Anybody else bored out of the game?

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How can you be curious when almost all of my posts in this thread are talking about GT5 features we don't currently have?
You still haven't mentioned anything in the entire thread, I think? Bspec and endurance races? Are they a must? Dont think so
Shuffle races, 16 cars arcade race.
That 2 of them and one of them is quite unuseful/pointless (you can do them in career mode)
 
Yes, @Ryan81, there are those people out there, but I also believe that with removing some of those unique small races does make the career feel short.
You still haven't mentioned anything in the entire thread, I think? Bspec and endurance races? Are they a must? Dont think so
Correct, they are not a must, but some people found entertainment from them and they DO add something unique to the game. No, not everyone likes those pieces of GT5 and I agree on both sides.
 
Yes GT6 is a huge let-down. Everyone said before it was released how much bigger and better it was going to be that GT5. Yeah right. Every GT gets smaller, and shorter, and less complete, and more boring as a game. Oh well, people are voting with their wallets though, and this will probably be the worst selling GT of all time, so maybe that will help give Kaz and PD and incentive to do better. I doubt it though.. they are arrogant and stubborn when it comes to GT.

Lots of cars and tracks and nothing fun to do with them.. That seems to be the trend in GT lately.
 
You still haven't mentioned anything in the entire thread, I think? Bspec and endurance races? Are they a must? Dont think so

It sure is convenient that whatever isn't in the game (despite even being in its predecessor, GT5), isn't important. If those two features aren't a must (and judging by the combined outrage about the lack of enduros, and how often them being a feature of the series is touted over other games, that judgment is highly suspect), I'm curious now; what exactly do you consider a must? Moon missions? Yet more made-up X-cars? Imaginary Vision GT cars (which even have adopted the PD policy of duplicates for the sake of "new" cars, now, in place of, I dunno, important new additions)?

I was able to play previous GT's for years without getting bored. Even GT5, which was an utter mess at release, got a solid year of regular play time with me before becoming more occasional (no doubt hastened by me getting another racing game that held my interest more). GT6? I played regularly for maybe a month, I haven't even been able to get the 200% login bonus since it was introduced more than once.
 
BWX
Yes GT6 is a huge let-down. Everyone said before it was released how much bigger and better it was going to be that GT5. Yeah right. Every GT gets smaller, and shorter, and less complete, and more boring as a game. Oh well, people are voting with their wallets though, and this will probably be the worst selling GT of all time, so maybe that will help give Kaz and PD and incentive to do better. I doubt it though.. they are arrogant and stubborn when it comes to GT.

Lots of cars and tracks and nothing fun to do with them.. That seems to be the trend in GT lately.

If you play Gran Turismo for the career mode, then it's certainly much faster to complete than in GT5. I'm not so sure longer is better though, when that length is created by making the player do the same races over and over again until they have gained enough "experience" to reach another level. The system in GT6 is much better if you ask me.
 
It sure is convenient that whatever isn't in the game (despite even being in its predecessor, GT5), isn't important. If those two features aren't a must (and judging by the combined outrage about the lack of enduros, and how often them being a feature of the series is touted over other games, that judgment is highly suspect), I'm curious now; what exactly do you consider a must? Moon missions? Yet more made-up X-cars? Imaginary Vision GT cars (which even have adopted the PD policy of duplicates for the sake of "new" cars, now, in place of, I dunno, important new additions)?

I was able to play previous GT's for years without getting bored. Even GT5, which was an utter mess at release, got a solid year of regular play time with me before becoming more occasional (no doubt hastened by me getting another racing game that held my interest more). GT6? I played regularly for maybe a month, I haven't even been able to get the 200% login bonus since it was introduced more than once.
For me a must for GT6 is:
-Proper track creator (far better than the GT5 one where you didnt really create much)
-GPS track creator
-Improved sounds
-improve online features (such as bringing back shuffle, and the possibility of limiting car class and PP -or weight/power- at the same time)

...to say a few examples.
The first three ones are confirmed by PD, the third one, not sure, but its obvious that they should do it.

What I mean is that people would like more to be able to enjoy a better online mode rather than a long, tedious offline mode, that were the endurance races n GT5 or the b-spec, but each to its own.
 
If you play Gran Turismo for the career mode, then it's certainly much faster to complete than in GT5. I'm not so sure longer is better though, when that length is created by making the player do the same races over and over again until they have gained enough "experience" to reach another level. The system in GT6 is much better if you ask me.
I agree with the system change being better, although, i feel that they could have still included more events in the career to make it a little longer.
 
For me a must for GT6 is:
-Proper track creator (far better than the GT5 one where you didnt really create much)
-GPS track creator
-Improved sounds
-improve online features (such as bringing back shuffle, and the possibility of limiting car class and PP -or weight/power- at the same time)

...to say a few examples.
The first three ones are confirmed by PD, the third one, not sure, but its obvious that they should do it.

"Confirmed" with absolutely no timeline as to when they'll arrive. As far as I'm concerned, that's not "confirmed" at all. There's also no details on how much more control we'll have over the track creator; if it's laid over an existing network of roads, for example, we won't really have any more at all, since all the possible routes are already there, it'll just be a matter of combining them how we see fit.

What I mean is that people would like more to be able to enjoy a better online mode rather than a long, tedious offline mode, that were the endurance races n GT5 or the b-spec, but each to its own.

original


Coding an endurance race and implementing it into the game takes a fraction of the time that it does to model a car. After three years, there's no real reason to not have them in the game unless PD has simply decided they shouldn't be a part of the series anymore. Which is entirely possible, but removing one of their unique features seems silly, no?
 
