Worst Video Game Mission of all time?

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The last mission on the original Driver. It should be noted (for those who don't know) that the first ever Driver 1 had a rather sofisticated (for the time and type of game) set of physics, not to mention that you couldn't get out of your car. You had to finish the entire mission on only one car's health. Difficult for sure.

Also, like someone else mentioned, anything on the original Stuntman. A mission that comes to mind is that one where you had to drive the blue Lamborghini-type car and crash on a flying helicopter. Great game.

Too bad they don't make it like this anymore...

Haha, yeah, Driver 1 was a pain in the behind. Driver 2 was hard too, I still remember how often I had to play that "follow the truck that throws bombs at you in the middle of Havana" mission. :lol:

EDIT: By the way, Demon's Souls, every single second!
 
Off the top of my head:

Call of Duty: Black Ops-Misson "S.O.G.": Running through Khe San and fighing through the trenches wasn't too bad, but the part where you have to throw the barrels of Napalm downhill with very little cover was a pain.

Also, the Cod: World at War campaign as a whole gets an honorable mention, mostly due to the endless grenade spam while playing on Veteran. Still a wonderful game though.
 
Oh god yeah, that was the one in New York where you were driving the presidents car right?

Dam near impossible.

"Where are we going, son". I remember the first time I heard him speak. I was like, who the hell is that!? :lol:

GT Ace: Ironically, I loved those missions, they were incredibly fun. The best city in Driver 2 was Havana in my opinion. Getting the secret mini car was a blast too.
 
I generally hated timed missions. As the timer goes down, I always, always feel nervous about not making it in time (probably because I take it too seriously).
 
I don't think Black Ops was to hard on veteran. I got stuck on 'Executive Order' in the tunnel after you destroy the Soyuz 2 rocket but that's about it. I think World at War in veteran was incredibly difficult. Gave up after the first three missions. Also like others said, I couldn't get past the San Andreas mission with the stupid planes you had to shoot down.
 
Off the top of my head:

Call of Duty: Black Ops-Misson "S.O.G.": Running through Khe San and fighing through the trenches wasn't too bad, but the part where you have to throw the barrels of Napalm downhill with very little cover was a pain.

This is what sprang to mind first for me The lack of cover was a nightmare, and it took me far too long to get through that mission mainly because of the napalm barrels.


One other that pissed me off was mission 6 of Brothers in Arms: Earned in Blood. I haven't tried it in ages, but I just couldn't get past the halfway point. Most of the missions in that game were a bitch though.
 
Driver 2 (again..)
Never got past the mission were you had to follow the helicopter, must have been near the end.

And Stuntman, but at least I enjoyed every second! Great game
 
Basically all of Medal of Honor: Rising Sun. It wasn't that bad but you have to find the checkpoints throughout the missions and they can sometimes be very hard to find. So you can go through a whole mission without seeing a checkpoint and die at the end causing you to restart the whole mission again.
 
I might be shot for this but:

ACT 3 in MGS4.

That whole act was exciting and cool the first run through but after that it was really slow and boring to me compared to the other acts of the game. Maybe it's because i'm impatient when it comes to that level.. I dunno :lol:
 
Not sure about the worst, but the second last mission in Colony Wars way back in the PSX days was impossible for me. I never did figure that one out.
 
Driver 2 (again..)
Never got past the mission were you had to follow the helicopter, must have been near the end.

Not to brag (I'm serious) but I loved that mission. I got to a point where I memorized exactly what streets the helicopter would take, enough so that I would pass it and by the time I reached the long, final straight, I could outrun it and actually be so far ahead of it that I would lose the mission because he "lost me".

Man, if you can't tell already I played the hell out of the first 3 Driver games.
 
That mission in San Andreas where you had to shoot the RC planes out of the sky before they blew up all of Zero's satellites. I only beat that mission by pure luck after probably a hundred tries.
I always found the one where you had to meet with the Russians and then escape via the LA River-style causeway on a motorbike to be almost impossible.
 
The original Stuntman gets another vote from me. The last half of the game was quite a challenge. Driver 1 was also a challenge, and I never completed it haha.

For any of you that played Tekken 3, Nina would always be a problem if she landed on stage 6, 7 or 8.

Gran Turismo 2 had some difficult licenses. The red Alfa Romeo @ Rome Full Circuit at IC-something.
 
Some of the San Andreas ones were the most frustrating. The mission where you had to learn to fly a plane through the hoops in the sky was a nightmare and the other one (already mentioned) where you had to blow up the RC planes.

