Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Paiky
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Side lines and new pit lane for Circuito de Jerez:

https://mega.nz/file/TwYX1CTK#10gFDkTMveE1j_O1CvR8NnAEhp91YOj8cOVFAcUIPZY
https://www.racedepartment.com/downloads/side-lines-and-pit-lane-for-circuito-de-jerez.37451/

Just fixed some jagged side lines, may help with ai zig zags, and a new pit lane for smoother entry. Both layouts included.


AI for Avus DTM 90's:

https://mega.nz/file/boQlSS4b#SYj3EbOaOUp1576_jndUAp3z0IjuV71CbmsDVzhLkbc
https://www.racedepartment.com/downloads/ai-for-avus-dtm-90s.37453/

Trying to get fewer crashes. Reworked both layouts.


AI for St. Petersburg:

https://mega.nz/file/39BDDS4Z#g9iUS1WpT1V1yvuZpMHHVEfBTbWFeX9Ds9O-xw_ZzbU

I noticed @dathyr and @racealot were doing work on this track, so I tried to improve the ai a little. Once you know where the bumps are, it's kind of fun to drive. The worst part about the track however, are the sticky walls. If you touch them, it is instant death. Hey @shi, can you, or someone else who knows how to fix this, look at this track too?

BTW @shi just uploaded some new tracks! I don't want to discredit the original author of the ai for those tracks, so I can only claim that I reworked ai for Lemancorchamps. With the other two, the ai fast lanes seemed fine imo, so I just cleaned up the sidelines as best I could.

Enjoy!
 
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How is the new beta version of SOL? Anyone use it yet? Considering upgrading. I think i'm at like 1.4 or 1.5.

It´s the best version available currently. SOL has never looked so good. Worth all the work which has been put in from @Peter Boese lately (and it is not encrypted). :gtpflag:Go get your SOL 2.0beta16 right now.
 
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soulkobk and RMi_wood:
The Cinzano I show and mean is a sample to make some for the Alfa Romeo 33 T12 and have them for the Final version coming up.

Alfa ran some 33/3 with Cinzano liveries :

slotit-ca11i-alfa-romeo-333-n8-1000-km-buenos-aires-1972.jpg
slotit-sc11a-alfa-romeo-333-mega-monza-2017.jpg


Could make those tomorrow if ya want.
 
Alfa ran some 33/3 with Cinzano liveries :

slotit-ca11i-alfa-romeo-333-n8-1000-km-buenos-aires-1972.jpg
slotit-sc11a-alfa-romeo-333-mega-monza-2017.jpg


Could make those tomorrow if ya want.
ParanoidDoge:
Wow, Looking good! If I may suggest...can the front Cinzano be "evenly horizontal" in the center of the hood and maybe a bit larger?
Above the number would be nice. Really nice stuff -thank you !
 
ParanoidDoge:
Wow, Looking good! If I may suggest...can the front Cinzano be "evenly horizontal" in the center of the hood and maybe a bit larger?
Above the number would be nice. Really nice stuff -thank you !

Yeah I'll do two versions - yours and the historically accurate. Finding that font number will be a pain in the arse, though.
 
Awesome love the tracks that have been added from GTR2 and rFactor lately.
Enjoy tracks!
Mate think you could convert Mettet and Nivelles-Baulers (both from GTR2) ? That'd be cool.
Put those tracks in the conversion candidates. But, I don't know if I'll do it.
Side lines and new pit lane for Circuito de Jerez:

https://mega.nz/file/TwYX1CTK#10gFDkTMveE1j_O1CvR8NnAEhp91YOj8cOVFAcUIPZY
https://www.racedepartment.com/downloads/side-lines-and-pit-lane-for-circuito-de-jerez.37451/

Just fixed some jagged side lines, may help with ai zig zags, and a new pit lane for smoother entry. Both layouts included.


AI for Avus DTM 90's:

https://mega.nz/file/boQlSS4b#SYj3EbOaOUp1576_jndUAp3z0IjuV71CbmsDVzhLkbc
https://www.racedepartment.com/downloads/ai-for-avus-dtm-90s.37453/

Trying to get fewer crashes. Reworked both layouts.


AI for St. Petersburg:

https://mega.nz/file/39BDDS4Z#g9iUS1WpT1V1yvuZpMHHVEfBTbWFeX9Ds9O-xw_ZzbU

I noticed @dathyr and @racealot were doing work on this track, so I tried to improve the ai a little. Once you know where the bumps are, it's kind of fun to drive. The worst part about the track however, are the sticky walls. If you touch them, it is instant death. Hey @shi, can you, or someone else who knows how to fix this, look at this track too?

BTW @shi just uploaded some new tracks! I don't want to discredit the original author of the ai for those tracks, so I can only claim that I reworked ai for Lemancorchamps. With the other two, the ai fast lanes seemed fine imo, so I just cleaned up the sidelines as best I could.

Enjoy!
Thank you for your work! I take a look at the walls of St. Petersburg.
 
Here it is - the entirety of the 1971, 1975, 1976, 1982, 1984, 1986, 1988, 1992, 1993, 1995, 1996, 1997, 2001, 2006, 2008 and 2010 F1 seasons: https://mega.nz/folder/KUlmXAgB#c6eISbUyAXRl_KmCkIitmw

Have any other full grids for other seasons that you'd like the community to have as well? Maybe you have the full grids from some of Schumacher's most dominant years in red, or some classic F1 from the 50's and 60's, you could even have the full grids from the start of the ground effect era. Whatever it is, please feel free to let me know, but I'll need a link to them so I can locate them and add them to the folder.

