- 709
- Chad
Thank you.is there a possibility to download it? these skins looks realy good
I hope to have them ready by the end of next month.
Thank you.is there a possibility to download it? these skins looks realy good
I need some help from you guys with an issue I've been having on EShglz' Yas Marina (yas_marina_2021). In an AI race, time seems to move a lot slower (most notable on start/finish, less noticeable at other parts of the track). This is not a PC performance problem (game runs at the usual fps, all components at less than 70% usage), and it doensn't happen on any other track. Video below, please don't mind the music.
I need some help from you guys with an issue I've been having on EShglz' Yas Marina (yas_marina_2021). In an AI race, time seems to move a lot slower (most notable on start/finish, less noticeable at other parts of the track). This is not a PC performance problem (game runs at the usual fps, all components at less than 70% usage), and it doensn't happen on any other track. Video below, please don't mind the music.
Welcome aboard 👍🏻Good evening everyone!
I'm new here and was wondering if anyone had any information on the 1979/1985/1989 F1 championship mods.
Thank you very much!
DXGI HDR is only for HDR monitors and HDR activated in Windows. If you don't have an HDR monitor and you activate this option, sure your picture looks like that because of the different color space and tonemapping. So this has nothing todo with Pure!hey guys i'm back with another issue! this time my game flashbangs me after upgrading to csp 0.2.3, and i can't find anything online about it
notably the entire game is affected, including the ui, so changing exposure doesn't fix it
View attachment 1360650
EDIT: Disabling HDR in Extensions/DXGI and reinstalling Pure fixed it, so must've been one of the two, if not both
exactly why I dont post anything on RD/Overlords anymore, plus they assume ownership of your files and there is nothing you can do about it, even if you want to remove your own files, you cant, unless you give their admin a reason they agree with for deletion.Think its simple isn't it, seeing as GTP has its own download section, everyone here who releases stuff should do so here and leave Overtake/RD to whinge and moan about other things. If people cannot be nice or at least give constructive criticism then they should lose the access to mods.
perhaps it is neither the first nor the second. I have the first one disabled and the second not installed, but this problem sometimes (rarely) occurs. This mainly happens when I select a full grid of cars (for example, 40 cars in a race), the problem is solved by simply switching the pp filter forward/backward right in the race.so must've been one of the two, if not both
I need some help from you guys with an issue I've been having on EShglz' Yas Marina (yas_marina_2021). In an AI race, time seems to move a lot slower (most notable on start/finish, less noticeable at other parts of the track). This is not a PC performance problem (game runs at the usual fps, all components at less than 70% usage), and it doensn't happen on any other track. Video below, please don't mind the music.
Legion has released it today.Couldn't find it so it probably doesn't exist but there's no version of the Texas Motor Speedway around eh ? Would be nice for my ALMS season.
I need some help from you guys with an issue I've been having on EShglz' Yas Marina (yas_marina_2021). In an AI race, time seems to move a lot slower (most notable on start/finish, less noticeable at other parts of the track). This is not a PC performance problem (game runs at the usual fps, all components at less than 70% usage), and it doensn't happen on any other track. Video below, please don't mind the music.
Banquet by Bloc Partyoff topic but which song was playing in the background?
no having the textures in the right place fix that, you should have a zip file of the tyre texture in the extension/textures/cars for thattWhy do my tires look like this in game? In cm showroom they look fine.
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Edit: Having tire fx off fixes this issue.
Suspension isn't hard, especially for formula like cars. I've wrote a guide about it that you can find hereI do plan to do all those missing years, with updated / corrected / scratch built models (whatever is applicable). I have a very long list of mods that are coming, just a matter of finalising permissions and getting them done.
As for the note about animated suspension, I will look into that. If my very limited understanding of it is correct it shouldn't be that hard. But its amazing how much information is buried away in the deep dark internet and takes a bit of digging to get answers.
Yup I've seen it ! Thanks anyway. Already fixed the ****** looking grass as well
wonderfull mod! I love it , sounds and feels great, very immersive!Mini Cooper S R53 2005 TRACK Public Release!!
Download:https://sharemods.com/f0ade5bmak0j/cooper_s_r53_track_101creative.zip.html
Converted From GT7
-AO inside and out
-Realistic Dashboard
-Physics
-CSP Settings
-Driver Animation by Mascot
-Panoramic session Start config Daniel Nogal
-Beta testing and help ,@norms,@Mascot,and others
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Thanks for this. It reminded me I'd done some cosmetic updates for Doublezero's Goria-Thun circuit which I might as well share, so if you want to you could add the missing routes that seem to be shown on the track map to this one as well?5 Addition Layouts for Acopone
Thanks Doublezero for super tracks
Yes, with pleasure.Thanks for this. It reminded me I'd done some cosmetic updates for Doublezero's Goria-Thun circuit which I might as well share, so if you want to you could add the missing routes that seem to be shown on the track map to this one as well?
View attachment 1360857
version 0.9.1m May 2024
- animated balloons, choppers, airliners
- new sponsor options
- flag-waving spectators
- new crowd textures
- seated spectators changed to standing where no seats exist
- tree artefacts fixed
- fencing de-moiréd and lightened
- foliage darkened, one treewall hidden
- LOD distances increased to stop pop-in
- new start/finish gantry track logo
Thank you for your answer, this mod does not have an extension folder, would you recommend I create one and what exactly should I put in that extension folder?no having the textures in the right place fix that, you should have a zip file of the tyre texture in the extension/textures/cars for thatt
mod
Ah, you didn't mean that tonight, you meant the other tonight..?
Where did you find it? Isn't that sim dream?Thank you for your answer, this mod does not have an extension folder, would you recommend I create one and what exactly should I put in that extension folder?
I'm going to check of that happens! Thanks for your reply.This only should happen, if a car has only two skins (with Jean Alesi and Alain Prost as drivers) and you use the car more than two times in a race grid. Then two cars will have the original driver names and the rest will have fictional names. Or you have more skins, but some skins use the same driver names, e.g. different versions of a skin all with Jean Alesi and Alain Prost as drivers.
As if I haven't told you this enough before, you are a legend! A lot of reading but will help me a lot in things I didn't quite get. Thanks!Suspension isn't hard, especially for formula like cars. I've wrote a guide about it that you can find here
Now we only need the Vectra GTS V8. Great as always :-) i‘m in love with your Mods since the Laguna BTCC, my first mod I installed in AC :-)
Do not hesitate to ask. Everything that is written here is thanks to me asking people how to do this and that.As if I haven't told you this enough before, you are a legend! A lot of reading but will help me a lot in things I didn't quite get. Thanks!
Hello
on my URD JT5 Moyoda, it doesn't show anything in the mirrors, anyone else?
P.S
I noticed later, that, only image appears, when Real mirrors is activated in CSP
look at this file on your local;I'm going to check of that happens! Thanks for your reply.
But where does AC generate those other names from? Is there a small database with additional names?