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Even if the game is gorgeous thanks to its amazing lighting, I start thinking that Poly needs a new game engine for the next GT if on PS4.
At the moment, GTSport is the only game with static time of day and no weather conditions. I'm convinced that rain is ready but simply hurts the framerate too much. There is not a single video showing how rain would look like (Northern Isle Festival is too light. The way Driveclub did before the update two months after its release.
Except for its graphics and now the cars sounds , GT is stuck in the past IMO:
-objects interactions: the orange stripes at Fisherman's Ranch are still in concrete and invisible walls still a thing in 2018. Forza Horizon was really an eye opener for me, but even Forza Motorsport does a good job.
-car collisions: to me, an overtaking and close racing with the current engine collision is almost dull because collisions are too permissive in GT.
In general, everything looks too clean in GT. The car deformation is average to say the least; the windscreen always perfectly clean. The walls, tecpro barriers and other tyre walls: no visible interaction.
An incremental improvement of the game engine is not enough, they have to change it at its core in order to be a true next gen game like Forza, Project Cars and now AC Competizione.
At the moment, GTSport is the only game with static time of day and no weather conditions. I'm convinced that rain is ready but simply hurts the framerate too much. There is not a single video showing how rain would look like (Northern Isle Festival is too light. The way Driveclub did before the update two months after its release.
Except for its graphics and now the cars sounds , GT is stuck in the past IMO:
-objects interactions: the orange stripes at Fisherman's Ranch are still in concrete and invisible walls still a thing in 2018. Forza Horizon was really an eye opener for me, but even Forza Motorsport does a good job.
-car collisions: to me, an overtaking and close racing with the current engine collision is almost dull because collisions are too permissive in GT.
In general, everything looks too clean in GT. The car deformation is average to say the least; the windscreen always perfectly clean. The walls, tecpro barriers and other tyre walls: no visible interaction.
An incremental improvement of the game engine is not enough, they have to change it at its core in order to be a true next gen game like Forza, Project Cars and now AC Competizione.