Your thoughts about "standard" vs. "premium"

  • Thread starter LP670-4 SV
  • 10,183 comments
  • 861,924 views

What would you have rather had PD do about "premium" vs. "standard" cars

  • Keep everthing the same

    Votes: 324 19.1%
  • Release the game later with all the cars "premium"

    Votes: 213 12.6%
  • Not do "premium" cars at all but focus on other features i.e. dynamic weather

    Votes: 134 7.9%
  • DLC packs after the release

    Votes: 844 49.8%
  • Wished PD didn't get are hopes up, lol

    Votes: 180 10.6%

  • Total voters
    1,695
Devedander, bless ya! :) You make a lot of valid points and you are mostly accurate in your views and posts, but I have no idea where you find the time for it all. I don't have time, or energy, to read all your super long posts, let alone write them. Still, hey, keep up the fight, whatever that may be. Problem is: it will not change GT5 one bit...

One thing is for sure, judging by the size of this thread and the ripple effect through the GT fanbase, this will be the biggest problem with GT5. Which is sad because I think GT5 is going to be beautiful. 👍
 
What does GT have that hasn't been featured in other games, then?

Photomode? Nope. Track-editor? Nope. Customization? Might not have improved on the last game. B-Spec? An advanced version of games like F1 Manager on PC in about 1996. Also offered in 'Hire Driver' forms elsewhere. Car Damage? Two-decades old.

Honestly, I'll agree night and day that Premiums knock spots off of any competition on consoles and that's any type of game, not just racing games, but to claim it's got stacks of features - seen elsewhere as long ago as the PSX - as a reason to not compare it with any other games is ridiculous.
Name me another console racing game that consists of the list below.

1. 1000 cars.
2. day/night transitions.
3. track creator.
4. 16 online.
5. wide variety of racing i.e Nascar, WRC, Go Karts.
6. Top Gear Test track.
7. Weather.

There is much more but the reason why I list the above is because these we're the most requested features for Forza 3 especially 2,3,4,6,7.

Now my main point im saying is why do people continue to moan. Like I said you either accept GT5 200 premium cars or you don't buy it. For me personally I have accepted this and prefer to look forward to all the wonderful features that GT5 has to offer.

One thing is for sure, judging by the size of this thread and the ripple effect through the GT fanbase, this will be the biggest problem with GT5. Which is sad because I think GT5 is going to be beautiful. 👍
Not really because the number of people moaning about this is only a tiny percentage of those buying GT5.

Im of the opinion that their is some on this thread who would find something else to moan about even if GT5 did have 1000 premium cars.
 
Devedander, bless ya! :) You make a lot of valid points and you are mostly accurate in your views and posts, but I have no idea where you find the time for it all. I don't have time, or energy, to read all your super long posts, let alone write them. Still, hey, keep up the fight, whatever that may be. Problem is: it will not change GT5 one bit...
People often write long posts like that because they are arguing for the sake of it, knowing they are fighting a losing battle, or one that doesn't even exist. As you say, it changes nothing.

II IVORBIGUN II is right, even if the game did have 1000 premium cars, some people would find reason to complain still. That's the nature of forums, and you either accept that or walk away.
 
Be good to have a function in the options menu where it allows the player to turn the cockpit view off. That way the fact the Standards don't have cockpit view won't annoy me as much.
 
Yesterday I was looking at the confirmed Premium car list and I was thinking that (expecially) for some japanese cars there, there would be many standard models from GTPSP/GT4 that could be easily upgraded as Premium or "Semi-Premium" (only premium exterior with damage and fine detail, no cockpit view). For example:

Mazda Eunos Roadster (NA-gen, '89) (Premium)
Mazda Eunos Roadster (NA Special Package) '89
Mazda Eunos Roadster J-Limited (NA) '91
Mazda Eunos Roadster J-Limited II (NA) '93
Mazda Eunos Roadster SR-Limited (NA) '97
Mazda Eunos Roadster S-Special Type I (NA) '95
Mazda Eunos Roadster VR-Limited (NA) '95
Mazda Eunos Roadster V-Special Type II (NA) '93
Mazda MX-5 (NA) '89
Mazda MX-5 J-Limited (NA, J) '91
Mazda MX-5 J-Limited II (NA, J) '93
Mazda MX-5 Miata (NA) '89
Mazda MX-5 Miata J-Limited (NA, J) '91
Mazda MX-5 Miata J-Limited II (NA, J) '93
Mazda MX-5 Miata SR-Limited (NA, J) '97
Mazda MX-5 Miata S-Special Type I (NA, J) '95
Mazda MX-5 Miata VR-Limited (NA, J) '95
Mazda MX-5 Miata V-Special Type II (NA, J) '93
Mazda MX-5 SR-Limited (NA, J) '97
Mazda MX-5 S-Special Type I (NA, J) '95
Mazda MX-5 VR-Limited (NA, J) '95
Mazda MX-5 V-Special Type II (NA, J) '93

