Tag: Graphics

Gran Turismo Tech Demo: Real-Time Ray Tracing & Replay Movie Editor

Technical presentations recently published by Polyphony Digital engineers have given us a fascinating look at the work that goes on behind the scenes at the secretive development studio. Just last… Read More »

Polyphony Digital Is Experimenting With Procedurally Generated Cars

Gaming 40 Sep 13, 2018 by Jordan Greer

As we recently reported, Polyphony Digital has published slides from two presentations given by employees at CEDEC 2018 in Tokyo. The first covered “Iris”, the ray-tracing lighting system developed in-house… Read More »

Polyphony Digital Reveals GT Sport's "Iris" Ray Tracing System at CEDEC 2018

Since Polyphony Digital first launched Gran Turismo, the company has been creating some of the most graphically impressive titles in the video game industry. Detailed car models and beautiful lighting… Read More »

The Visuals of Gran Turismo Sport Will Be a Hallmark for the Franchise

Gran Turismo often sets the trend when it comes to visuals. Will history repeat itself when it releases later this year?