- 24,254
- It/It
- GTP_TheCracker
I think it's hard for a computer game to fully represent what a real life circuit is like. You don't get the atmosphere of a place where the history of the track is a big part of that. Circuits like the Nürburgring and Spa-Francorchamps also have noticeable elevation changes that just don't translate well digitally.
Circuits like this gain a reputation through drivers loving racing on them. As organic circuits they're in great un-race track like locations (both are situated in hilly, dense forests) where the track follows the contours of the land, not the other way around like modern tracks. This throws up some spectacular sections of track, like Eau Rouge/Raidillon or Quiddelbacher-Hohe/Flugplatz that you just don't get now. I also think these locations, and the physical size of the Nürburgring, make driving these circuits feel like a journey too. The forest at all sides and lack of spectators and buildings will give you a real feeling of being man and machine on your own against the elements. The original Hockenheim, La Sarthe and probably Monza will be similar.
As i said, this is something that doesn't translate in a game very well. So i'm not really surprised to see people here questioning it's 'greatness' when they're only real exposure to the circuit is through the game. The difference with the Nürburgring in this instance is probably down to it's length and narrow track width, which stand out against other tracks in both real life and equally in the game.
Circuits like this gain a reputation through drivers loving racing on them. As organic circuits they're in great un-race track like locations (both are situated in hilly, dense forests) where the track follows the contours of the land, not the other way around like modern tracks. This throws up some spectacular sections of track, like Eau Rouge/Raidillon or Quiddelbacher-Hohe/Flugplatz that you just don't get now. I also think these locations, and the physical size of the Nürburgring, make driving these circuits feel like a journey too. The forest at all sides and lack of spectators and buildings will give you a real feeling of being man and machine on your own against the elements. The original Hockenheim, La Sarthe and probably Monza will be similar.
As i said, this is something that doesn't translate in a game very well. So i'm not really surprised to see people here questioning it's 'greatness' when they're only real exposure to the circuit is through the game. The difference with the Nürburgring in this instance is probably down to it's length and narrow track width, which stand out against other tracks in both real life and equally in the game.