Mazda RX-7 Type-RS-R (FD-gen, '97) (Premium)
Mazda Ẽfini RX-7 Type R (FD) '91
Mazda Ẽfini RX-7 Type R (FD) '93
Mazda Ẽfini RX-7 Type RS (FD) '96
Mazda Ẽfini RX-7 Type R-S (FD) '95
Mazda Ẽfini RX-7 Type RZ (FD) '92
Mazda Ẽfini RX-7 Type RZ (FD) '93
Mazda Ẽfini RX-7 Type RZ (FD) '95
Mazda Ẽfini RX-7 Type RZ (FD) '96
Mazda RX-7 Spirit R Type A (FD) '02
Mazda RX-7 Type R Bathurst R (FD) '01
Mazda RX-7 Type RS (FD) '98
Mazda RX-7 Type RS (FD) '00
Mazda RX-7 Type RS-R (FD) '97
Mazda RX-7 Type RZ (FD) '00

Nissan Skyline GT-R V-Spec II (R32-gen, '94) (Premium)
Nissan SKYLINE GT-R (R32) '89
Nissan SKYLINE GT-R (R32) '91
Nissan SKYLINE GT-R N1 (R32) '91
Nissan SKYLINE GT-R V・spec (R32) '93
Nissan SKYLINE GT-R V・spec II (R32) '94
Nissan SKYLINE GT-R V・spec N1 (R32) '93
NISMO Skyline GT-R S-tune (R32) '00
 
You seem to be intentionally ignoring what I say...

First off the fact that you don't know how alll the cars in PGR4 look in no way invalidates my statement... it just means you don't happen to know enough to verify or invalidate it yourself. You will notice the post you refer to was me talking to other people, not even you so what you do and don't know is even less relevant. I don't undersatnd quantum physics but that doesn't mean a professor talking about it isn't making a valid statement... especially if he isn't even talking to me. It would be pretty fruitless for me to step into the middle of his talk and explain how some aspect of quantum physics doesn't make sense in context of video game development theory or something.

Another well-formed analogy, except that it's perhaps a little bit short-sighted.
Who is to say that the Professor really is making a valid point? The Professor him / herself? All the Professor can do to validate their points is show evidence, most likely that they themselves have collected. That still doesn't make it valid - that's what follow-up research is all about, and also why it's a good idea to reproduce prior research in your own research - it's surprising the things that drop out because of one little assumption, which turns out "wrong" for a given context.

This is a forum, it's for discussing - naturally, people will want to discuss something different from time to time, and there is no absolute truth anyway, since we're always giving opinions. (I'm not trying to start some pseudo-philosophical debate about "what is fact?")
Well being as how this is the standard cars vs premiums thread the scope isn't really the relevant topic.

It is, when the standards and premiums actually constitute parts of the scope.
It seems the problem isn't what I don't want to read, it's what you don't want to read, which is what I have been saying over and over... I was not talking about the scope, I wasn't even taking about standard cars in general... I was talking specifically about graphical quality of the models compared to the photos someone else posted.

And we were saying that's not the whole picture, which it seems you knew, so I don't know why it matters so much!
I get the feeling you are trolling me now... I keep saying "look, this is what I was talking about" and you keep saying "what's important is this other thing". Yes that other thing is important... it's why we are all still buying GT5 DESPITE standard cars... it doens't mean we can't talk specifically about the standard cars though...

The point of a forum is that people can come in and say "but what about this?" and everyone else goes "hmmm... not thought of that." or "yes, we know, but we're limiting our discussion to this, because of this" then of course, the discussion might turn to what the discussion ought to include :P That's politics.
I get it. A game is more than just any one aspect... I am not arguing that point... I am just saying that THIS particular aspect (which I didn't bring up in this case, I was jut responding to someone else who did) is a certain way and the other aspects of the game do not invalidate what I am saying about this particular aspect.

You need to step back and seperate your feelings about the game as a whole from the parts we are specifically discussing. They are seperate.

Again what you have done is come into a post I made in a certain specific context, then decided to tell me it's not valid because in a completely different context that you don't seem to want to let go of, it's wrong.

Yes... in a differnt context or looking at a completely different aspect (overall content vs graphical qualit of a certain set of assets) what I said doesn't fly. That's why I didn't say it in that context or about that aspect :)

If you take what I said above, and your own experience with replying to me (combined with your own comment about glossing over long posts) you can easily see how context is missed or misinterpreted. These are the joys of communicating through an emotionless medium, so I don't really know what you should expect, other than to re-state your implied context once in a while.

