Technical presentations recently published by Polyphony Digital engineers have given us a fascinating look at the work that goes on behind the scenes at the secretive development studio. Just last… Read More »
As we recently reported, Polyphony Digital has published slides from two presentations given by employees at CEDEC 2018 in Tokyo. The first covered “Iris”, the ray-tracing lighting system developed in-house… Read More »
Since Polyphony Digital first launched Gran Turismo, the company has been creating some of the most graphically impressive titles in the video game industry. Detailed car models and beautiful lighting… Read More »
Gran Turismo often sets the trend when it comes to visuals. Will history repeat itself when it releases later this year?