PURE | GATE 2 - GT300 - Season winners - tony1311 and Team Wedssport

Just to clarify. We start when tony hits the line, or when we hit the line?

I assume its when tony hits the line.
Pole starts around the line, 2nd goes when 1st goes, 3rd goes when 2nd goes, 4th when 3rd, etc etc. I think...


Regarding mileage, IF it works, AND it doesn't slow you down overall, it's still effectively un-regulable for any car.
Any car, standard or premium.
 
Just to clarify. We start when tony hits the line, or when we hit the line?

I assume its when tony hits the line.

Start accelerating as soon as the guy in the spot advanced of you starts.

When you start accelerating you should not have any overlap with the car in the spot ahead of you. You're not allowed to make a pass on someone until the car you're passing has crossed the point of the start - you can be side by side, but not have your nose ahead at all.

More info. in the OP, in the rolling start guide, as well.
 
Pole starts around the line, 2nd goes when 1st goes, 3rd goes when 2nd goes, 4th when 3rd, etc etc. I think...

I thought you go when the leader crosses the line or when you cross the line? The car infront hasn't got anything to do with it! What if he misses it, do we have to wait for him to go before we can?
 
I thought you go when the leader crosses the line or when you cross the line? The car infront hasn't got anything to do with it! What if he misses it, do we have to wait for him to go before we can?

You pass the car ahead of you before the start line you will be penalized.

Read the OP

We've been racing this way for many moons. It works. Just go when the car ahead of you goes. That is the guy at the next position up.
 
mohitraina91
I can confirm that they do lose power during the race, if the race is very long of course. In the WRS enduro races the LMP's lose straight line speed. Ironically, lap times don't suffer because the car becomes easier to drive :lol:.

Gaining power, no clue.
Aging oil takes effect during online races. Dont ask me how one works and the other doesnt, but Im 99.99% sure that's the case.
 
Start accelerating as soon as the guy in the spot advanced of you starts.

When you start accelerating you should not have any overlap with the car in the spot ahead of you. You're not allowed to make a pass on someone until the car you're passing has crossed the point of the start - you can be side by side, but not have your nose ahead at all.

More info. in the OP, in the rolling start guide, as well.

I thought you go when the leader crosses the line or when you cross the line? The car infront hasn't got anything to do with it! What if he misses it, do we have to wait for him to go before we can?

You don't just go when the leader goes, in order to maintain as safe a pack as possible going into the first turn. Starting when the leader starts leads to lots of people jump starting and drag racing, which isn't good. Not allowing to pass until the start point is a pretty much universal rule in all motorsports that use rolling starts.

If a car has obviously messed up the start and you have to pass, you can, but we'll verify it later on in the replay.
 
You don't just go when the leader goes, in order to maintain as safe a pack as possible going into the first turn. Starting when the leader starts leads to lots of people jump starting and drag racing, which isn't good. Not allowing to pass until the start point is a pretty much universal rule in all motorsports that use rolling starts.

If a car has obviously messed up the start and you have to pass, you can, but we'll verify it later on in the replay.

I know what the start is, i was just asking the question because you can't just say 'go when the car infront goes'.
 

That's not what it says in the OP, that's why not!

The race start's at a pre-determined place (start finish line) so hypothetically if someone gets to the start finish line and they haven't gone then the person behind doesn't have to wait, he's free to go past.

I wasn't being trying to be awkward, it's just you can't say 2nd goes when 1st goes and 3rd goes when 2nd goes etc etc when that's not 100% true.
 
That's not what it says in the OP, that's why not!

The race start's at a pre-determined place (start finish line) so hypothetically if someone gets to the start finish line and they haven't gone then the person behind doesn't have to wait, he's free to go past.

I wasn't being trying to be awkward, it's just you can't say 2nd goes when 1st goes and 3rd goes when 2nd goes etc etc when that's not 100% true.

Dude your splitting hairs. No one expects you to just hang out behind the bum that forgot they were in a race. And someone already said if they don't start correctly, go past them.
 