I think what I've highlighted in bold is all you needed to say, really, so the discussion can move on.
 
Just goes to show how important the divide is to some people.

I honestly think this subject will come up alot in reviews too.

and for good reason! Has there ever been a racing game released with this kind of seperation? Let alone a GT game the best of the best.

It hasnt gone down well with us hardcore fans so i can only imagine what people who aren't really fussed with the game will think
 
and for good reason! Has there ever been a racing game released with this kind of seperation? Let alone a GT game the best of the best.

It hasnt gone down well with us hardcore fans so i can only imagine what people who aren't really fussed with the game will think

I suppose that, in the same way as we get the full gamut of "don't care" to "WTF!" here, the same will be true of the more casual player - depending on which publications tell them what to believe, if any :sly:
 
I suppose that, in the same way as we get the full gamut of "don't care" to "WTF!" here, the same will be true of the more casual player - depending on which publications tell them what to believe, if any :sly:

Yea, i'm sure Sony will do there very best to hide the standard cars all the way through the promotion process. So only once you have handed over your money you will see that the beautiful screenshots you saw on the net came at a costly price to the 1000 cars. 800 to be precise.
 
Well being as how this is the standard cars vs premiums thread the scope isn't really the relevant topic.

But it is. You say a standard car is not good enough because a garbage game, PGR4,has good looking cars. That does not make sense.

Typing 3 pages does little for credit. One illogical sentiment voids all you've said.
 
Last edited:
You know what's garbage?

This...

garbage.jpg
 
Firstly, PGR4 is a great game.

Secondly, some people believe that those complaining about a lack of cockpit view in all 1,000 cars would find something else to moan about if PD had added cockpit view to all cars. Actually, I'm one of those who was disappointed at the news and I can guarantee that I would not have moaned AT ALL if all cars had cockpit view.

In fact, I would not have moaned as much if PD had simply left it with 200 premium cars and all the new features.
 
200 premiums with authentic sounds would be nice.

That makes me wonder: maybe in addition to having interior and exteriors modeled in fine detail, damage modeling, detachable body parts, accurate and newly recorded sounds will play a big part (in the final version. For now it doesn't seem the case but hey, we still haven't seen final builds) for a car to be premium?

I still can't get my mind off the "semi-premium" concept, where standard cars sharing most of the body with similar premium models will at least get an exterior model upgrade + damage, but no detailed interior and no authentic newly recorded sounds.

Sorry for repeating myself, but I will find it very stupid if, for example, all (FD) RX-7 cars in the game don't get at least a premium exterior model, since the 1997 Mazda RX-7 Type RS-R is a premium car.
 
Another well-formed analogy, except that it's perhaps a little bit short-sighted.
Actually not at all, and here's why:

Who is to say that the Professor really is making a valid point?

The problem is, the analogy wasn't about whether someone was saying the professor was making a valid point, the analogy was to show that YOU not understanding it is not a valid reason to discredit it.

Perhaps this particular professor is completely wrong... but I cannot discredit him having my only evidence being that I don't understand what he is talking about.

You are doing it again... taknig something I said in a certaint situation and showing how it doesn't work in another.

He said he doesn't know about cars in PGR4 thus my explanation is invalid. All I am saying is that that logic doesn't hold... perhaps I am wrong, perhaps my statement is flawed... but just becuase he doesn't know the quality of the cars in PGR4 is not enough reason to come to that conclusion like he did.

Full stop. No more. That's what happened and that's as far as the analogy stretches.

It is, when the standards and premiums actually constitute parts of the scope.

You have very odd logic... because the standards are part of the scope, we cannot talk about just the standards, we must always talk about the scope entirely?

So you can never talk about a subsystem, only the supersystem?

And we were saying that's not the whole picture, which it seems you knew, so I don't know why it matters so much!

I agree, it's not the whole picture... yet you keep telling me I am wrong becuase my statement doesn't hold true for the whole picture... but I didn't say it about the whole picture. That's what I keep driving home...

The point of a forum is that people can come in and say "but what about this?" and everyone else goes "hmmm... not thought of that." or "yes, we know, but we're limiting our discussion to this, because of this" then of course, the discussion might turn to what the discussion ought to include :P That's politics.

Yes the point of a group discussion is that people can come in and join with new thoughts, but it's hindered when people enter midstream, ignore the background to a comment and then take the comment out of context to contiually argue it's flawed.

