Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thom Lee
  • 103,066 comments
  • 21,286,987 views
268
Turkey
İstanbul, Turkey
are you using AMD Fidelity FX Super Resolution?

i had the same issue as you.. the game would drop all of a sudden to 30 fps and then get back up to normal.

i ran Fidelity FX on Ultra Quality and changed it to Balanced. After this the issues were gone.
Hope this may help you
I'll try and post the result. Thx.
I just dropped the experimental 8x msaa and lowered the reflections frequencies to 2 faces per frame on my modest 2060 and now my system can eat 20 car races with the Guerilla Gt4s.
Maybe it helps.
On my settings, it's 4x and the other one is same as yours... 2 faces per frame
WIN 10 FTH active?
I checked what that is and it's active but the game exe files are on the sth. like "exception list"... was it the problem?
 
Last edited:
33
Spain
Spain
Possible to have a clear (see through) halo pillar option? Any chance of DRS?

Really looking forward to this :)
Unfortunately I can't do that through CSP, but there will be a version with no Halo (better than just disable the pillar)
DRS is not posible. I could try to do the animation, but the car itself doesn't have DRS option (remember it's the original Tatuus FA01)
 
Last edited:
24
Italy
Italy
are you using AMD Fidelity FX Super Resolution?

i had the same issue as you.. the game would drop all of a sudden to 30 fps and then get back up to normal.

i ran Fidelity FX on Ultra Quality and changed it to Balanced. After this the issues were gone.
Hope this may help you
I had same problem of you guys, especially on online races, but on local and hotlaps too. Ilja has fixed most of stuttering on his latest release, that maybe will be release soon.
I'm testing an alpha release (preview 179) and it seems goes much better.
 
570
Argentina
Argentina
It's common knowledge that in order to copy one cars' engine to another, you have to copy these files:

Drivetrain.ini
engine.ini
power.lut
sounds.ini

However, results are far from optimal. It almost never works as you would expect.
Anyone knows what files complete the engine swap and achieve the best result?
 
862
Italy
Italy
TRACK UPDATE by CrisT86 & @pugsang

Adelaide 2021


v0.0 by Tewie
  • Original track by Tewie (huge thanks for allow us to update it to 2021)

v1.0 by CrisT86 & Pugsang
  • New pit building
  • New 3d stuff around the track (briges, Helicopters, ambulance etc)
  • New buildings
  • TV screens
  • New city wall around the track
  • Fixed UV mappings and sponsor billboards. Old skins might work partially
  • Track skin from 2020 skin modified to match last years race the best possible way
  • Lights all around the track
  • New Ferris wheel
  • Soft collision deformable tyre walls
  • Aerials and ai from @KevinK2
  • New EXT_CONFIG featuring GrassFX, LightFX, RainFX, Seasons
  • New VAO
  • New TV Cams

View attachment 1098988 View attachment 1098989 View attachment 1098990 View attachment 1098987 View attachment 1098991 View attachment 1098992 View attachment 1098993
Original post updated with the download link, enjoy it and once again thanks to @pugsang for his work and Tewie for the permission ;)
 
96
Brazil
Brazil
its quite close to what the actual car is minus some parts i couldn't do. the main being the button box above the gear shifter. if anyone knows of a triangular shaped button box i might be able to add it. long shot tho.

as far as sound goes its the same as the road version at the minute. i was messing around with the audi r8 lms 2016 but not sure if i like it. the road car version its based on has that high pitched v10 sound.

there is also the Huracan gt3 v10, which is another audi group v10 but again the Carrera unit is quite unique sounding.

any other candidates or suggestions are very welcome


This one sounds accurate to me
 
94
Romania
Romania
TRACK UPDATE by CrisT86 & @pugsang

Adelaide 2021



v0.0 by Tewie
  • Original track by Tewie (huge thanks for allow us to update it to 2021)

v1.0 by CrisT86 & Pugsang
  • New pit building
  • New 3d stuff around the track (briges, Helicopters, ambulance etc)
  • New buildings
  • TV screens
  • New city wall around the track
  • Fixed UV mappings and sponsor billboards. Old skins might work partially
  • Track skin from 2020 skin modified to match last years race the best possible way
  • Lights all around the track
  • New Ferris wheel
  • Soft collision deformable tyre walls
  • Aerials and ai from @KevinK2
  • New EXT_CONFIG featuring GrassFX, LightFX, RainFX, Seasons
  • New VAO
  • New TV Cams

View attachment 1098988 View attachment 1098989 View attachment 1098990 View attachment 1098987 View attachment 1098991 View attachment 1098992 View attachment 1098993
Is it just me or there are no shadows on the ground? not from the wall/barriers, nor poles or buildings..
 

Attachments

  • Screenshot_mazda_rx8_r3_adelaide2021_12-11-121-20-27-38.jpg
    Screenshot_mazda_rx8_r3_adelaide2021_12-11-121-20-27-38.jpg
    79.8 KB · Views: 11
1,704
Tanzania
Tatooine - Outer Rim Territories
Looks like I have an issue with AC.
Every time I chose a car and track (different ones for testing the issue), the game doesn't load untill the end.
In other words, can't play.

yteo.png




Tried with,
CSP 1.75 - SOL 2.2.1
CSP 1.75 - Pure 0.32

Anyone had this issue? Anyone knows what to do?

Thanks for the help.

sometimes i have this issue too. no race will load .

i just restart my PC and then it works as normal.
Don't work restarting PC neither CM.
Can't play yet.
Help needed please. Thank you.
 
Last edited:
594
Italy
Italy
Unfortunately I can't do that through CSP, but there will be a version with no Halo (better than just disable the pillar)
DRS is not posible. I could try to do the animation, but the car itself doesn't have DRS option (remember it's the original Tatuus FA01)
If you make the pillar a separate mesh you can either hide it with a model replacement or you could change its shader to a see through one using a shader replacement and make it something with glass properties (alpha blend, transparent flag), all through csp
 
862
Italy
Italy
Yeah, weird, shadows be gone.

BTW @CrisT86, if you ever update the track, since the pit building has changed, the rain streams there no longer line up. Bridges should be fine, but should be checked as well.
we are checking all you reports, when more than 50% were replaced, something can happen. We will check it as soon as possibile, meanwhile use the track as it is which is working fine btw except some minor problems ;)
 
1,322
Germany
Germany
I'll try and post the result. Thx.

On my settings, it's 4x and the other one is same as yours... 2 faces per frame

I checked what that is and it's active but the game exe files are on the sth. like "exception list"... was it the problem?
If you haven´t excluded the acs.exe from FTH in WIN10 you will experience really bad stuttering. Even CM has an implemented feature to check and avoid it. Have you checked this one:

1639340708274.png


Enable it at least and you´re fine.