF cars have alot of the static weight distributed on the front end. This means once you brake you get even MORE weight transfered to the front end and you sort of 'overload' the front tires. (remember the grip of a tire does not increase linearly with the force downward on it...so put 2x the weight ON a tire, and it may only produce 1.8x sideways grip). MR config would be better for braking as the weight will end up more evenly distrubted when you mash the pedal.

And I assume you mean FR, not RR? At least with FR you can induce power oversteer. You dont have that luxury with FF.
 
No, I think he meant RR, not FR. And I can see his point, as all that weight being so far back takes a lot of weight off the front wheels, leaving it to understeer under many conditions. However, the other side of the coin is that when that weight in the back gets thrown out at all, it'll keep going that way, which means oversteer under braking. And if you're driving something like a CTR, well, all that power is going to throw things out under accelaration, too.
 
synik
Wtf?

What does that have to do with anything??? Why are you using an suv as a case point?? suvs are not good at all racing/driving aspects. (... they are not good because their center of gravity is too high up and they weigh way too much. both of those end up making terrible driving/handling/racing.)
the x5LM did a lap on the 'ring in under 7 and a half minutes. most of the suvs are crossovers so they dont have the heavy truck frame like a suburban would.
 
... yes I agree it is a crossover. It is not as bad as an old 80s blazer suv. But my original point is that compared to ANY regular car an suv has higher center of gravity and more weight. therefore it is worse choice.
 
you who defend FF understeer, try turning the driving aids offf and actually playing the game, and when you make the point that they only understeer when you are pushing under braking (duh!) what is the point of driving them in GT4 if you cannot push them without them runnig off the road, do you enjoy a quiet sunday drive in front of your PS2 and then suggesting that a RWD car will be struck with similar understeer is simply wrong wrong wrongity wrong. A rear wheel drive car when pushed will either stay neutral or go into a gentle oversteer arc, which can be easily controlled with a bit of throttle control.....all with driving aids off of course, by the way if front wheel drive is so great, why do you think they make all wheel drive??? TO ELIMINATE UNDERSTEER, go and drive a skyline with 500+ HP, and drive your Neon up against it, throw in a corvette or a monaro as well, enjoy, Oh and do post pictures of you eating your own words

RWD - a better way

[/SIZE]Authorised by by issac newton and the lavs of gravity, democratic party, wollongong
 
Thank you lord! Someone who actually knows something is posting. Save us all from the ricers and their blind stupidity and senseless engine upgrades which come in the form of "mugen" stickers and LCD ps2 screens.
 
synik
In my opinion, the cars you listed are crappy economy cars that people buy and blow all their money trying to make them good by getting cosmetic modifications or ____ engine modification... money would be better spent on a decent engine/base car.

What are you a ricer??

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Big horsepower FF cars suffer by huge understeer. I still hold by that. There is a reason why high horsepower cars move away from FF. FF is implemented because it is cheaper (and power loss is a little less than FR AW).

The reason why FF suffer from understeer is that they can not accelerate through a turn at all! The when you are trying to turn AND accelerate in an FF car: the front wheels end up trying to do both of that work. And the end result is that it loses grip because they are trying to do too much. The solution is to have the acceleration done by the back wheels. That way you can turn and accelerate.

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your honda does not actually go faster if you put more stickers on it.


I'm not a ricer, I just drive almost ever car in GT4, and I have a favorite car in every drivetrain [and it's not Honda because their cars aren't all that good execpt for the NSX series (no offense)] Your right about them not accelerating through turns, but you forgot to mention that they decelerate & cruise throughout the turn. Plus there are wings the reduce understeer considerably, and thus they have very little understeer or none at all. Your just making a big deal about a little understeer. It's not like when you use full acceleration through a turn the cars is going to go straight while you have the wheels turned all the way and go off the track.
 
UnlimitedZero
It's not like when you use full acceleration through a turn the cars is going to go straight while you have the wheels turned all the way and go off the track.
Actually, that does happen quite often in FWD cars in the game (and IRL). Maybe not quite straight, but definitely not turning very much. Can't stand them, which is why I've only driven them in license tests and for whatever races I absolutely had to. Just try doing the Suzuki concept races with the crappy FF concept. It's ridiculous...it doesn't get traction until 4th gear! And that's without souping it up that much!
 
thebindley
you who defend FF understeer, try turning the driving aids offf and actually playing the game, and when you make the point that they only understeer when you are pushing under braking (duh!) what is the point of driving them in GT4 if you cannot push them without them runnig off the road, do you enjoy a quiet sunday drive in front of your PS2 and then suggesting that a RWD car will be struck with similar understeer is simply wrong wrong wrongity wrong. A rear wheel drive car when pushed will either stay neutral or go into a gentle oversteer arc, which can be easily controlled with a bit of throttle control.....all with driving aids off of course, by the way if front wheel drive is so great, why do you think they make all wheel drive??? TO ELIMINATE UNDERSTEER, go and drive a skyline with 500+ HP, and drive your Neon up against it, throw in a corvette or a monaro as well, enjoy, Oh and do post pictures of you eating your own words

