Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thom Lee
  • 100,638 comments
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510
Australia
Australia
At some point which I don't even remember, I had wound the replay cache up to a totally ridiculous and unnecessary 2000mb. Must have beem when I fell over and hit my head, then hallucinated making a 21-part Netflix series called 'Xezez's Totally Wacky Races'. :rolleyes: Or maybe it was during an Ambien-induced 'Sleep Simmmming Session'? *

Anyway, I put it back to 400mb and all was well after that. No doubt I could have split the difference, but I rarely watch more than a couple of laps of replays anyway, so 400mb is plenty.

(*Just joking. Don't try this at home kids... or grownups.)

Wish I could have used your experiences as an excuse to skip school-class back in the day... That would have been an outlandish moment to say the least..

After so much illusive-injury sustained, are you having any issues with the track itself? BTW, Wacky Races still is a fav show to indulge in, and the mutt gets it...

Also a heads up, the Oran Park Lidar version track on RD is imho, a bloody fantastic replica version of the real thing - used to go there as a youngster to watch the V8s and TC races, greet drivers/teams in the pit area, and being at awe seeing those racing cars up close - those were happier days.

Oran Park LiDAR | RaceDept

Currently in the process of updating it with the usual SFX features...
pg_carpi_rs31_oran_park_lidar.png


If anyone else has not yet tried it yet, then give it a go... Perhaps even worthy of an online Hotlap week-event sometime down the road/track (no pun intended)...
 
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5,340
Ukraine
Ukraine
Curvelo Update

Added the goodies @DaBaeda , @CrisT86 , @slider666 and the skin from @Masscot was already in, all other config goodies except the Grass-FX.

- GrassFX from Ibarra, the grass does not grow on sand
- Hand Painted over the dodgy areas of the texture to hide several flaws.
- toned slightly greener, but not lush. (kept the dry version as a skin)
- Re-UV'd track to get rid of those dark triangles
- seperated AC objects to new KN5.
- 2 more pits and starts.
- fixed object centres on the cones so they spin properly now.


Quick request (to everyone): please update the version number in the UI when you update tracks*.
:)

*or cars.

Regarding the Curvelo update, nice job. You caught a couple of weird 'toxic swamp green' areas that I'd missed with my skin and was going to revisit, so you saved me the bother.
The trees still have floating artifacts directly above them which is kind of annoying... maybe these could be fixed in v1.x..?
Regardless, this is now a much-improved track. Thanks.
 
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5,340
Ukraine
Ukraine
I wonder how many 'likes' I should demand before sharing this :-

View attachment 1005227

Over 9000! comes to mind.​
Amazing job!
One thing (two things):
This is one of those anomalies where LOCK=360 is asynchronous, so in data\driver_3d change it to 250 to remove the butter from the driver's palms. Maybe he was having a pre-race wank to ease his nerves.

[STEER_ANIMATION]
NAME=steer.ksanim
LOCK=250

Also, no shifting animation? I'm sure some of your other cars have an animation for the gearstick tight in on the right, so maybe it could be copied in?
 
114
Poland
Poland
In case you guys wondering what about the upcoming Mandalika Circuit in Indonesia looks like, A content creator made this one and it rocks well for me to drive there!

Car: AVR-500R (by @natsuki )
Livery: I made it for personal use

View attachment 1005252 View attachment 1005253 View attachment 1005254 View attachment 1005255 View attachment 1005256 View attachment 1005257 View attachment 1005258 View attachment 1005259 View attachment 1005260 View attachment 1005261

You can have the circuit by donating just a dollar or however you like ^^
https://www.patreon.com/agayuditrastudio/posts
Track is very well made with all the csp stuff including night lightning. Of course surrounding is fictional as now this is one big construction site. Still has trademarks envisioned for it like pink hill. The only thing it lacks is normal skin with real life sponsors.
 
5,340
Ukraine
Ukraine
mod with manual gearbox, what must be edited to have the sequential gearbox?
data\drivetrain.ini\
(unpack data.acd if the data folder doesn't exist)

look for:

[GEARBOX]
...
...
...
SUPPORTS_SHIFTER=1

change to

SUPPORTS_SHIFTER=0

for paddles/sequential.

Repack data folder, delete remaining data folder.
Add an appropriate shifting animation to reflect the change.
 
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15
Austria
Austria
thank you I did as you said, but nothing happens remains in manual, I miss the animations, (mod Porsche 962 C (Chassis 004)), I can't use the manual gearbox in the game
 
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Scaff

Moderator
27,843
United Kingdom
He/Him
ScaffUK
ScaffGTP
I posted here for the 'in' joke. I've already shared it, you know where or for those who don't, please check my signature.
Can’t wait to try it out, one of my favourite cars every and one I’ve drive in the real world a few times as well (well various Formula Fords).
 
