So you need to open parts of the car to see the insides of it?! Yep, you need to have your eyes checked.
Cockpit, no. Under the bonnet, inside the boot, in any other openings like that Autovista video, yes.
So you need to open parts of the car to see the insides of it?! Yep, you need to have your eyes checked.
HUH? that doesnt make sense? its Ok for Turn 10 to only be able to model 25 cars for autovista, bit its not OK for PD to take a long time to model 200+ premiums, i mean no other game's models touch Gt5 premiums. Sorry, but that's hog wash. I'm talking about the time it takes to model the premiums. It's Ok for turn 10 but not PD? I see, a little hypocrite we have here.
^ Thank you but as you've seen us showing these facts is just about as good as blowing hot air.
@TenaciousD
Well when actual race car drivers use it on a regular basis to prepare them and tracks are laser scanned to get the full depth...then yes iRacing seems to be better. I've not been biased toward one game or another, but you've allowed your dogma to try and make an argument that isn't based with facts. You give no names and no real numbers that prove much and when you give numbers you don't tell how you've come to it. Where did you get the $200 dollars from?
I must be because last time I played GT5 I wasn't able to open the bonnet, boot or any part of the car and look at the insides of it.
more then double the work would be required to simply model the Autovista cars let alone work on the audio, sourcing of the cars, getting all teh required info on them etc.
No GT5 premium can touch a FM4 autovista car.
And there is a huge difference between directly porting 800 odd cars from last generation hardware and creating cars with unmatched levels of details.
more then double the work would be required to simply model the Autovista cars let alone work on the audio, sourcing of the cars, getting all teh required info on them etc.
No GT5 premium can touch a FM4 autovista car.
And there is a huge difference between directly porting 800 odd cars from last generation hardware and creating cars with unmatched levels of details.
You can not open it the easy way, but the rude way:
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Oh and its during actual gameplay, nice.
Yea sure, unmatched levels of details that you can't use on a race. Bravo.
I'll take my 200 premiums instead. Thanks.
No GT5 premium can touch a FM4 autovista car.
On WRC cars only, and I'm sure if you zoomed into that engine it wouldn't be highly detailed.
Really?....I don't think you know as much as you think you do....
No GT5 premium can touch a FM4 autovista car.
Great detail in the FM4 shots, but the lighting and colouring is not so great. The whole game to me looks like its trying to look more pixar, where as GT5 is attempting to mirror reality.
As can be seen in the the thread where the guy went half way round the world taking pictures of the photomode scenes and some of the cars in the real world, to compare to the GT5 version.
However good FM4 looks, nobody can deny the quality and care gone into GT5. Car model wise i still think from the outside GT5 comes on top from having better or more lifelike and less pixar lighting.
Please, back to topic.
FM4 doesn't even need it's autovista models to look stunning
All 500 cars are modelled to this level.
All 500 cars are modelled to this level.
prymet1meI swear...I have yet to hear at least one new argument in this everlasting racing game war. Give me just one new argument from either side.
Fredde_swePlease, back to topic.
Yeah, nice plastic E46! The headlights are completelly wrong...
That's what I thought to, even the drivers look plasticy, and windows seem odd... maybe just the angle.
Well, and this standard m3 looks much better then i guess? I live the fact that many parts are just 2d, and not 3d modelled:
Looks like not all...(right one)
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P.S: BTW those pics from you are great!![]()
I think you need to quit acting like I'm attacking your precious. Seriously. And putting words in my posts.^ Thank you but as you've seen us showing these facts is just about as good as blowing hot air.
@TenaciousD
Well when actual race car drivers use it on a regular basis to prepare them and tracks are laser scanned to get the full depth... then yes iRacing seems to be better. I've not been biased toward one game or another, but you've allowed your dogma to try and make an argument that isn't based with facts. You give no names and no real numbers that prove much and when you give numbers you don't tell how you've come to it. Where did you get the $200 dollars from?
Yes, and no one knows what the cost is for Forza 4 either, but it looks to be far higher than GT5's was. Besides, I couldn't care less about those who hate the Standard cars and tracks. I want those cars, I need those cars, I race those cars all the time, and when I finally get my big vaca this fall, going to be snapping a lot of pics of those cars.No, I don't. On top of the 25 insane detailed cars for autovista in the same time they've modelled and improved upon through generations 600 odd 'game' cars, all of which are not far off the same level as GT5s 200 premium models.
Neither of those cars is the players car.
PThe players car has a higher LoD by default. They would look very different if the player was actually driving them.