Which track would you want to see return in GT5?

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Which track would you want to have return to GT5?


  • Total voters
    219
  • Poll closed .
All of them including the few you missed:
Tahiti Road
Tahiti Circuit (rally)
Green Forest Roadway (rally)
Motorsports Land

I didn't hate any of them, they were all good designs for various reasons. If I had to pick one, I liked Red Rock the most, but I also loved SSR11, Rome (both versions) and the Complex String.
 
Red Rock Valley, it's far more interesting than the High Speed Ring and also enables high speed racing challenges.
 
Super speedway was in GT4 just under its true to life title as Twin Ring Motegi Superspeedway, I'd love to see smokey mountain return!
 
SSR11, for that killer S-turn in the middle. You could push a car into there and end their race in a quick second if you really need to win quick and dirty
 
SSR11 Had some magic to it in my opinion, the lights, the people, the night, the fact it was called "Festival" in GT1, the details. I love it!

But in my view I don't want a few old tracks back in GT5. I wan't 'em all! :D. Specially Complex String now that I'm learning how to drive properly...it should be a blast doing some laps around it.
 
SS:R11 then Red Rock Valley, then Grindelwald. Super Speed way,as others have already said was actually in GT4 under the name Twin Ring Motegi Super Speedway.
 
If they could I'd love it if they brought them all back.

If I had to choose just one I think it would have to be Grindelwald, I remember that track being really fun to drive especially as you had to remember to change your driving style as you went over the crest from uphill to downhill :sly:
 
SS:R11 then Red Rock Valley, then Grindelwald. Super Speed way,as others have already said was actually in GT4 under the name Twin Ring Motegi Super Speedway.

I put GT3 in today and noticed that there actually is differences with Super Speedway and Motegi. Banking, transition in and out of the corners etc. They have their differences. Super Speedway also has that "classic" feel.
 
They're still meant to be the same track, after GT3 they just licensed it. There are differences between High Speed Ring from the GT1 versions to the GT4 and GT5:P versions, it's still High Speed Ring. In fact pretty much every track from the first GT games that's been used since PS1 games has changed, they're still the same tracks. The only reason Super Speedway was slightly different to Twin Ring Motegi Super Speedway was because it had to be as they didn't have the license.
 
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I change my mind. :) Playing GT2... all of them are really good. IMO they should reincarnate the GT2 tracks and remove HK (:'( nostalgia), NY, Seoul.

If they will include those cities, can they at least make a better track out of them? Like HK they could use the peak road. Twisty and windy. but seeing that won't happen I'll happily take SSR11, Grindlewald, Red Rock Valley and complex string back into a GT game
 
I chose Rome Night, I really enjoyed the challenge in the Alfa. It's 16000 rpm 2litre(I think) V6 was a sweet sound too. SSR11 should be re-introduced as with Red Rock Valley.
 
I chose Rome Night, I really enjoyed the challenge in the Alfa. It's 16000 rpm 2litre(I think) V6 was a sweet sound too. SSR11 should be re-introduced as with Red Rock Valley.

I thought rome night was very misleading at about halfway through the lap. A lot of the lap is blind. With that said, it was a very challenging track to master.
 
I thought rome night was very misleading at about halfway through the lap. A lot of the lap is blind. With that said, it was a very challenging track to master.


True, true, using the throttle to steer your way through those high speed turns 1-5 was satisfying to get right though. Then the flying leap into heavy breaking was a bit of luck there, so that could be annoying to get right every lap. The hairpins at the back of the lap were a good mixup too.
 
I chose Red Rock, as it was one of my favourite GT2 tracks. I can't really remember SSR11 and Grindelwald well, but they were challenging, and challenging is good 👍. Just bring them all back!
 
I chose other because I want more than just one track.

Rome Circuit
Rome Night
Special Stage Route 11
Grindelwald
Red Rock Valley

:)
 
I wonder if anyone will ever vote for the old Test Course. I could see it producing some rather exciting NASCAR races.
 
Honestly, all of those tracks I did not like, and was pleased with their absence from GT4. I voted for SSR-11 because of the challenge that it possessed in GT1 & GT2. It was gratifying when you could time the chicane correctly and you could drift through it with a couple blips of the throttle.

And to stir up an argument... I've read a lot of people on this forum championing Red Rock Valley. I hated that track the most. Most of PD's "Fantasy Tracks" have an air of realism. Even though they are fantasy tracks, they appear that they could actually exist in real-life. Save the corner without adequate safety for runoff or something, the tracks all have elevation changes that are seemingly natural and facilities that are reasonable.

Red Rock Valley on the other hand has overly-banked corners, incredibly high grandstands, and uninspired corner configurations. Maybe the track is fun in a fast car, but other than that it's nothing that appeals to me.

Deep Forest and Trail Mountain on the other hand are expertly designed track and would love to see them emulated in real-life!
 
I'd like these ones to come back:
- Special Stage Route 11
- Rome Night
- Tahiti Dirt Route 3 (and Route 2, a night version of the circuit that was dropped from GT2)
- Grindelwald
 
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