I drag the files over manually into the AC directory , running Windows 11 Windows defender is on.Sorry, i never saw this before! How do you install it?
Windows OS? Running Microsoft Defender and Smart Screen?
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I drag the files over manually into the AC directory , running Windows 11 Windows defender is on.Sorry, i never saw this before! How do you install it?
Windows OS? Running Microsoft Defender and Smart Screen?
Sorry, but this is not how it works today!I drag the files over manually into the AC directory , running Windows 11 Windows defender is on.
Not with all the modding. But just deinstall it completely! Remove the folder I showed you! And then install the latest from GitHub…Ok first of all i want to apologize @Peter Boese for thinking PURE was an issue I understand now it clearly is not. It appears that CM on my system for what ever reason has become very unstable, nothing i have done solves the issue. Is there an alternative to content manager For launching AC?
Last chance.Ok first of all i want to apologize @Peter Boese for thinking PURE was an issue I understand now it clearly is not. It appears that CM on my system for what ever reason has become very unstable, nothing i have done solves the issue. Is there an alternative to content manager For launching AC?
I'm grateful i live in a country that has a democracy and we don't kill homosexuals and women have rights.......... doesn't mean i don't moan about the various government's in charge though etc etc...you should be greatful you have csp at all though... and there are so many versions that you can just use an older version. stick to 0.179. you can go back to AC vanilla if you like too. also you dont have to pay for it, it is everywhere if you google it. I am very greatful for everything the modder has done to improve a commercially made game.
Can you please just share the settings without the paid showroom? This angle and lighting could look nice in the basic showroom.Are u guys and lads interested in these type of previews?
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Currently in WIP state and I don´t know about releasing it for public (showroom is a paid one).
Shanghai International Circuit is updated to V2_25Shanghai International Circuit mod V2
·Formula e and tourism layout added.
·New grass texture.
·New lights could let formula car race at night.
·CSP is needed
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Link:https://mega.nz/file/rgQHFKTb#JxSgkBgB6z-BPsbtYjZIDd05awgLLVr8fHJcFp2vwrc
This setting will only work with this particular showroom, since alot of the settings I did differ from the ones I did previously. You may start with the Kunos default setting and alter your settings from this point, as a first start. I sent you a message over discord, we could chat and I would be happy to help you further there.Can you please just share the settings without the paid showroom? This angle and lighting could look nice in the basic showroom.
I'm still struggling to create a universal one that I'm entirely happy with, and am getting bored with trying to decipher the various options.
The world is getting more and more polarized, for many reasons. (Which also means I have to use the term "polarized" instead of "black and white".)I'm grateful i live in a country that has a democracy and we don't kill homosexuals and women have rights.......... doesn't mean i don't moan about the various government's in charge though etc etc...
Normal rational people can separate stuff out and not treat any slight critique like they just spat in your Mums face...
For me its like some people are so fragile in their utter belief in something, that any degree of someone saying a slight negative scares them half to death.... just like religious / cult people...
wtf, even I who only mods since december don't understand why that even existsCTDP I need explanations.......................
This is the car rim
View attachment 1466341
If you hide this object here's what you get
View attachment 1466342
Where is the rim you may ask? Well it's the circular thing. The transparency in the texture make it look like a rim
View attachment 1466343
I fail to see a single argument about how this is effective. They modeled the side of the rim just to not model the front???
Tomsim has released the 2007 Peugeot 908. Original post has been updated to include it.Here is an direct link from TomSim's discord for all the cars he's updated and posted so no one goes over to ACTK's website and gives him revenue farming. @ me if any of the links are down.
Daytona Prototype
- Ford Riley 2014 DP
Link
--------------
LMP1
- Audi R15+ Tdi LM and LMS/ALMS spec
Link
- Audi R18 TDI 2011
Link
- Audi R18 2012 (E-Tron Quattro + Ultra)
Link
- Audi R18 E-Tron Quattro 2013
Link
- Aston Martin AMR ONE LMP1 V2 | Updated: 30/05/2025
Link
- Aston Martin DBR1-2
Link
- Lola B10/60 LM and LMS
Link
- Lola Drayson Racing LM & LMS
Link
- Oreca 01 LMP1 LM & LMS
Link
- Peugeot 908 HDI ALMS-LMS-Pescarolo-LM V2 | Updated: 12/07/2025
Link
- Peugeot 908 HDI FAP 2007
Link
------------
GT1
- Ford Matech GT1 2010 LM V2.1 | Updated: 24/05/2025
Link
- Chevy Corvette C6.R GT1| Updated 26/05/2025
Link
GT2
- Jaguar XKR GT2 2010 V3 | Updated: 13/05/2025
Link
- Ferrari F430 GT2 V4 | Updated 16/05/2025
Link
- Chevy Corvette C6-R GT2 V2 | Updated: 21/05/2025
Link
- BMW E92 M3 GT2 2010 LM V2 Spec | Updated: 11/05/2025: New Textures, CSP addition
Link
- Porsche 997 RSR GT2 V3 | Updated: 15/05/2025
Link
- Spyker C8 Laviolette GT2 V2 | Update: 12/05/2025: complete new interior mapping, new textures, new interior and exterior lighting
Link
- Aston Martin Vantage GT2 V2 | Updated: 19/05/2025: New interior mapping, exterior parts, textures, lights, & shifter animation
Link
GT3
- Porsche 997 GT3R
Link
Update info
GT1 Updates:
Ford Matech GT1 V2: 02/05/2025
New engine bay with a real engine inside, new rims and brake systems, new mapping, new objects, 3d model fully revised, new front and rear lights, new textures, animated shifter, complete new data (aero, tyres, suspension, power, AI, cameras...), new CSP configs and additions, LMS skins created and added, actual skins revised, new lods, new sound by NekoTaisen // DON'T FORGET TO DELETE THE OLD CAR AND MAKE A CLEAN INSTALL! (Link has been updated in the original post to reflect this) Note: Disable ABS in the tuning menu. Car did not have it irl so having it enabled causes the brakes to not work.