Cheers,
RenaultDJRTP
you can put the link back
 
Here it is - the entirety of the 1971, 1975, 1976, 1982, 1984, 1986, 1988, 1992, 1993, 1995, 1996, 1997, 2001, 2006, 2008 and 2010 F1 seasons: https://mega.nz/folder/KUlmXAgB#c6eISbUyAXRl_KmCkIitmw

Have any other full grids for other seasons that you'd like the community to have as well? Maybe you have the full grids from some of Schumacher's most dominant years in red, or some classic F1 from the 50's and 60's, you could even have the full grids from the start of the ground effect era. Whatever it is, please feel free to let me know, but I'll need a link to them so I can locate them and add them to the folder.

Cheers,
RenaultDJRTP
you can put the link back
No, no I can’t

Forum rules don’t allow for free links for paid mods to be posted, a rule that I broke on here very early on, and even though they’re s******m mods, ripped from other people’s mods without permission, that doesn’t change anything. I won’t be reuploading them, ever. As a) it takes hours, I have terrible internet, and b) I’ll immediately and unsurprisingly get it taken down by them, something that happened the last time round.

If you look around, I’m sure you’ll find links to download them through various other means, but I won’t be providing any, not on this forum at least.

Enjoy your day,
RenaultDJRTP
 
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No, no I can’t

Forum rules don’t allow for free links for paid mods to be posted, a rule that I broke on here very early on, and even though they’re s******m mods, ripped from other people’s mods without permission, that doesn’t change anything. I won’t be reuploading them, ever. As a) it takes hours, I have terrible internet, and b) I’ll immediately and unsurprisingly get it taken down by them, something that happened the last time round.

If you look around, I’m sure you’ll find links to download them through various other means, but I won’t be providing any, not on this forum at least.

Enjoy your day,
RenaultDJRTP
Ak ok sorry
 
AGR
A quick question...

Which combination of CSP + SOL has the most FPS?
That is a one thousand settings on and off question right there.

Basically start with the latest with most things unticked and SOL 1.5(x) with 2d clouds and see what you get. Start adding in ticks left and right until you're over the threshold. The latest versions are fine though.
 
Big changes today to allow more people the chance to challenge @saXXXon and try to beat that incredible time!
At the request of @flyingsaucer and others, I have added 2 further servers to the line up!

The Arcade Server:
http://5.226.139.13:8772/live-timing
View attachment 975522
This is the main Assetto Corsa Dedicated Arcade Server.
The server is free for everyone to use so we can all experience these fantastic Assetto Corsa Mod Remakes of classic arcade games.
You can use this server 24/7 with whoever you want, whenever you want, you don't need to be a part of a discord or follow a schedule etc.
Just join the server and have fun!



The Hot Lap Server:
http://194.147.122.163:8772/live-timing
View attachment 975526
This is the first of our Assetto Corsa Mod hot-Lap servers for everyone here to use.
This server will host cars and tracks made by the GTPlanet Mod Team and many more. This server is again free for everyone to use 24/7 and will host exclusive hot-laps that run for weeks without interuption or rotation.
This now allows everyone from around the world a chance to get close to @saXXXon and @norms times as i know some of you were in timezone that didn't align well with the previous configuration.
You can use this server 24/7 with whoever you want, whenever you want, you don't need to be a part of a discord or follow a schedule etc.
Just join the server and have fun!



The Hot Lap Server 2:
http://194.147.120.54:9186/live-timing
View attachment 975525
This server is a little different!
Not only will It will host the second hot-lap challenge voted for by users here, It will also be the place where mod teams can showcase their work, for example if a new release is imminent (like the ones currently in progress) they may launch here simultaneously.
Also @flyingsaucer @gfrally myself and others are looking to recreate Le Mans 66 with the most accurate content possible, wipers and handling are currently being added/input as we speak.
You can use this server 24/7 with whoever you want, whenever you want, you don't need to be a part of a discord or follow a schedule etc.
Just join the server and have fun!


The password to all FileMissing... servers as always is error

Please post some setups!
 
yup, first prototype i always do on fdm in pla, if it holds up I will revise thinner/lighter to print on DLP in castable resin, then cast to AL at work.
I looked at the QR clipping ones, but, I wanted something i can lift directly upwards to replace while in the rig.

Great idea! Well done!
 
Here the updated version of the Clio Cup, featuring new physics and an optimized soundbank by our RealAKP.
It should provide lots of fun! :)


Renault Clio R.S. Cup X98

Version 2.0 - Released 2020.11.30

CHANGELOG
- new aero with height sensitivity
- new engine torque
- new suspensions geometry and setup
- corrected car total mass
- revised car polar inertia
- corrected steer lock and ratio
- corrected fuel tank position
- tweaked gearbox config
- added downshift protection
- tweaked brakes config
- corrected tyres static pressure
- increased FFb multiplier
- optimized soundbank by RealAKP

DOWNLOAD HERE

Hope you'll enjoy it!

This car is almost perfect ; I've just had to lower FFMULT to 3.8.
So, I've made a new windshield. It doesn't have dirt nor anything else than relfections, so you can tweak it as you want.

"ext_config" have been changed to replace the texture.
The .dds file is like I think it should be, with a 25% alpha level.
The .png file have a 100% alpha level ; that's the one you should use with your favorite photo editor...


Screenshot_accr_renault_clio_rs_cup_x98_miseluk_2-11-120-1-36-9.jpg Screenshot_accr_renault_clio_rs_cup_x98_miseluk_2-11-120-1-39-19.jpg
 

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Need some help.

I messed up the AI and data of St.Petersburg - Shushari - long circuit track. Messed due a dristracting moment, wrong files at the wrong places.
What I need are AI and DATA files from here:
4kqv.png

zzzzzzzzzzzzzzzzzzo.png


Thank you in advance,
Cheers
 
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