Also some of the GT4 licence tests were terribly annoying.
 
Yeah, the learn-to-fly mission got very frustrating, very quickly. It was simply too difficult, and it didn't feel like there was any reward to make you want to keep trying.
 
^ They really should have made the learning to fly missions a side story optional thing but unfortunately it was a main story mission that had to be completed to progress. Luckily I got through it in the end but some of my mates didn't and never completed the game.

Funnily enough I have never completed SA because I didn't know you have to claim all the territory to unlock the final mission, which if you didn't do before the penultimate mission, makes it impossible to to complete because of the rioting public. That was such a stupid idea. Hopefully one day I will get it done.

MCLA is also stupidly annoying... winning is basically pot luck, have to grind endlessly to get a few $1000, way too hard difficultly. No wonder the studio folded. Pity because its a beautiful and comprehensive game.
 
Yeah, I never finished it, either. I bought it second-hand to kill three weeks when I was on my own at uni and couldn't leave. Once the three weeks were up and class resumed, I traded it back in. I did most of the story, but missed a whole lot of the side missions, like the casino heist.
 
Worst ever and by far: GT5 - 9 hrs at Tsukuba!!! Kaz & PD should be punished to play it for a month nonstop for this hell on wheels! :ouch:
I think the 12hr Tsukuba on GT4 has that beat :sly: Can't recall if 3 had the same or not. I wouldn't mind if GT5 had picked another track for the 9hr - maybe Eiger short.
 
San Andreas mission where you fly the Rc plane, shooting them down was easy.

But by farrrrrr. Heart of the Reich on world at war. That was impossible.

Oh and what was that god awful mission in cod 4 where you are sat in a car for the entire mission. :grumpy:

Oh and the san Andreas mission with mad dog where if you cheated previously he jumps instantly. That was a ball ache.
 
I think the 12hr Tsukuba on GT4 has that beat :sly: Can't recall if 3 had the same or not. I wouldn't mind if GT5 had picked another track for the 9hr - maybe Eiger short.

Yeah but GT4 had B-Spec so you didn't have to do it all yourself. In GT5 you had to endure every second of those nine hours yourself.
 
God, Driver 1. The last level. Could NEVER finish it at all.

I was pretty good at the game, but that just was really quite impossible for my young age then.
 
Just to say, Driver 1 last mission wasn't the worst, it was just really really really difficult. But the way the mission was designed always gave you the sense that you could achieve the end result (after a huge amount of time spent at it, but its still there).

The worse mission would be something that just feels wrong or incomplete.
 
I was very lucky with the final Driver mission, after maaany attempts I got close to the end, a cop car shunted me from behind but straight into the opening (was it a garage or car park?) you had to reach.

I don't remember having problems with Driver 2 or Driv3r, but I don't remember for sure if I finished them. I played a demo of Driver: Parallel Lines and it seemed very hard though.

The shooting RC planes mission in GT:SA took me ages and I remember when I did finally beat it, kinda wondering what I had done differently to before. Didn't have much trouble with the other flying/driving RC things missions.

Now i'm gonna check eBay for a used copy of Stuntman (which was made by the same team as Driver, for anyone who didn't know!)
 
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The 1st Driver mission took lots of time, comprehension and viewings of the example video to do (PC version). Weirdly, I never really had a problem with the last mission. Just open the map and make sure you're generally headed in the right direction after evasive action, add reflexes and attention to oncoming and you're sorted.

In Vice City, the mission involving shooting turret-style from the helicopter was a pain for my PS2 noobie klutz self and the analog stick.

In SA, the infamous Smokey and the gangster train definitely was (YUNO-AIM!). Worse was the RC plane one with barely enough fuel. :ouch:

Another mention is the one where you must fly below radar from your airfield to almost the SW corner of the landmass and back. Also the one where you steal the V/STOL from the carrier. I always got blown up as I wasn't sure how to change the engine angle as the text on the SD screen was tiny and fuzzy.:ill:

Also, the 2 different rhythm based stick-jiggling/button-presser missions the story forces on you.
 
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Any particular level you got stuck on in manic miner.

Loved it though. The only game you could predict where you would meet the wall.

Edit sorry it's not the worst. I misread the title.

I'll come back later with my worst.

Edit again.

Jet set willy. A level was impossible to do due to sloppy programming.
Might be the wine cellar if my memory serves me.
 
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