Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Paiky
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I'm proud to present the new iteration of my reality suite thanks to a complete rework of ppfilter, pure settings and reshade effects with the help of ILP_editable ppfilter as base of which thanks go to the original author

many changes have been made too complicated for a changelog lol here is some picture to explain, you can now compare many real life f1 races and you would see matching a real broadcast in many case scenario on a variety of f1 tracks

Available now on racedepartment

 

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Are you trying to use the blender to kn5 addon? psure that doesn't work anymore

(way) easier to just export as .fbx and open in kseditor to export as kn5
That did it, thank you.
Also, does anyone know if there's a good guide on how to turn a rigged 3D model into a driver model?
 
Added one more to the GPLmania!

I almost forgot the fabulous Nicecuppatea cars. Combined with a excellent bouquet of vintage tracks should be a nice experience and shows what AC has.

Preview championships.JPG


WIP race schedule for the Spirit of Speed trophy

Sitges-Terramar 1930s by Sergio Loro
Donington Park 1938 by Jim Lloyd
Opel Rennbahn 1928 by THL
Nürburgring Gesamtstrecke 1967 by WilliamTRiker
Indianapolis 1930s by Sergio Loro
Bremgarten 1950s by Fat-Alfie
Monza 10k 1966 by Kunos
Elaintarharata 1960s by Sergio Loro and Rainmaker
Gran Premio Di Napoli 1934-1957 by Italotracks


More news on the new tracks soon. Zolder release is planned for this week. 😀
 
Added one more to the GPLmania!

I almost forgot the fabulous Nicecuppatea cars. Combined with a excellent bouquet of vintage tracks should be a nice experience and shows what AC has.

View attachment 1255346

WIP race schedule for the Spirit of Speed trophy

Sitges-Terramar 1930s by Sergio Loro
Donington Park 1938 by Jim Lloyd
Opel Rennbahn 1928 by THL
Nürburgring Gesamtstrecke 1967 by WilliamTRiker
Indianapolis 1930s by Sergio Loro
Bremgarten 1950s by Fat-Alfie
Monza 10k 1966 by Kunos
Elaintarharata 1960s by Sergio Loro and Rainmaker
Gran Premio Di Napoli 1934-1957 by Italotracks


More news on the new tracks soon. Zolder release is planned for this week. 😀
you will share these championships right?
 
Added one more to the GPLmania!

I almost forgot the fabulous Nicecuppatea cars. Combined with a excellent bouquet of vintage tracks should be a nice experience and shows what AC has.

View attachment 1255346

WIP race schedule for the Spirit of Speed trophy

Sitges-Terramar 1930s by Sergio Loro
Donington Park 1938 by Jim Lloyd
Opel Rennbahn 1928 by THL
Nürburgring Gesamtstrecke 1967 by WilliamTRiker
Indianapolis 1930s by Sergio Loro
Bremgarten 1950s by Fat-Alfie
Monza 10k 1966 by Kunos
Elaintarharata 1960s by Sergio Loro and Rainmaker
Gran Premio Di Napoli 1934-1957 by Italotracks


More news on the new tracks soon. Zolder release is planned for this week. 😀
Loving the idea. You can use pre War Monza with banking.
 
for me, i'd rather not be content to settle for makeshift
You've already asked the question and you've answered it yourself: who would be interested in doing this? For me, only aussies and kiwis, and those who really like and love the history of the Formula 1 (like me), which are basically a niche within a niche in AC. In times when everyone just wants to race GT3s in Spa and Monza, we are in limbo.

Don't get me wrong, I would love to make a TS 64 championship, but for example, until today we don't have a Lotus 18 for AC!!! Imagine someone making that mountain of skins for Coopers (T52, T53, T62, T70, T79, etc), Brabhams (BT3/4, BT7, BT11, etc) and Lotuses (18, 21, 24, 32, etc), plus all the adjustments in the BOP, converting the rest of the missing cars and fixing the tracks.

It would be wonderful, for sure, but difficult and time consuming
 
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Something I discovered by accident yesterday but wish I'd known years ago:
With CSP Real Mirrors, try increasing the FOV of the WING mirrors (NOT the central rear-view mirror) to between 40 and 50 degrees (the default is normally around 10 degrees). Adjust for personal preference.
This will add a subtle curved fish-eye effect to the wing mirror reflections, offering much wider side views and eliminating blind spots when cars are alongside... just like the mirrors on a real car.
Works brilliantly in VR, but I guess would also benefit anyone using Real Mirrors in 2D as well?
Where do you change this? When I use the real mirrors app I only can adjust between 0-20.
 
What have you reworked exactly for all of them?
well, i said in the OP: power, torque, max velocity and tyres, to match the real life counterparts, since some cars had totally diferent specs, for instance some cars had 5 speeds when in reality only 2 and so on
 
Can anyone tell me where to put this file
TY
In the track's extension folder, in the Assetto root folder, in your steam library, like this:
\steamapps\common\assettocorsa\content\tracks\ks_red_bull_ring\extension
If it's a bog-standard kunos track (you haven't added anything previously) you'll need to create an empty "extension" folder, in the track folder, as above, and drop the file in there.
 
just as an experiment try this download link . delete the one in assetto and load in the new one an see if it works. ive tried the downloaded one an it works fine no issues .

Thank you for the link! Looks like the problem with the holes occurs when I drive with a specific car!!
So I fall in an invisible hole when I drive the AMG GT3 EVO 20 (bm_amg_evo_gt3_2020) but not for example with its Sprint version. I also tried a couple of other cars and didn't have trouble umtil now, only the AMG.... And that has never happened before on any other track with it. Any thoughts on why that can be happening??
 
Release:

first thankl you Raceforever40 for these nice and pretty 406's

-I gave both of them shifting animations (not perfect)
-csp things like metal and smoke and so on
-new rim textures
-ui_skin.json entry's from real btcc cars Radisich and Harvey
-Esso Ultron Peugeot Skin's in 4K, i had some real trouble because of the magic spot's in the 3d model! (see spoiler)

miracle spots.png


20230510-bem_peugeot_406_stw_gen1-3.jpg

20230510-bem_peugeot_406_stw_gen1-4.jpg

Shift animation and metallic cage
20230510-bem_peugeot_406_stw_gen1-5.jpg


20230510-bem_peugeot_406_stw_gen1-6.jpg


20230510-bem_peugeot_406_stw_gen1-2.jpg


-what is missing?
------------------
-driver suits and helmets
-more skins e.g. STW Hasseröder
-inside glass is too bright and outside to dark
-the plastic with the msd logo, that hold's the mirror's are invisible or vanish


(Mediafire) Peugeot 406 BTCC Gen. 1&2
 
In the track's extension folder, in the Assetto root folder, in your steam library, like this:
\steamapps\common\assettocorsa\content\tracks\ks_red_bull_ring\extension
If it's a bog-standard kunos track (you haven't added anything previously) you'll need to create an empty "extension" folder, in the track folder, as above, and drop the file in there.
Thanks so much for that info
track looks great again
cheers
 
here some extra fictional skins I wipped up for the Coffeeracer Kart that was posted on RD , and came with just 1 skin

:lol:
o darn why did I bother?? it doesn't even have a speed and gear indicator... ;)
 
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Don't know if is what you need, but with Car Mirror Configurator you can flip upside down or left to right (or right to left, it depends 😅) the images of the mirrors.
Yep, I know they can be flipped 180 degrees, but lately I've come across mirrors (mostly old rally world cars) that are "horizontal", instead of "vertical", so I would need to rotate them 90 degrees.
 
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