- 7,829
- U S A
- Tetsumura
- Nigel Fox
As I recall, Kazunori begged forgiveness and patience over some issues in GT5.
As for Dan... well, his mouth is very boastful...
As for Dan... well, his mouth is very boastful...
As for Dan... well, his mouth is very boastful...
Yea, I looked through a bit more than half of FM4's car list, and I really prefer GT5's. I'm envious that FM4 has many, many cars that I want in GT5, but there just isn't a good selection of everyday, cheap vehicles. There have been quite a few new cars in FM4 that are in GT5 and it seriously seems like Forza copied. Quite a few, but I'm not even starting anything about that.
tonrado,
you would never see kaz boasting about how much he has done or what he has accomplished or bad mouth anyone even a series as pitiful as flopza.
- I can't use my existing Logitech wheels, I have to buy a pricey Fanatec - which doesn't even come with pedals or a shifter at the asking price! I'm stuck with MS's plastic toy wheel.
tonrado,
you would never see kaz boasting about how much he has done or what he has accomplished or bad mouth anyone even a series as pitiful as flopza.
Current costs:
Xbox 360 + Fanatec 911 + Forza 4 > $500
GT5 + Logitech G25 + PS3 < $1
So...I will probably not "drop" GT5.
That being said, I wish I could. The car list in F4 (well, in any Forza game) is much better, in my opinion. To me, that is the crux of the discussion, as livery editors, cool crash damage and the like aren't huge on my priority lists, and physics are pretty close for both.
you make a good point for the part I bolded...that was just funny to me but sensible. I'm just glad my buddy could fix my 360 a year ago or it'd be in a dump somewhere right now and GT5 would be my only racing fix. One day I'll get my degree and get a good job so I can race all of them iRacing included.
You live in the same state as me. If you can find where the jobs are at, let me know, i've been looking for them forever. I think we might have to move out of this horrible place though. I'm thinking of moving to the pacific northwest.
Well sir I agree with you me and my wife once she is done with her degree as well plan to move out of this waste land. I'm getting an engineering degree in Aerospace, but the only true place I can see working here in this state would be Raytheon. This state sucks and I can't find good work myself, I feel bad for you too, good people out of work obviously now days. Good luck to you and I probably will move that way myself since Boeing is out there or Nevada, Utah, Colorado since they do alot of aerospace stuff. Hopefully when that happens I can finally set up a couple dream rigs
Whoa, hey, we need to pool resources or something. I'm a mechanical drafter myself, with some aerospace experience at a company I did contract work for in WA State. Aerospace is what I want to stay with, very rewarding work. My dad does Electrical engineering for Boeing but hasn't been able to find me any work. They are downsizing right now.
The joke to be made here is far, far too obvious.I can feel radioactive fumes of stupidity all the way from here
Haha, the Turn 10 crew is very over the top (and often very wrong) with their self promotion, but they are delivering a very good product.
Can that part of the discussion be over?
EDIT:
The statement I quoted also heavily contradicts itself, they say they've only seen half the cars yet many of them are cars they'd like to see in GT5, but aren't family cars like GT is known to have. However, they go in to a reversal and say that there is quite a few new cars that are in FM4 but also in GT5...yet the conclusion is that FM copied? How can you see many cars that are not in GT but in FM and only a few that are in both...but FM copied... Please as a fellow GT fan (me) don't make the rest of us look asinine, try to argue with conviction next time and not hypocrisy
I am not being biased. All those super fast cars in FM4 are great, and I'm envious (should I say jealous?) of a lot of the cars the Forza series has, but I prefer GT5 car list way more.
I looked at half the full car list after already seeing the ones that Turn 10 has been intensely releasing every week. The ones I saw in the past were the ones that I think seemed like they were copied. No point in arguing, it's just an observation that I wanted to share.
Trust me both sides will find a way to keep it going. This debate is as historic to them as Star Wars vs Star Trek
You can't be serious.Well.... let's see. I'll give you a multiple choice questionnaire and see what you pick.
Which racing games feature these core gameplay factors?
[*]A massive collection of literally hundreds of cars from low horsepower compact cars through high performance sports cars to full blown race cars.
[*]A number of real world as well as fantasy courses to race on.
[*]A "sandbox" system of ladder progression where different racing series are opened up when certain races are won, but in an open structure which gives you an ever wider selection though with certain restrictions.
[*]A credit economy, given in race prizes, enabling you to buy and collect ever more desirable and higher performing cars, as well as sell them.
[*]Prize cars granted upon winning races, as well as when reaching certain milestones in the game.
[*]A system of upgrades based roughly on real world offerings from various manufacturers for sale, from tires to engine enhancements to body mods, as well as race modification of stock sports cars with liveries.
[*]A photo taking mode, offering various scenic locations to pose your car.
[*]A system of bot drivers you can create or hire to drive races for you.
1. Toca
2. Grid
3. Dirt
4. Forza
5. Gran Turismo
6. Rrriiiidge Raaaacerr!!
7. Project Gotham Racing
8. NFS Shift
9. Ferrari Challenge
10. Enthusia
11. Formula 1 2K
12. GTR
13. Race Pro
14. Netkar Pro
15. Live For Speed
16. rFactor
17. iRacing
Care to take the test?
I put one in bold it doesn't have, and ignored one that is stupid in principal.Which racing games feature these core gameplay factors?
[*]A massive collection of literally hundreds of cars from low horsepower compact cars through high performance sports cars to full blown race cars.
[*]A number of real world as well as fantasy courses to race on.
[*]A "sandbox" system of ladder progression where different racing series are opened up when certain races are won, but in an open structure which gives you an ever wider selection though with certain restrictions.
[*]A credit economy, given in race prizes, enabling you to buy and collect ever more desirable and higher performing cars, as well as sell them.
[*]Prize cars granted upon winning races, as well as when reaching certain milestones in the game.
[*]See below.
[*]A photo taking mode, offering various scenic locations to pose your car.
[*]A system of bot drivers you can create or hire to drive races for you.
GT doesn't have that.A system of upgrades based roughly on real world offerings from various manufacturers for sale, from tires to engine enhancements to body mods, as well as race modification of stock sports cars with liveries.
Luke Skywalker was the best captain of the U.S.S. Enterprise, ever.
You should probably read more than a single line of the posts you object to before you reply.NFS is a game about street racing and cop chases. Yes, PD copied them because GT is about street racing and cop chases.
?????
NFS is a game about street racing and cop chases. Yes, PD copied them because GT is about street racing and cop chases.
?????
NFS is a game about street racing and cop chases. Yes, PD copied them because GT is about street racing and cop chases.
?????