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Division 1 Room #
1472-6399-8580-0418-8073

Division 2 Room #
1472-6681-3630-4566-5112

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Pre-race briefing | Suzuka | Round 4

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Event information - Saturday, February 23rd

Qualifying deadline: 09.00 UTC | 01.00 PST | 04.00 EST

Connect time: 20.00 UTC | 12.00 PST | 15.00 EST

Green Flag time: 21.00 UTC | 13.00 PST | 16.00 EST

Division 1 host: Wardez Division 2 host: Twistedfirework
Race distance: 150 km - 26 + 1 laps

Vehicle inspections begin at 20.45 for grid preparation, please do not chat during this time.
Field will then line up in qualifying order after a track reset in order to set the grid for the race.


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≡Track Notes ≡

Track boundaries for all races in GATE 2 are universally defined as follows:
The white lines along the edge of the track are considered to be the track boundaries. These lines continue onto the rumble strips at each corner. At no point should there be no more than two wheels over those lines/rumble strips. two tires must remain in contact with the track at all times. The preceding defines the "track." hard surfaces beyond white lines and curbing/rumble strips such as concrete, "greencrete", or turf and other run off is not considered to be track. White lines, curbing/rumble strips are track and even if you only have two tires on their very edges (to be reviewed and confirmed by as steward) it will be considered clean.

This rule is, of course, also pertinent to both regular season qualifying and the group qualifying to be held especially for the pre-season event.

≡Track Specific ≡

Race Start:
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Pit Entry: Only thing to keep in mind is to not enter too fast. The game will penalise you or even hold you in the pits with no release. DO NOT use any barriers or walls as guide or to gain time/speed.

Pit Exit: Make sure to respect the white pit exit lines. You can cross them, but only if you're 100% sure that the track is clear.
As always, if an incident occurs as a result from a driver crossing the line (Either the one on track, or the one exiting the pits), it is the driver that crossed the line who is at fault

≡Running Wide ≡

There's a few spots to be extra careful at.
  1. Turn 9 exit, keep 2 wheels inside the white line at the end of the rumble strip.
  2. Turn 14 exit (130R), the concrete over the rumble strips is not part of the track, keep 2 wheels on the rumble strips.
  3. Turns 15 and 16 (chicane) keep 2 wheels on the rumble strips.
≡Fuel ≡

The in-game fuel calculator doesn't function correctly. You must do a test run of approx half distance and calculate your own fuel usage. If you follow the guidelines set by the game, you will run out of fuel


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≡Results ≡

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A staggered double-file line is used for our rolling start for the first lap after which the race will begin at the start/ finish line.
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( First time pole sitters will be contacted for confirmation of the following regulations)
  • Pole sitter will begin on the left side of the track.
  • Even number position qualifiers will be on the right side lane of the formation. Odd number qualifiers will be in the pole sitters lane on the left side.
  • Once the GT5 race countdown has completed and the race event has begun all drivers must hold position and wait for confirmation from the host to proceed. Use your handbrakes, sit silently, report any suspicious latency between cars or lag jolting/skipping. After the host has given the go ahead all drivers will begin to slowly form up in qualifying order. The leader must act as gatherer, they must not pre-maturely advance from the group, it is their job to keep the pace slow enough until all cars are in position then proceed to formation speed.
  • Even pace at 100 kmh / 62 mph,
  • The pole leader must wait for the grid to line up behind them completely on the start straight before starting the race by applying full throttle at the start/finish line.
  • No weaving is allowed during formation lap.
  • You must not overlap the car ahead of you.
  • Do not pass any car until you're past the point the pole sitter started the race at.
  • Jump starters will be given warnings or penalties depending on severity.
  • If a driver is damaged on formation then the damaged driver must communicate this through text chat and continue at a reasonable speed to the pit area. The other cars will continue on as normal and the damaged car(s) can join the group as they come around for their first lap. At this point the formation lap will continue on for a second lap after which the race will begin. If it happens once more, the same contingency will be applied and a third formation lap will go on. After this, no more "formation restarts" will be acceptable and the affected drivers must either retire or start far behind the group. Drivers experiencing extreme lag will be asked to leave so the other drivers can race.
  • If, for any reason, a driver misses the formation start and stays behind still on the track the race will not go on, it must be restarted to eliminate the obstacle.