651
Australia
Australia
Amazing job!...
This is one of those anomalies where LOCK=360 is asynchronous,....
Also, no shifting animation? I'm sure some of your other cars have an animation for the gearstick tight in on the right, so maybe it could be copied in?

Thanks.
The original was set at 200, I changed it as a matter of course but neglected to check it.
Took lots of hits and misses to find a driver that fit. More than one 'perfect fit' had the drivers feet sticking out!
I suspect it would take a LOT more trial and error to find a matching shifting animation.

No promises.
 
630
Italy
Germany
@GzeroD the real question now is when are you going to start on patreon and charge 50$ a month for support and read only messages?
i would suggest that you set 100$ a month to get light access to the library and about 250$ for full access..


just giving you credit for not falling into payed conversion hole like the rest of the "modders"
keep up the amazing work mate !
 
510
Australia
Australia
Also a heads up, the Oran Park Lidar version track on RD is imho, a bloody fantastic replica version of the real thing - used to go there as a youngster to watch the V8s and TC races, greet drivers/teams in the pit area, and being at awe seeing those racing cars up close - those were happier days.

Oran Park LiDAR | RaceDept

Currently in the process of updating it with the usual SFX features...
View attachment 1005251

If anyone else has not yet tried it yet, then give it a go... Perhaps even worthy of an online Hotlap week-event sometime down the road/track (no pun intended)...

Here's a YT video showcasing those additional WIP features...


subaru_cusco
preview.jpg
 
111
Australia
Australia
WOW! that AVR500R!! What a great damn car to drive, I bought the "new" 2021 version from his website.
What are cars are available in AC in this category, i think I just found my groove.


The Lancer GT500 is similar, but more brutal/raw. Faster outright, but harder to drive. One of my favourites! (It does have a tendency to porpoise a little, but can mostly be dialled out.)

And I presume you’re tracking URD’s Shiro JT5?
 
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4,592
Belgium
Belgium
I wonder how many 'likes' I should demand before sharing this :-

View attachment 1005227

Over 9000! comes to mind.​
Thanks a lot ! 👍
This is an incredible fun car to drive (it even was in pCars).
Together with the Russel Alexis one of the very rare Formula cars I have installed... :D

One thing: the tyres are rather shiny, even after several laps. Something with the shaders ?
Otherwise, perfect work.
 
1,194
Australia
Australia
The Lancer GT500 is similar, but more brutal/raw. Faster outright, but harder to drive. One of my favourites! (It does have a tendency to porpoise a little, but can mostly be dialled out.)

And I presume you’re tracking URD’s Shiro JT5?
I have the SHiro, but, its pretty much the AVR right? And the AVR is better.

Got these lined up at the moment
upload_2021-4-18_20-54-4.png


The honda sounds like scalectrix cars ;) Lexus is a bit of fun and yes, that Lancer is wild.. ill dig into its setup later, currently I cant get it around a corner ;)
 
223
Scotland
Glasgow
280
United Kingdom
United Kingdom
As I am banned from Racedepartment, I post this here.

g7ai.jpg


Mid-Ohio (work in progress)
https://www.mediafire.com/file/dof1bb674mb4jgw/d7fox_mid_ohio.rar/file
9tpr.jpg
Other stuff coming, have fun!
I've was stuck in a wrangle over track skins on racedepartment. I'm only posting them on here now. Work of mine that was removed last year is being allowed by someone else now doing a worse job. I complained last week and they started having at go at me again. This community is far better than racedepartment.
 
315
United Kingdom
United Kingdom
If i could ask a question why do my rims shake like they want to fly off the tire only the wheel_LF seems to work without shaking.
Help on this would be appreciated.
View attachment 1004957

You need to make sure that the wheel dummies and all the wheel objects are set at the correct rotation angles, you might also need to apply the transformations to some of these as well. If the LF is working fine, copy the rotation angles from it and use them for the other wheels.

For the first time in years making engine swaps, I got an encrypted car. In showroom and on track.
The engine donor car was not encrypted. So why the heck this happened? What am I missing?

3j2a.png


I usually downgrade the stupid 25000 hp engines to the car stock specs. At least I try.
As I am having some success, I would like to continue my 'mods'.

Anyone got this experience and know a fix for it?
Tia.

If it was working before you changed the data then I would guess that the data.acd was encrypted and linked to the .KN5 so that it only works if the data.acd is unchanged. So presumably, nothing you can do other than use the car as it was released, rip the encrypted model/convert from scratch or stick it in the bin where encrypted cars belong.