Best is to choose a track you are used to and know very well.you have any suggestions for a track to compare multiple cars? But please not the Topgear track.
The track shouldn´t be too long.
Hi !Best is to choose a track you are used to and know very well.
I test all my cars at:
- Brands Indy: for a quick check
- Okutama Grand circuit: for general behavior
- Yatabe Test Track: for max speed
Same hereHi !
I share your choices and in an other way for learning a totally unknown track, I use usually the Bac Mono or the Formula Van Diemen.![]()
you have any suggestions for a track to compare multiple cars? But please not the Topgear track.
The track shouldn´t be too long.
Agreed, the most important thing is to use a track you’re most comfortable and familiar with, hopefully with a good variation of corners.Best is to choose a track you are used to and know very well.
I test all my cars at:
- Brands Indy: for a quick check
- Okutama Grand circuit: for general behavior
- Yatabe Test Track: for max speed
I've been using Bathurst ACC conversion (rt_bathurst). It takes a few minutes but has fast, precise and medium speed areas.Agreed, the most important thing is to use a track you’re most comfortable and familiar with, hopefully with a good variation of corners.
For me personally I use Laguna Seca. I find since it has plenty of reference information, varied corner types and elevation changes, and relatively short lap I can get a good idea on if a car mod is decent or not fairly quickly.
what version of CSP? very strangeSame here.
For the record, the shifting animation and timing on this car was NOTHING to do with me.Infiniti G35 2006 Public Release !!!!
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-Driver Animation by Mascot
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The driver's head, helmet, and goggles need to be hidden for this to work in VR.Release (from Legion and skin is from me, was naked :-/)
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Maserati Tipo 61 Longtail (Le Mans 1960, USAC, 200 Mile Road America)
Because of the mapping the 25 is...###
View attachment 1298923View attachment 1298924
View attachment 1298925
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maserati_tipo61_streamliner_Legion
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
can someone please hint me how to fix this kind of issue? (it's from a very old mod that was abandoned I think , author : Hell Prosecutor , folder name: msc_osella_pa20_bmw2 )
I wanna give this one some TLC since it is a blast to drive , so good ffb feeling and sound, and immersion...
yes indeed , good direction I think ... (updated the original post w more info on these)...Are there 2 meshes there (where the problem is happening) or is it a single mesh? Looks like z-fighting going on
could tryyes indeed , good direction I think ... (updated the original post w more info on these)...
Still need to figure out how to solve it though... maybe will try higing the one for the blur and see what that does.
Thanks!
[MESH_ADJUSTMENT_...]
MESHES = meshes
IS_ACTIVE = 0
you have any suggestions for a track to compare multiple cars? But please not the Topgear track.
The track shouldn´t be too long.
What I have understood is, it's useful to have a separate instance of AC for benchmarking cars. The reason is simple - every update to a track that alters AI lines as well as new versions of CSP that effect physics might invalidate prior results.Best is to choose a track you are used to and know very well.
I test all my cars at:
- Brands Indy: for a quick check
- Okutama Grand circuit: for general behavior
- Yatabe Test Track: for max speed
Hi, just curious... where did you find that skin?
HiHi, just curious... where did you find that skin?

I just ran into this issue when I was editing the Esso banner on Lemans67. I can't remember exactly what it was, but I think it had to do with the alpha_blending type for that material. I'd love to try and figure it out for you, but i'm not a Patreon member for Pyyer so I can't download his update to try and figure it out.Anyone come across this issue before? Happens on multiple of tracks (ACUmexico 2021, magny cours 2023) now that i think about it...seems to happen with Pyyers extensions...
any thoughts?
(normally there's a green painted texture there)
View attachment 1299104
The one and only Bilster Berg.you have any suggestions for a track to compare multiple cars? But please not the Topgear track.
The track shouldn´t be too long.
@GzeroD but this is easy to hide in data-->extract with cm if not and go to driver3d there happens magicThe driver's head, helmet, and goggles need to be hidden for this to work in VR.
I can't remember what Legend's member name is in this forum.
hi, can you also please note for a next update of the BMW M4 GT4 2023: the brake lights are hardly visible when the lights are turned on...Hi @Masscot, thx for your review and hints. There are some more gaps i need to close and will fix them in the next updates.
For the metal plate in the cockpit i will check if i can adjust this to look more like brushed metal.
I will check the animation and if i redo the stick animation. thx
Will change the steer lock and will be add it to the next update. 🙂
I know about the issue of this wiper animation. The Wiper animation is only a placeholder done with extension config. I'm working on the correct wiper animation, but due to the current lack of time due to preparation for my exams next week, I inserted this placeholder with the extension config. I thought it would be better with this solution, as without any wiper animation.