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≡Host Inspection Guide ≡
Procedure -
Reset track. All cars must be off track, in the lobby, check for the wrench icon denoting drivers changing settings. Advise drivers to not speak or go into settings and commence inspections. If any drivers go into settings during checks, they must be restarted. All cars will be inspected at the same time. Before checks begin, set the number of laps or any other required race settings.


Proceed with inspection.

  • Weight checks are conducted first for the cars that must carry ballast.
    Set the weight and call the cars to track in this order:
    1. 1190kg
    *Lexus IS350
    2. 1050kg
    *Toyota Altezza Touring Car*


    Performance point checks are carried out next.
    Set the room to the following PP, then call cars to sit in their pit stalls, in this order:

    1. 506pp
    *Spoon S2000 Race Car*
    2. 507pp
    *S2000 LM Race Car*
    3. 508pp
    *RE Amemiya RX7 '06*
    4. 509pp
    *Autobacs ARTA Garaiya '08*
    5. 510pp
    *Toyota Altezza Touring Car*
    6. 515pp
    *Autobacs ARTA Garaiya '03*
    7. 517pp
    *Toyota Wedssport Celica '03*
    8. 518pp
    *Subaru Cusco Dunlop Impreza '08*
    9. 520pp
    *Subaru Cusco Advan Impreza '03*
    10. 521pp
    *Lexus Wedssport IS350 '08*

    Following performance point checks are power checks.
    Set the room to the following settings, then call cars to track, in this order:
    1. 305hp
    *Toyota Wedssport Celica '03*
    *Toyota Altezza Touring Car*
    2. 315hp
    *RE Amemiya Asparadrink RX7 '06*
    3. 325hp
    *Autobacs Arta Garaiya '03*
    *Autobacs Arta Garaiya '08*
    *Spoon S2000 Race Car '00
    *S2000 LM Race Car*
    *Subaru Cusco Advan Impreza '03*
    *Subaru Cusco Dunlop Impreza '08*
    4. 345hp
    Lexus Wedssport IS350

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That's not what it says in the OP, that's why not!

The race start's at a pre-determined place (start finish line) so hypothetically if someone gets to the start finish line and they haven't gone then the person behind doesn't have to wait, he's free to go past.

I wasn't being trying to be awkward, it's just you can't say 2nd goes when 1st goes and 3rd goes when 2nd goes etc etc when that's not 100% true.


What Dom was saying is an ideal situation, of course the start's not always going to be so straightforward, that's why we made the other rules in order to prevent jump starters taking advantage.

The first part you mentioned is true. But the race doesn't start until the leader starts accelerating, as stated in the rules. So if he goes a little past it without starting, second place shouldn't make a move. We want people to watch cars, not lines, during the start.
 
Ok maybe I was being a little awkward, it's just I like to see things explained how it says in the OP. My bad.
 
It is explained like that in the OP. We can definitely add to it, but there's really no need. We were just expanding on detail to make things more clear.

Room for Division 1 will be up in a couple minutes.
 
BAZZER
Ok maybe I was being a little awkward, it's just I like to see things explained how it says in the OP. My bad.
I brought this up a long time ago for discussion, however between all of us we could not find a better way or wording.
I believe any good suggestions you have would be considered by the heads of Pure. 👍
 
MÜLE_9242;8157333
I wasn't aware it was such a big deal.

Yeah, seriously... especially since:

"You can't win a race in the first turn but you can sure has hell lose it." :indiff:

Speaking of turn1... Flag marshals: Litchi, Wardez, ealirendur? (P3,7,14)
D2 (P3, 6, 14) JTV, Joshua, Dragonwhisky ??

you know... just in case we need a waive off... T1 here can get pretty hairy if someone is lagging or just not paying attention.
 
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I'll be a flag marshall along with Litchi. I'll let him know.
 
In real life when it goes green whoever was on the gas first gains positions even if it means the whole pack without being a jump start. But this is pure's race so just follow the rules and we should be fine
 
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