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elitedriver123Grand Valley is better![]()
Meh.
It was 7 here the other day!
Tsukuba could be like our Lime Rock Park!
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elitedriver123Grand Valley is better![]()
The Florida weather has been rather annoying lately. Cold at night, warm during the day. I never have any idea what to wear when I leave my apartment.
Tsukuba could be like our Lime Rock Park!![]()
Cowboys965Come on! It's a short track!
gogatrsIf we were to do Lime Rock, it would probably be Autumn Ring Mini.
If we were to do Lime Rock, it would probably be Autumn Ring Mini.
JavTheres no track in GT5 that even comes close to Limerock. Limerock is an all out pedal to the metal 39 seconds a lap rollercoaster ride of a track! Absolute mayhem!! I just love it!!
I tested the new new tire model a bit. Online Private Lobby, Nurburgring GP/F. Calsonic stock power (518hp/610PP), 8 laps. To make it easy for me, I used a RH tire setup for both "races". Also to make it comparable, I didn't push hard in any of the races, but just tried to drive smooth but effective.
RS tires, 1 stop: 15min 41 sec
RH tires, 0 stop; 15min 48 sec
RS tires: Best lap time 1'53.3, worst lap 1'53.9 (lap 8)
RH tires: Best lap time 1'56.4, worst lap 1'59.4 (lap 8)
The RS tires had a little more the 50% left on them at the end of each stint, but were still delivering almost as good lap times as fresh. There was probably at least another two laps in them without laptimes going too high.
The RH tires had a little less than 50% left in them and lap times was increasing with each lap. If regulation would have stated RH only, it was probably time for a pitstop fairly soon.
At the last lap, the RS tires was 5.5 seconds faster. At 8 laps, the RS tires was 7 sec faster even if it had to do a pit stop. If the race would have been 2 laps longer, the RS tires would "win" with about an aditional 10-12 seconds, making them nrearly 20 seconds faster for the race. If the race would have been 6 laps, the RS tires could easily make it without a stop. If long races, RS tires will be faster at any lap combination.
I then modified the setup to more suit RS tires. Best lap was a 1'52.2, tires lasting 7 laps, last lap being in the 1'56, same as fresh RH tires. RS tires heat up slower than before, doesn't get completetely white, and get to its warmest when worn down to around 75% left. I previously done 1'49.8 in a 610PP GTR (no tuning restrictions however), so best laptimes are slower than before, at least what i got in this short test.
So unfortunately it doesn't work as we hoped. That RS or RH would post similar race time, RH being slower but making it up in fewer stops. Bummer.
Whats the point of pitting then? If your not getting tires or fuel then its pointless to mandate a pit stop.
I guess were stuck with tire and fuel on.
Point well taken. I just want it to go back to normal again.![]()
LMAO!!!I just dont see how they did it.
Kaz: So how are the new tire models looking?
Programmer: We took care of the Racing Softs problem. You can now only go around the track 3 times max.
Kaz: Excellent, just like in real life. Get the update out ASAP!!!...Dont forget about the greeting card that must pop up every time you go into GT Life!!!
More like, Softs are out of the question, hards lack the grip and still wear too fast!So RS tires lack tire life, and RH lack tire grip?
Sorry, just clarifying. I have a bit on my mind..
I mean, we could start requiring racing hards. The thing is IMO racing hards don't really lack too much grip, if we're going for simulation. It will slow everyone down, but after a small adjustment it just means slightly slower lap times. They aren't necessarily any more difficult to drive on. I don't see a lot of traction problems on warm racing hards, just needing to take it slower through corners.
In mitch's super gt series we used hards and the cars were more powered than the current gt2 cars we run here. I didn't have too many problems and it was actually kind of fun. Racing softs are more like qualifiers at this point, given the new tire system.
Just a thought. Allow softs for qualifying, get rid of them for racing. Or standardize hards so that people using softs will likely lose based on the extra pit stops.
But honestly, I'm not opposed to more simminess. I like tires that adjust the ocean tides when you corner, but as long as we're all on equal ground I don't care.
In general I notice that tire wear is not uniform. It feels like it gets to certain levels and then adjusts at those levels; then suddenly you have like a third less grip. In other words grip seems to disappear in a step-ladder fashion in chunks.
At least that's what it has seemed like the last few races for me. It could be my ballast placement at the rear that makes it that way, though.
I also don't know how it works after the patch, though.
rb26xWhy is everyone ignoring Racing Mediums? Have any tests been done with those?
Why is everyone ignoring Racing Mediums? Have any tests been done with those?
I might do the enduro's, but maybe I will get a game for Christmas!
Doubt it though. Don't need one lol
elitedriver123If you want you can start on Nurburgring 4hr and take note on tire wear on RH, RM, and RS tires on a ALMS-homologated car. Perhaps the 458, but it's your decision. It's best to have the car completely at default, meaning no tuning, but extra parts are welcome like aero kits. You may wish to leave the power limiter to current restrictions.