- 1,876
- Tatooine - Outer Rim Territories
I will have a look as soon as I can.Can anyone help how to make a car take corners less aggressively when driven by AI? I'm racing two different car models, and one of them almost always hits walls that are close to apexes. I'm pasting the AI file of the car:
Code:[HEADER] VERSION=4 [GEARS] UP=7650 ; Upchange gear at value RPM (also used for automatic gearbox assist) DOWN=80 ; Downshift gear at value RPM (also used for automatic gearbox assist) SLIP_THRESHOLD=1.5 ; Slipratio permitted for AI driving GAS_CUTOFF_TIME=0.350 ; Gearchange time needed for AI control [PEDALS] GASGAIN=2.0 BRAKE_HINT=0.91 TRAIL_HINT=0.72 [STEER] STEER_GAIN=2.21 [LOOKAHEAD] BASE=21.2 GAS_BRAKE_LOOKAHEAD=3 [ULTRA_GRIP] VALUE=1.1
Caterham 165 from Ben O'Bro & LTcars. Right?