Perhaps I'm just different or easily pleased, or perhaps I'm just a car enthusiast who is more interested in the driving rather than the gaming, even though I consider myself both a fan of driving and gaming.

I personally find it very hard to get bored of driving, no matter what, where or how. There's a lot of features missing for sure, but as long as there's a variety of cars and tracks, and the physics are somewhat decent, then I won't be bored, I will get years out of GT6, just I have from every single GT game and various PC driving sims.

I don't care if I have to drive to the shops in the rain, I don't care if I have to drive a 2000 mile business trip for work, I just enjoy driving. If you get bored easily by driving, then I would have to question your enthusiasm for cars, or guess that a different type of driving game is for you.

This is not a defence of the GT franchise whatsoever, more on the whole driving aspect and driving games in general, I just don't see why someone would play a driving game if they get bored of driving, that's all. Just me, the car and the road, that's all I need, well, and fuel I guess.
I'll be keeping this in mind. 👍
 
Coding an endurance race and implementing it into the game takes a fraction of the time that it does to model a car. After three years, there's no real reason to not have them in the game unless PD has simply decided they shouldn't be a part of the series anymore. Which is entirely possible, but removing one of their unique features seems silly, no?
But then all the little kiddies that have an attention span of a gnat wouldn't be able to say they completed the game in the first week after it released if they actually had to run a race that lasted more than 5 minutes...we can't have that now can we :crazy:
 
I will admit, it doesn't feel like a complete game, because its not. BUUUT i just cant put the game down O_O
and i will continue to play it as they update it to completion. I have GT5 and GT6 so no issues for me whatsoever in terms of features, especially since im not an online player :D
 
I'm already burned out of the game, but not by playing it.

The entire shipping fustercluck to just get my game is frustrating.
 
I agree with the system change being better, although, i feel that they could have still included more events in the career to make it a little longer.

What I'd like to see is a championship in each class (like "European Hot Hatch", or "Festival Italia" or "NASCAR", or "British Lightweights", etc.). 5 or 6 races (edit: 8-15 would probably be better. Each championship would be like an entire season), each race at least 50 km in length, with damage, fuel consumption and tyre wear. The occasional short sprints could be saved for special events or something, instead of being the backbone of everything as they are now.

Would be time consuming if you wanted to complete all the races, but why would you be required to do that? You're not required to drive every car in the game - you can if you want to - and I think the same should be the case with the events. Simply pick the ones you're interested in, like a big smorgasboard of events. If you want to move from level B to level A, then do the license test and earn enough cash to buy an appropriate car.

The AI would need to be polished for the races to stay exciting for 50+ kilometers, though. I'd go for a difficulty level option. It would probably still crash into you once in a while because at the end of the day it's still going to be run by a computer and when computers are left in charge they do things like this:





...but at least you can set the pace by which it's running.
 
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BWX
Yes GT6 is a huge let-down. Everyone said before it was released how much bigger and better it was going to be that GT5. Yeah right. Every GT gets smaller, and shorter, and less complete, and more boring as a game. Oh well, people are voting with their wallets though, and this will probably be the worst selling GT of all time, so maybe that will help give Kaz and PD and incentive to do better. I doubt it though.. they are arrogant and stubborn when it comes to GT.

Lots of cars and tracks and nothing fun to do with them.. That seems to be the trend in GT lately.

Well... A lot of people including me said it would be GT5.5 since May 25 2013, but we are just haters or trolls so don't listen to us.
 
So basically the internet promised that community features and course maker would come in January? Shame on the internet for not delivering.

blimey, the internet is a medium, nothing more..

youre irony is so ironic..
 
blimey, the internet is a medium, nothing more..

youre irony is so ironic..

Exactly, and it's a medium for anyone to use. This means that anyone can post anything on the internet, it's not just peer-reviewed articles produced by well-educated professionals. When is information trustworthy and when is it not?

Just because something is out there on the internet doesn't mean that it's true or that it comes from a good source.
 
Exactly, and it's a medium for anyone to use. This means that anyone can post anything on the internet, it's not just peer-reviewed articles produced by well-educated professionals. When is information trustworthy and when is it not?

Just because something is out there on the internet doesn't mean that it's true or that it comes from a good source.
Except PD said what they said at a REAL Event.
 
You can do any sort of race you want in online mode. Any sort of race. If you dont know how to do it, then its all you.

To do a LCC rocket one-make, please limit weight and HP.

I said offline. Online is not always an option for me, for a number of reasons. I don't feel like running through them unless you really find it necessary. We could do one-make races (offline) in GT5. We could also set damage and fuel/tire use (offline, single race). I did, and I had a lot of fun with it. We can't do that in GT6 because... better = fewer options?


So you've still got half of Feb and all of March to go. Why panic so soon? :cheers:

I'm not panicking. Perhaps you are referring to some of the more dire comments in this thread. GT6 is not killing me, and in fact is still fun - I am the type that takes my time going through a game, and I am currently making my way through the IA races.

What concerns me is how rushed GT6 feels and how PD still has not done much (anything?) to correct it. The features drop from GT5 is baffling. We're talking about basic features here. Offline single races have been gutted for no good reason. Perhaps, as has been suggested, the lacking Shuffle races is a programming issue. I could imagine that being possible, although an official statement from PD would go a long way to kill the speculation.

The yet to come new features are a separate issue for me. As I said, I expected to start seeing these in January and it's now mid February. I haven't given up yet but I have to wonder if PD is giving up on GT6, in which case it would have made a much better GT5 Spec 3.0 rather than a whole new partial game.
 
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