RWD - a better way

[/SIZE]Authorised by by issac newton and the lavs of gravity, democratic party, wollongong

I do turn off the driving aids, the map, gear shift warning, and drive on economy tires. Skyline, corvette, and monaro huh? That like putting them aganist my Ford GT, Dodge Viper, Cizeta V16T or especially my Toyota Supra, they clearly don't stand a chance. Or how about putting you skyline aganist a 1000+ HP Nissan 92CP, or a Escudo...oh throw in an f1 car too and see how it fairs up? Maybe if you ignore the shift change for once and brake at the last possible second about at the 2 count and see if your car dosen't understeer. MR is the best drivetrain, and maybe you should stop driving on racing super-softs with you skyline with no tire wear in arcade mode.
 
JTSnooks
Actually, that does happen quite often in FWD cars in the game (and IRL). Maybe not quite straight, but definitely not turning very much. Can't stand them, which is why I've only driven them in license tests and for whatever races I absolutely had to. Just try doing the Suzuki concept races with the crappy FF concept. It's ridiculous...it doesn't get traction until 4th gear! And that's without souping it up that much!


I agree the concept is crap. I haven't driven a FF car in RL that understeers that much. I drove a stock Pacifica touring in Solo racing and didn't face much understeer and I got 4th in my division. I also drove my friends RSX Type-S, not racing.
 
nice reply, FYI, i have tuning set-ups to maximise my cars performance, so that they handle, rather than have rediculously huge amounts of power, (oh and i use sports mediums), regardless earlier on in the game i used to use rediculously powerful cars, and you yourself mut admit that a RWD car will handle high horsepower considerably better than a front wheel drive car, also if you are using highly modified or powerful cars you should consider upgrading your tyres (much as you do in real life, oh and i always have tyre wear on in arcade mode), remember when including MR, we are talking about relatively practical cars here in terms of FR and FF, MR rules out any kind of practicality, and as for the Monaro vs SRT-4 ok i was wrong, try a silvia against it instead if you must
 
thebindley
nice reply, FYI, i have tuning set-ups to maximise my cars performance, so that they handle, rather than have rediculously huge amounts of power, (oh and i use sports mediums), regardless earlier on in the game i used to use rediculously powerful cars, and you yourself mut admit that a RWD car will handle high horsepower considerably better than a front wheel drive car, also if you are using highly modified or powerful cars you should consider upgrading your tyres (much as you do in real life, oh and i always have tyre wear on in arcade mode), remember when including MR, we are talking about relatively practical cars here in terms of FR and FF, MR rules out any kind of practicality, and as for the Monaro vs SRT-4 ok i was wrong, try a silvia against it instead if you must

Very true. I did mean RR cars i.e RUf RGT not FR's i.e. Supra.
 
Chris Criswell
I think I had the Neon SRT to 510+ HP don't remember though cause the dodge is a piece of crap.

Maybe a piece of crap but it is the best FF piece of crap I've seen. I'm trying to master every drivetrain in the game so far I've mastered FR, MR, and FF. Only 1 more to go, because I've started to master the Imprezza, Lancer, and some Skylines. BTW you have a better FF piece of crap that can help the thread starter out?
 
Chris Criswell
I think I had the Neon SRT to 510+ HP don't remember though cause the dodge is a piece of crap.


Yea? POS? right . . . :rolleyes:

That's why it ran this on the Nurburgring right!

7'09.006 | 03SRT - Dodge SRT-4 '03 - 511hp/1199kg - R5/R5
(ASM on/TC on - MT - DS2 - NTSC - Apr. 26, 05)
 
Go find a comparable FR... and I will happily beat your score by a LARGE margin.

Let me ask all of you FF people:
Why do you argue as if you are right when you are ignorant of how cars work? And then when people present new facts you still argue for your point of view and ignore facts?????
 
The Honda Integra Touring Car gets up to 520 horsepower. Not only that but it really does compete against FR vehicles in the same class.

As for understeer, it is like anything else in GT4 - you have to learn it to use it. To drive an Accord Coupe like you would a Z4 is pointless. It takes a different process through the corners.

Also FF chassis are used as much for thier space efficiency as thier cost effectiveness. Ever look in the back of a 01 or newer civic? No tunnel = flat floor = more space.

Obviously there are applications for FF, FR, MR and 4WD setups (and RR). No, FF is not ideal for racing. That is one of the joys of racing a FF. Taking something that was not meant to go racing and making it fast. It's no different than T-buckets, Duece Coupe's or Mini's.
 
Without any offence, the most strange thing that I have seen are those ******* FWD drags. Just in the start all the weight goes to the back of the car, so there is less grip in the front, that´s why the FF car spins a lot in the starts (the RR´s are the opposite, I remenber in GT3 the 0-1000m races against my brother in full tunned Ruf RGT and Pagani Zonda, at the pure start the Ruf eats the Zonda, but a few seconds later the Zonda eats the Ruf). I know that I´m only talking about straight things, but I hope that you understand me, and sorry for my horrible English
 
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