This is like a group of people talking about the flaws in a rotary engine and half way through a sentance someone jumps in and says "Well the car drives well overall and is very comfortable, you can't say that's a flaw in the engine because the overall car is quite good". To which the guys say "we were only talking about the engine" and then response is "well the engine is part of the whole car so your explanation must be about the whole car".

That's what you guys keep doing... I honestly think you must be trolling me since I can't imagine you can't comprehend that idea...

If you take what I said above, and your own experience with replying to me (combined with your own comment about glossing over long posts) you can easily see how context is missed or misinterpreted. These are the joys of communicating through an emotionless medium, so I don't really know what you should expect, other than to re-state your implied context once in a while.

I am not sure what you are getting at here... I understand the point you are trying to make but I don't see the evidence of it that you suggest is there... I said something, you didn't understand, I clarified it, you tried to tell me it wasn't a legitimate term or it was marketing BS, I quoted multiple non marketing uses by industry familiar individuals and then you went on to say the comment about a certain aspect was invalid because it wasn't also valid about the whole product.

I think what I've highlighted in bold is all you needed to say, really, so the discussion can move on.

Perhaps it was... although it doesn't mean the flaws I pointed out in the logic he put forth anyway weren't valid.

Then again, perhaps it wasn't - see below...

But it is. You say a standard car is not good enough because a garbage game, PGR4,has good looking cars. That does not make sense.

Typing 3 pages does little for credit. One illogical sentiment voids all you've said.

And you keep saying I said things I didn't...

I never said PGR4 was a garbage game... I said it was a game from many generations ago in the lifecycle of the console.

I am saying you can't call something current gen quality when it's not up to par with a similar genre and title on similar hardware from 4 years ago. And do note here I am only talking about the stanard cars models, not the entire game or any other subsets of the game.

The only reason it doesn't make sense is because you keep not actually reading what I say, but rather deciding what I mean and then telling me how I am wrong...

The reason I have to ramble on for pages is because when someone so completely butchers what you said, it's actually a very big mess to untangle and I hope (futily it seems) that being thorough will avoid further missunderstanding.
 
Last edited:
How many times have you guys had a faux-armistice? Why don't you stop this short sighted argument over the analogy (how many pages now?), let alone who brought it into existence and get back to the crux of your argument(s).
 
Last edited:
I think the only way to appease me at this very moment is if they remake the missing GT2 cars as GT4-level standards... :D
 
why don't read all and then edit, instead of double posting?

Force of habbit and sometimes I post something, then go back and see one I missed to respond to... if I am quoting (which I usually am) it's good to hit the quote button so it fills in the quote for me and I usually try to copy paste it onto my last post without actaully hitting "Post" but sometimes muscle memory kicks in and bam, double post. Most other forums I got o either auto merge double posts or don't care about them.

Around here they don't like double posts but auto merge isn't turned on and since I can't delete my own posts I just edit and leave a note.
 
Last edited:
Force of habbit and sometimes I post something, then go back and see one I missed to respond to... most other forums I got o either auto merge double posts or don't care about them.

Around here they don't like double posts but auto merge isn't turned on and since I can't delete my own posts I just edit and leave a note.

hmm I see know.

Well I been checking some PGR4 wet models,I wonder if the standards will have that level of detail in those condition,well the textures has been remap so maybe the standards will have some rain/dirt/snow effects,TGS coming soon,its a shame that I cannot assist :indiff:
 
hmm I see know.

Well I been checking some PGR4 wet models,I wonder if the standards will have that level of detail in those condition,well the textures has been remap so maybe the standards will have some rain/dirt/snow effects,TGS coming soon,its a shame that I cannot assist :indiff:

Well see, but honestly I think if we don't like what we see at TGS we will just hear more users saying they still have time to work on it/old build/demo etc.
 
Well see, but honestly I think if we don't like what we see at TGS we will just hear more users saying they still have time to work on it/old build/demo etc.

Work on a game in a month before its released,well that would be a silly argument,I like to think that TGS will be the final shown of the full game, although latest demos caught me by surprise,its weird that those builds shows the full damage on cars,or maybe its a marketing campaign,a very silly one.

SHIRAKAWA Akira

PD could however decide to deliberately show an "older" build rather than the latest one, even if they finished working on it.

I don't think so,after the announcement of the track editor and the weather they have to show the thing working,apart from that its the Japanese public that they are aiming for this time,in the first GT5 show on TGS they were really focusing on the JP general public maybe they do it again this time,after all is home turf :D
 
They could, but I am not sure why they would... especially this close to launch at a game show...

I wouldn't know either, howewer that's what has been done until now.
Apparently KY doesn't want to show everything until the release date.
I bet that new or improved features will be periodically shown until about one or two weeks before the release date in Japan.
 
Back