- 24,553
- Frankfort, KY
- GTP_FoolKiller
- FoolKiller1979
The question is, do you drive your road cars to the same limits you do in GT? When I take the Mk V GTi in GT5P out and drive it as if I were doing my daily drive I do not run into any control issues that I don't have in my real life Mk V Golf/Rabbit. It becomes even more similar when I turn on ASM, TC, ABS, and power steering in the game. Is it exact 100%? No, but it is close enough that I can't tell for sure if the minor differences are due to the fact that I am comparing an in-game GTi to a real life standard Golf.I would have to agree somewhat with that. What I dont like about GT lately is the grip, or lack of it in all levels of tires. In pretty much every road car I have driven you really have to get stupid to make the car loose control like the cars in GT do. I know a lot of folks on here like N or S tires, but I dont think they are realistic at all.
But this is the best real-life comparison I can make as I have not had an opportunity to take most of the cars in the game out in real life, nor do I have the funds/access to put my real life car safely through some heavy on-the-limit testing.
While the techniques are all the same the physics engine isn't. With each new version I have found myself having to adjust to the new physics. With each iteration it has become an easier adaptation, and after playing Prologue I worry that I too may find the license tests to be a bit unnecessary, but in general I find them to be a benefit every time.Racing techniques will never change. Therefore the same strategies that GT1-GT4 taught me are still applicable today. So I shouldn't have to be re-tested on those strategies in GT5, because I already know them from previous games in the series. Get me?
In fact, after I got my DFP I helped myself get used to it by going back and redoing all the license tests in GT4.
And going into Prologue I felt that I had a much stricter learning curve because I didn't have a full range of license tests to run through at first.
But then, with the exception of GT1, I earn all licenses (not gold) before I ever start racing.
As for what I dislike the most:
I am tempted to say AI, but I felt it was improving in Prologue, so it has moved off of my hate list. It is far from perfect, but they did at least occasionally attempt to avoid me. And after Ferrari Challenge, I will take a mindless inattentive AI over a cheating AI any day.
But I guess I dislike the race to the front in 2-3 laps without qualifying the most. I sometimes feel like they are encouraging me to bump the AI cars. It almost creates a schizophrenic adjustment as you go online and have to remember that you are not expected to somehow just race to the front in a quick sprint. Either give me qualifying or lengthen the races so that I only need to pass one or two cars a lap, at most, to win.
I also hate losing some of the good tracks from one version to the next, especially if it is an original track. Similarly, the updating of returning original tracks gets on my nerves a bit. Sometimes it is good, but other times it is not. I'd like to see past versions as alternate layouts, like they do with real-life tracks.