!!Released!! Update / Bugfixes for Formula 1600 ModI already made an update last year and sended it to GzeroD by PM, dunno if he actually used it. Most the suspension actually was pretty well aligned, however the fundamentals that count physicswise were totally off. The A-arm design was almost 1:1, however both caster and KPI were not dailed in (literally 0 degrees caster, resulting in a shopping cart suspension).
For improvements I deepdived into user manuals, setup sheets and racer fora of both cars, collecting more datapoints as motion rates, spring rates, proper gearbox ratios and setup ranges. Having driven a couple of F-Fords in my younger years, the fun part was always controlling the rear end slides. Small tires low inertia and an open diff making this a skill game. I included some additional info (PDF's) in the zip file, regarding setup and general F-Ford behaviour. I reduced the backtorque of the Van Diemen and did some final tweaks on load sensitivity of the tires to make the rear a bit more controllable but as IRL you have to be quick with countersteering.
This version will not overwrite older versions (folder name prefix f1600_ , in game filter use 'Formula 1600'
You will need CSP as the Mygale uses physics extensions
Enjoy and may the downforce be with you!
Download:
2022 03 Formula Ford F1600 Mod
View attachment 1128056View attachment 1128057
Changelog: Version 2022-04
- updated tyremodel: adjusted to Medium Compound, for longer stints, less wear. Slightly lowered grip (both lat/ long) and slightly reduced rear load index
- BoP: reduced weight for Van Diemen (equal to Mygale) at 415 kg dry
- updated cams (Dash, F6) by Jonah Hax
- updated driver model for Mygale by El Locho (fixed misaligment)
Hope you like it! Enjoy and may the downforce be with you!
Download: Formula Ford F1600 Mod update 2 (version 2022-04)
(small hotfix, Mygale AI fixed (typo in tyre file)
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