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All good now, no more invalid lap warning. 👍Fixed invalid lap warning
Copy the chicane folder in the track directory.
Thanks to Fanapryde
DaBaeda
All good now, no more invalid lap warning. 👍Fixed invalid lap warning
Copy the chicane folder in the track directory.
Thanks to Fanapryde
DaBaeda
I hope you got rid of the background, because there is/was none of these hills at Zolder...SUNDAY EVENING GPLmania NEWS
Zolder 1967 is finished in development thanks to BassGaming that made a great video on how to do track mesh updates + thanks to Ludwig6666 that made one with extra bumps. Release is approximately next week!
Now that I could manage the track mesh thing I had a look in my archive and found some GPL gem (second picture) that I skipped in 2016 and which is still missing in AC. Development is going well, release SOON™.
Further more I plan a compilation of championships inspired by GPL mods (F1 1960s, CanAm, Sportscars) with a merge of the greatest vintage cars and tracks in AC. F1 1967 with Lotus 49 (What else?) is already done.
Artwork for Zolder 1967
View attachment 1254527
Second GPL gem and the next "guess the track game"
View attachment 1254528
Hi, I have tried to race on this track but have an issue with the AI when entering on the last chicane section, all the cars are moving on the wall and do not stay on track...any idea to resolve this issue? THANKSSpa Francorchamps 1993 v1.5
changelog:
- many shaders updated / normal bump-maps added
- weather system updated
- windows have new textures and proper depth transparencies
- track lighting updated
- some textures updated to higher res
- some new windows created
- Time-Attack markers moved to more logical positions
- grass textures/shaders united
- a sign and building moved that had fencing invading the mesh
- 2 extra cams (11 total)
- new VAO
- physical road surface remesh/smooth by @pugsang
- visible road and scenery joints restitch/welded by @pugsang
- I cant remember the rest
- probably I forgot something...
:: DOWNLOAD v1.5 ::
Ye, I know. U need to download them on RD, than overwrite the JSON. I did this out of respect for StoffelWaffle, who recently released these skins. I will not consider myself entitled to repost something that is fresh and can still be found easily on RD.Missing skins at Porsche 908 the #5 and #83
If it is a vintage version of Charade, I´m having a heart attack rnSecond GPL gem and the next "guess the track game"
View attachment 1254528
Ye, I know. U need to download them on RD, than overwrite the JSON. I did this out of respect for StoffelWaffle, who recently released these skins. I will not consider myself entitled to repost something that is fresh and can still be found easily on RD.
If it is a vintage version of Charade, I´m having a heart attack rn
Taruma Track from VeeTh updated DaBaeda (2 Layouts)
GrassFX, TreeFX,RainFX, Lights and Cams
Spezial thanks to Rainmaker for making Roadmesh and AI_Lines
Ext_Config by CrisT86 and me
Have Fun
DaBaeda
Download: View attachment 1254392View attachment 1254393View attachment 1254394View attachment 1254395View attachment 1254396
Clermont-Ferrand?SUNDAY EVENING GPLmania NEWS
Zolder 1967 is finished in development thanks to BassGaming that made a great video on how to do track mesh updates + thanks to Ludwig6666 that made one with extra bumps. Release is approximately next week!
Now that I could manage the track mesh thing I had a look in my archive and found some GPL gem (second picture) that I skipped in 2016 and which is still missing in AC. Development is going well, release SOON™.
Further more I plan a compilation of championships inspired by GPL mods (F1 1960s, CanAm, Sportscars) with a merge of the greatest vintage cars and tracks in AC. F1 1967 with Lotus 49 (What else?) is already done.
Artwork for Zolder 1967
View attachment 1254527
Second GPL gem and the next "guess the track game"
View attachment 1254528
Clermont-Ferrand?
Or Charade, as mentioned earlier, (which is another name for the Clermont-Ferrand track)Clermont-Ferrand?
Some of us really like seeing your pictures.I am sorry if you feel like that. I usually go by three skins. In the case of chassis 6071 there was only one skin missing. I could stop posting the progress here and only post it on my BPR Recreation Project discord.... I do not know if other people here in the forum feel the same.
Can't promise that. It's in the end a old GPL track that sometimes tells little stories with the 2d mates. Like the medics at the starting area.@Rainmaker87 I know its a minor, but one request while your still in the testing phase, please put these 2D crowds further away from the track, or use 2D crowd that rotate to your view, like you see in the Targa Florio ‘73 track from @Albulzz
Thanks for creating this Zolder 67 track.
Call an ambulance then. Nothing more to say, you were all right. It's the 1965 French GP.If it is a vintage version of Charade, I´m having a heart attack rn
Nah, don't listen and keep informing us here.... I could stop posting the progress here and only post it on my BPR Recreation Project discord.... I do not know if other people here in the forum feel the same.
Possibly won't win the Pebble Beach Visual Concours d'Elegance, but your version look fairly good also in my triple 1440p... and sounds way better!😋... Minor touchups for Dodge Challenger SRT8 Touringcar by f302...
I am sorry if you feel like that. I usually go by three skins. In the case of chassis 6071 there was only one skin missing. I could stop posting the progress here and only post it on my BPR Recreation Project discord.... I do not know if other people here in the forum feel the same.
The mods decide what's ok and not, its not up to any of us, yes comment all you want, but don't try to sway people into doing what you wish.I love your attention to detail but you dominate every page on the thread. Can you not collate your skins and put them on less posts?
Surprised ChatGPT knows so much about a FICTIONAL car...surprising how powerful it is lolIf someone want some info for the car, here's a generated one by ChatGPT:
Salvador Track from Asetto Corsa Fanboy updated DaBaeda
GrassFX,RainFX,TreeFX, Lights and Cams
Have Fun
DaBaeda
Download:
View attachment 1254559View attachment 1254560View attachment 1254561View attachment 1254562View attachment 1254563View attachment 1254564
Nice, thx!La Manzana Rally Spain - rain and grass and vao and so on...
Track can be found here: https://assettorallygrb.wixsite.com/rallygrb/copia-di-hungary-slovenia-serbia
- You should be able to copy the files straight into you assetto corsa folder as long as you have the track installed. It will ask to override - backup your track if you want to keep the original files.
- If the new grass still won't show check your assetto corsa folder: extension/textures/grass_fx. You should have a "highlands.dds" file in there, otherwise no grassFX.
View attachment 1254253
Taruma Track from VeeTh updated DaBaeda (2 Layouts)
GrassFX, TreeFX,RainFX, Lights and Cams
Spezial thanks to Rainmaker for making Roadmesh and AI_Lines
Ext_Config by CrisT86 and me
Have Fun
DaBaeda
Download: View attachment 1254392View attachment 1254393View attachment 1254394View attachment 1254395View attachment 1254396
you tried changing the texture to something null/invisible?Somwhere along the line I borked the Motec display.View attachment 1254680View attachment 1254681Should look like this. Those black boxes are the same objects as the original (as are all the attributes I can find in Blender). Is the positioning of these elements (labelled FUEL, LAP TIME, GEAR...) relative to the panel critical? Tried moving them behind (like they would show through) but no.
WHEN on track, the data is being displayed behind the black boxes on the panel, so I thought moving them behind the panel, but then the motec panel remains empty. ???? View attachment 1254684
Anyone know what to do in this case? Black boxes bad.