- 667

- Australia
Can't find a poly count on this program, ...
Tools>Data Reports>Model Info
Can't find a poly count on this program, ...
Tools>Data Reports>Model Info
Ok thanks for that, @Patrick Ellis we're looking at about 110,000 for the poly count between the interior and exterior.
Should be pretty optimized then. Aren't other cars around the 150K+ mark?
Oh you don't have to tell me about potatoesYeah, most of the mods I have are around there and my computer hits a solid 30FPS most of the time even though its an absolute potato. This Pagani should be ripe for importing.
ill have a look at it, if its worth fixing and looks nice then ill take it to the lab and see what the guys say.Found an interesting old mod. Can someone help make it work.
Or maybe someone will improve it?
Download: https://sharemods.com/dnpez2gat9kn/peregrine.rar.html
Original here: https://www.youtube.com/channel/UCmwwtvhpglcIvGp_3c2yaxQ
View attachment 883699
LA Canyons v1.2 preview
I've had the same problem any time I've tried traffic mods, whether on LA Canyons or other maps (Fonteny, Highlands, etc). A solution would be nice.Anyone got the settings for traffic to work properly? Everytime I set traffic to spawn continuously the cars just stop in the middle of the road.
Yeah, most of the mods I have are around there and my computer hits a solid 30FPS most of the time even though its an absolute potato. This Pagani should be ripe for importing.
@GzeroD about the .FBX files, those are for Autodesk and I don't have access to that.
Either way I only have 19 days on the free version of 3DSimED so hopefully I can get as much done as possible before I have to pass the torch along to someone else, if they're willing of course.
@GzeroD about the .FBX files, those are for Autodesk and ....
When i activate camtool, i noticed a drop in fps (-20%). This is due to what? (Sorry for my english)
Hi @letsdothis97 Thanks for bringing these mods to our attention.
I am particularly interested in the RX-7 but I didn't see it in Chivas' website and facebook page.
Can you show us where to get this? Or is it still WIP?
Thanks!
Yeah, only use it for replays, don’t have it on during a race. I’ve read somewhere that CamTool “hacks” into the replay system, hence why when CamTool is activated you can’t use any other in game cameras. So this “hacking and overriding” trait is probably why it’s so resource dependantI think someone already suggested to enable camtool only for replays, keep the app disabled while playing
When i activate camtool, i noticed a drop in fps (-20%). This is due to what? (Sorry for my english)
In the support thread of camtool2 there are several updates from some kind users that have improved performanceI think someone already suggested to enable camtool only for replays, keep the app disabled while playing



I agree with you... i have had the CM analyze tool for about 8 months so well aware of what people do.
Personally I doubt pretty much all of the maths anyway and simply play for feel, it it feels good on my wheel i am pretty much content with it.
Some apparent top class mods i have hated how they felt, then some mods which are parts bins of physics drive great.
If i were to bin the mods i have that use some kunos physics i'd have about 100 left from over 800... I mean it's tempting to do it sometimes, but some are very very usable and 'fun'.
I said before though your Aston Martin recently was the best feeling of any assetto cars i own so i look forward to anything you work on for sure.
Hi Safi, are you referring to the Aston Megolito posted a link to on page 732 - post #21934 as I missed that one, just downloading it now to give it a try.
My first experience with electric racers. The lack of a bellowing exhaust is disconcerting; only wind noise and some transmission white. And only one gear (I miss shifting gears because I love shifting gears). This VW is fast...but not as fast as Peugeot's Pikes Peak-climbing 208T16 (at least in some variations; thanks to megolito, there are several; I like the one with driver-controlled turbo boost).





The native format for AC, it then gets packaged as .kn5 to work ingame. kseditor converts it to .kn5 or 3DSimED can export directly to .kn5 but you often need to export to .FBX instead so you can check for problems such as what you ran into.
MAX and Blender can both Import/Export .FBX but you need to be careful which version you export out of 3DSimED, as Blender and kseditor prefer different versions.
F1 1996 update and rework done
Original mod made by Fongu for GP4
https://fongugp4.blogspot.com/
LINK : https://www.mediafire.com/file/mvs4nw4r1ltxfxa/F1_1996_23_01_20.zip/file
View attachment 884186View attachment 884187
View attachment 884188View attachment 884189
View attachment 884190View attachment 884191
F1 1996 update and rework done
Original mod made by Fongu for GP4
https://fongugp4.blogspot.com/
LINK : https://www.mediafire.com/file/mvs4nw4r1ltxfxa/F1_1996_23_01_20.zip/file
View attachment 884186View attachment 884187
View attachment 884188View attachment 884189
View attachment 884190View attachment 884191
Thanks MrBoo for pointing me in the right direction & the linkNo he means the AMR PRO not the Vantage 2020 in the post you found as that one isn't complete. Grab the good one here if you want https://sharemods.com/1fq4ii7x06pp/aston_martin_van_amr_pro.7z.html
Try KSEditor modded from x4fab:I located KSeditor in my AC files and I keep trying to open the .exe file but every time I try the app crashes. I'm assuming I'm again not doing something right here?
I tried googling the problem, no results.
From this discussion: https://www.racedepartment.com/threads/camtool-2.134902/page-6#post-3084148When i activate camtool, i noticed a drop in fps (-20%). This is due to what? (Sorry for my english)