Last night was a bit ho hum. hot hatch turned FF run what ya brung. Unfortunately with variety comes separation and finding a race with more than three cars together aside from rome was impossible
There was one pubber who was fast in everything he drove. Although most of his cars weren't street cars, he knew how to drive them and they served as bench mark. However, after some comments were made about his driving I payed closer attention. At Tsukuba, he divebombed me...so the next lap I did the same to show my distaste. He did it again the next lap but then went wide on the next turn. I followed my line and went track out, completely nudging him into the grass with my rear quarter as I passed by. That was the end of his race. He never made back the time lost. Not sure if he understood what I was doing...but I'll likely boot him the next time he comes in. I'm not a fan of that driving style, as you know. There are plenty of other opportunities to pass in this game without leaning on someone mid corner.
I had fun racing with Nic most of the night. Our cars were pretty close in performance. However I was having major tire wear issues. Even with 0 camber I could only make it 3 laps. After that my braking points and lines needed to be adjusted and I lost any competitive edge I may have had.
The game is beginning to bug me lately. This the break down of what seems to be required to win...
60% - pick the right car
20% - drive the car without crashing
10% - balance power reduction and ballast
10% - tune the suspension/LSD for max grip
I usually just haphazardly pick a car and then spend the rest of the evening working on the 10% which is tuning it right. But it simply cannot overcome the fact that other cars are just better. I look at the competition and when I see a Ford Focus I pretty much know I will lose to it unless the driver sucks.
When I switch to what I feel is a fast car, I usually qualify well and stay out front the entire race. What's the fun in that?
Maybe we should try a few power/weight restriction nights. I don't know if it will help but at least it will mix up the tuning strategies a bit. I just wish there was a way to limit how much engine reduction can be used.