Lord Kacperov
(Banned)
- 468

- Isla Vista
- SennaFan1985
To be able to make your own game, you’ll first need a lot of resources and money, especially if you want to make a game development studio so that you don’t have to make the game all or largely yourself. And if you’re going to do it on your own, then be prepared for the long and slow development of your game, depending on how large you want your game to be. So this argument of “Go make your own game” is a very dumb one, one that a lot of fanboys (including GT fanboys) use. Game development today is very expensive and time consuming. Why do you think DLC and micro transactions exist, other than game studios being greedy?@daan Since Gran Turismo has evolved to something far beyond your control since GT1 and GT2, you should go back and redesign your game. For crying out loud, you had 1200+ cars in the 6th iteration of your game and now you only have around 150, most of those are two time variants of the road car. Come on dude, you copped out! And then there is your lack of tracks, WTF DUDE!!!
GT6 had 1200 cars, 800 of which were slightly upgraded PS2 or PSP models. Only 400 cars were Premium cars, where half of them were “GT6 Premiums”. And only a handful of those had some form of tesselation.
And while GT Sport admittedly has a big lack of tracks, they all at least have a pretty consistent and high model quality, and they all have at least 6 time variants. A lot of tracks in GT5 and 6 like Grand Valley, Deep Forest, Trial Mountain and Laguna Seca for example, were slightly upgraded PS2 tracks where only the road itself was re-textured.
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