I think they aren't needed anymore due to latest CSP builds generating them automatically with the rim meshes themselves I guess like a modder on facebook told me long agoI'm gonna try to ask again.
Why are car modders moving away from blurred rims? The Mazda Furai suddenly got its blurred rims removed from one version to another and a lot of newer car mods just don't have them outright.
I'm gonna try to ask again.
Why are car modders moving away from blurred rims? The Mazda Furai suddenly got its blurred rims removed from one version to another and a lot of newer car mods just don't have them outright.
How do I enable this feature? I can't find it, there's tons of CSP options now.I had this same doubt. Is it because everyone uses the shutter speed function combined with the F5 key to take pictures? This function takes a fixed point (in this case, the car) and creates a blur effect on everything that is in motion, such as the wheels. Since this function was implemented, I think that mod developers do not want to have more work to create a texture that simulates a blur on the wheels.
Hello guys, im looking for some help here....
I have been experiencing issues with CPU Occupancy 99% out of nowhere, this also makes the game run in slow motion.
I have been using the exact same pc setup snce the start of the year and I was able to do literally everything (running a lot of AI, heavy mods, rainfx, everything) with no problem whatsoever
Now, out of nowhere i have this issue, no new mods either, only updating Sol 2.1 and CSP 0.1.75 to try and fix this and it didnt worked.
Has anyone experienced something similar ? Im so frutrated, this happened to me once before in a older pc setup, I could never fix it so I build a new pc and now its happening again![]()
Is there anyway for me to turn down the lighting or exposure on certain tracks? I downloaded a High Speed Ring mod and it's way too bright; the road is almost white and it just ruins the immersion for me.
BeamNG (in this case i love racing on the tracks then going offtrack to smash traffic)
City Car Driving
EuroTruck
ATS (grab car mods here, quite fun actually)
Mudrunner
etc just off the top of my head, im sure there are more that are not quite sim like Paradise, Forza Horizon etc.
Very early work in progress, welcome to the car park of the Castelletno bad joke inside, i live in Cassis town 25 km near Paul Ricard Circuit
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I think they aren't needed anymore due to latest CSP builds generating them automatically with the rim meshes themselves I guess like a modder on facebook told me long ago
Yes I have it. I was sent it to do an F1 skin on it. Didn't realise it was a pay mod.MIAMI - Hard Rock Stadium GP F1 2022
https://jackshepherdmod.square.site/product/miami-f1-circuit-for-assetto-corsa/1?cs=true&cst=custom
Has anyone bought this track ??? I can't to pay with my credit card and I'm not the only one, I find it silly not to be able to pay with Paybal like all mods in general ... Is there another version ? I read that APEX is preparing a version of this track
Anyone have this track ?
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Yes, I am currently skinning it for 2021. I will release a link to it when finished. There is a working link to it somewhere in this forum because that's where I got it from originally. Maybe that link is dead now.anyone got 2019 version of Baku? the one made by patrikPat. the link on the ac tracks list is dead
I’ve been getting very acquainted with rt_macau lately. Are there any classic 80s/90s F3 or F-3000 mods about?
I would peg BeamNG as being more pure sim than AC could ever hope to be for sure, real tyre models, soft body physics, functional join physics, damage etc etc, the rest are kinda here and there, same as AC is also kinda here or there when compared to things like AMS2 or RF2 (or even its newer sibling ACC). it really is to each there own as to who calls what a sim, try reversing one of those double trailers into a parking slot to make a delivery in ATS for exampleSo those are SIM to you? Well they are not to me. To each his own
Yeah, as you can see, we do listen to remarks...As I keep running laps on one of my favorite tracks, now updated by the Reboot Team (and updated again today), I keep thinking...
LONG BEACH
LONG BEACH
LONG BEACH
LONG BEACH from the Reboot Team is going to be awesome!
Anywho, no matter what keeps popping up in my head, Macau is another fantastic release.
I just noticed the casino across from the pits now lights up correctly after updated by Content Manager.
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Then how come the AI in this game is still so garbage? It's almost impossible to race the AI in this game without having them constantly pit maneuver you.Fact is, we have total control over AI in AC, the limiting factor is not the artificial intelligence, it is the other type.![]()
.../...but the question was why AC cannot have traffic that works,
the answer is simple the tracks are not built with a centre line like BeamNG forcing that traffic to stay on their side of the road, because AC was primarily built for track racing not real road driving, so its generally designed to go in only one direction.
How do I enable this feature? I can't find it, there's tons of CSP options now.
https://mega.nz/file/EZVhiCRb#NuUUG1hvf0lH2dVaI1auc0GfevpXHRALkkFlXRT0i7o does anybody know if this works without any DLCs? wanted to create a safety car starting from this but don't know if this would work without additional content
MIAMI HARD ROCK GP TRACKSKIN 2022
Guesswork fictional skin based on current sponsors for the Miami circuit pay mod for those who have it.
The track itself lacks a lot of detail at the moment but hopefully the mod evolves quickly with updates because it's a fluid fast drive.
I'll add the skin to my 2021 pack as a bonus skin.
Here is a link for just the track skin (the track itself is not mine to share so don't ask)
https://www.mediafire.com/file/3o810e9hvplxddd/Miami+Hard+Rock.rar/file
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I'm gonna try to ask again.
Why are car modders moving away from blurred rims? The Mazda Furai suddenly got its blurred rims removed from one version to another and a lot of newer car mods just don't have them outright.
Then how come the AI in this game is still so garbage? It's almost impossible to race the AI in this game without having them constantly pit maneuver you.
Odd, as I regulalry race in AC and don't find them contently doing this. Now back at the original console launch I would have 100% agreed, but its not the case now and certainly not on PC with CSP's improved AI.Then how come the AI in this game is still so garbage? It's almost impossible to race the AI in this game without having them constantly pit maneuver you.
Then how come the AI in this game is still so garbage? It's almost impossible to race the AI in this game without having them constantly pit maneuver you.