- 414
- Germany
Fantastic!
1 simple word: yes - you can name any LMP car before 2006....we will be working on them....literally....(even if some look like crap, like the lister storm)Do you plan making a 2001/2002 Bentley EXP Speed 8 or the 2002 Panoz LMP which has different nose design?
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ironically...that's the 2003 spec Doran (the body is already on) only the skin is needed
The rear wing and roll bar are quite a bit different.ironically...that's the 2003 spec Doran (the body is already on) only the skin is needed
How did you procede in order to smooth the wheel arches?of course
Yes, thank you!I have updated the link. Sorry must have been a compression issue of the earlier rar file. can you extract it now?
they already will beThe rear wing and roll bar are quite a bit different.
Hopefully the 2007-2011 era of prototypes will be represented too!
Yes actually the physics are complete for the Dallara Doran SRP 2002 just some exterior work and it's good to go. Also have to work on the 2003 year one.Thanks for the fix! Are there any plans to add the Rolex 24 winning aero package and livery to the Doran?
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OK, I see there's more. I only tried all tracks for the white lines issue, not the road.Suzuka has the problem over the "suzukagroove", same fix works fine, tomorrow i'll see the rest of the tracks again, but i remember 4-5 with this problem in differents situations.
View attachment 1307830
Another is Mont Tremblant
Before and after fix (material "skids")
View attachment 1307832
finally i checked some tracks today, the last is my favourite, Oulton Park (material dirtrunoff1)
View attachment 1307833
With Varjo Aero you see all clearly
Yep, I know about theses issues. Unfortunately I don't know how to edit 3D, since I'm just a JSON guy.Thanks for this. Unfortunately, the Stanguellini still has the "Sergio Loro" badge on both the nose and the steering wheel and the Elva still says "Alba" on the nose. I'm not savvy enough to make good texture replacements, so I humbly ask if a more versed someone is willing to make them.
I don't know why, Wheels in RFC_ford_focus_mk1_02 and 04 versions look quite good on the showroom (white) and then when I am on track they look darker, more grey/silver than they are. Even having edited the rfcrimoz.dds
Someone told me something about the shaders, but I still dunno what they are, do and how to edit them. Is there a possibioity to know how can I detect the reason that produces this error, and eventually fix it?View attachment 1308084View attachment 1308086
Don't wanna sound impatient, but are there any news on the Riley & Scott MkIII A?Yes actually the physics are complete for the Dallara Doran SRP 2002 just some exterior work and it's good to go. Also have to work on the 2003 year one.
still needs workDon't wanna sound impatient, but are there any news on the Riley & Scott MkIII A?
Thanks for this. Unfortunately, the Stanguellini still has the "Sergio Loro" badge on both the nose and the steering wheel and the Elva still says "Alba" on the nose. I'm not savvy enough to make good texture replacements, so I humbly ask if a more versed someone is willing to make them.
You need to turn on red eye reduction when you shoot flash. Easy fix in post.There seems to be a problem with the light in this mod.
Am I the only one experiencing this symptom?
What might this Bazza's upcoming release be? An update for GT legends? Glad to see he's still doing stuff, it's been a while since the GTC-release.
Wind turbines at rt_zolder are active...Has there been an update to activate the wind turbines at Zolder RT (2019)? I found an update for Zolder_Pascalwb but nothing for the RT version...
Same here with VRC's F1 23. I noted that yesterday, pitstop strategies don't show anymore.And in "Part Deux" of problems with these new builds, does anyone know why the New UI is not displaying pit stop strategies? Just noticed this - was working before the release of the latest public CSP 0.2.0.
Tried fiddling with the pit stop options in CM, no luck. New UI is completely blank. Happens on 3 cars I tried - this URD Radical, the Kunos Mercedes AMG GT3, and the Mad Formula Team MFT2. All have the same behavior. It's not the car.
New UI and Old UI pics below.
I've been lucky with my lack of bugs from CSP over the past year or two. I guess this is the law of averages coming back round.
View attachment 1307849
View attachment 1307848
Can zou please help?OK, I see there's more. I only tried all tracks for the white lines issue, not the road.
must say I never noticed it before. maybe it's less obvious on triples than with VR.
So I checked these again and some more is needed:
- for Suzuka you need to add suzukagroovelayouts
- Mt Tremblant: also GROOVE_1
- Oulton: SKIDS
Haven't checked others so far.
Bazza don`t hurt me....don`t hurt me....no more.... (music playing in the background)
Can zou please help?...
Sure. If you have these 'issues', use this code (add it at the end of the ext_config.ini, which you will find in the extension folder of the track).Can zou please help?
I don't get it... I don't even have files with these names in my track folders. What am I supposed to add? Tried it for Suzuka but nothing changed...
Done!! In extension, a value called M16.004 the brightness was on 0.8. I put it to 2 and it worked. So many thanks!!Take note of the material associated to the rims and search in the ext config (extension or skin folder) if there is any script associated with that material.
That was really helpful. Thank you so much for the quick response!Sure. If you have these 'issues', use this code (add it at the end of the ext_config.ini, which you will find in the extension folder of the track).
This one is specific for rt_suzuka.
For others tracks if needed: change the material name (found with Objects Inspector), because almost each track uses a different one (as you may have read before).
[SHADER_REPLACEMENT_...]
ACTIVE=1
DESCRIPTION= shadows cast on white lines
MATERIALS= groovesuzuka, groovesuzukalayouts
BLEND_MODE = ALPHA_TEST
IS_TRANSPARENT = 0
Hope it was helpful...