- 4,402
I want to echo what VXR said above - what a treat it would be to have a Horizon game that feels like a F.Motorsport game, complete with 60 fps. Is that every going to be possible?
At least have an option for FM-style physics.
I generally want the game to have dire consequences of bad driving... like cars getting totaled if you run into a big tree, pole or house for instance... cars crashing through barriers or going off a cliff.. just to give an idea.
Realistic driving, 60 fps and the option to have sim physics.. even if it is an open road racing game, so what?
And oh yeah, really important: boost those engine sounds to make the car more audible and detail-rich like the FM games.
Environmental sounds could use a boost too like your exhaust notes bouncing off the walls and whatnot. More pronounced effects going into/coming out of tunnels. Horizon 2 is a sweet game, but there is plenty of room to imagine bigger and better things.
At least have an option for FM-style physics.
I generally want the game to have dire consequences of bad driving... like cars getting totaled if you run into a big tree, pole or house for instance... cars crashing through barriers or going off a cliff.. just to give an idea.
Realistic driving, 60 fps and the option to have sim physics.. even if it is an open road racing game, so what?
And oh yeah, really important: boost those engine sounds to make the car more audible and detail-rich like the FM games.
Environmental sounds could use a boost too like your exhaust notes bouncing off the walls and whatnot. More pronounced effects going into/coming out of tunnels. Horizon 2 is a sweet game, but there is plenty of room to imagine bigger and better things.