Ford Matech GT1 Final: 24/05/2025
Lights, windscreen, exhaust and lights reshaded, Leather dash remapped, Cockpit_LR added, new csp config... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!
Chevy Corvette C6.R GT1 V2: 26/05/2025
Adjusted COCKPIT_LR, Shifter animation, a lot of interior things got mapped once again and got smoother, corrected a lut file where the hard tyres got heavily used after 1 lap, flashing lights in pits and active flashing lights during the race, new CSP configuration ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!
GT2 Updates:
BMW E92 M3 GT2 V2: 11/05/2025
A few additions that make the car look better, new textures, CSP additions, new glowing exhaust, updated exterior lights, kn5 lighter, revised fuel consumption (all of the actual GT2 will have a bigger consumption now), new driver model, new glasses textures, new sound
Spyker C8 GT2 V2: 12/05/2025
Cockpit LR added, complete new interior mapping, new textures, new interior and exterior lighting, glasses reflections fixed, new CSP additions (glasses, mirrors,lights...), aero, tyres and suspension revised, new fuel consumption, new LODS, kn5 lighter ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!
Jaguar XKR GT2 2010 V3: 13/05/2025
New objects and little meshes, new seat with belts, corrected transparency on windows, fuel consumption increased, fuel capacity decreased, few adjustments on the setup, Cockpit_LR added, exterior lights modified, New CSP additions ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL
Porsche 997 RSR V3: 15/05/2025
Seat belts, new textures, new cockpit mapping, new windows textures and transparency, Cockpit_LR added, fuel consumption increased, fuel capacity decreased, few adjustments on the setup, fixed Final gear in Setup, New CSP additions ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!
Ferrari F430 GT2 V4: 16/05/2025
Cockpit_LR added, Seatbelts added, new car shifting animation realized, few meshes added, power revised, new fuel consumption, few adjustments on CSP settings... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!
Aston Martin Vantage GT2 V2: 19/05/2025
Complete new interior mapping, new mapping for some exterior parts, doors remodeled, missig cockpit parts added, seatbelts added , Cockpit LR, new textures, new lights colour, shifter animation, New lods, Revised suspension, setup, fuel cons, aero, flames, handling, new CSP additions ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!
Chevrolet Corvette GT2 V2: 21/05/2025
New interior and exterior mapping, addition of new objects, cables... seat rebuilt and resized for the driver, LCD screen not flickering anymore when rain comes, Addition of Slip Leds instead of textures, Lods rebuilt, , CSP config and additions (Materials, wobbling nets, red exhaust). Fuel consumption has been revised, but the physics will remain as they are. All credits to United Racing Design for this car and additions ! DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!
All GT2 cars has been updated to their final version unless any issues is found in the future.
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LMP1 Updates:
Aston Martin AMR-One LMP1 V2 Update: 30/05/2025
New textures, new shaders, new objects, new lights, updated aero, power, drivertrain... fuel consumption increased, Cockpit_LR added, new lods, CSP additions ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!
Peugeot 908 HDI ALMS-LMS-Pescarolo-LM V2 Update: 12/07/2025
Mapping, textures, objects... redone. Cockpit_LR, new LODS, brand new physics, CSP additions, dash simulation for pits, Every info on the steering wheel as IRL, 3 different physics... BE SURE TO DELETE THE OLD CARS BEFORE INSTALLING THE NEW ONES !!
I've seen this trick on a few Race07 cars I've tried to convert. Seems like a way to avoid having to model the whole rim, just make the texture hide the gaps between the rims like a window. I've yet to work out what setting works best in kseditor to replicate the effect.CTDP I need explanations.......................
This is the car rim
View attachment 1466341
If you hide this object here's what you get
View attachment 1466342
Where is the rim you may ask? Well it's the circular thing. The transparency in the texture make it look like a rim
View attachment 1466343
I fail to see a single argument about how this is effective. They modeled the side of the rim just to not model the front???
but since the sides are done, why not make the front?I've seen this trick on a few Race07 cars I've tried to convert. Seems like a way to avoid having to model the whole rim, just make the texture hide the gaps between the rims like a window. I've yet to work out what setting works best in kseditor to replicate the effect.
Do you mean Ferrari actually did somehing right?but since the sides are done, why not make the front?
Optimisation? Lazyness?
EDIT : I checked the ferrari, the rim are in one piece........ Sooooo
Pudsey, perhaps?Help needed please
Big ask I know, but on the off chance of someone knowing....
I have a new PC and wanted to start afresh with AC with mods etc. I thought I would remember all my favourites, but no, I was wrong.
There is a track that I would love to find again, I'll try and describe it
It is based in Britain, it is roughly I would say 4-5 miles long, based on country roads, clockwise lap. It's a little like High Force but much smaller. Winding country roads, open fields, pubs, tight parts with hedges both sides, and a really long straight
If anyone has some tracks similar to this, please throw some names below and I'll hopefully find this little gem again
Thanks in advance![]()
My guess is Zwiss' Crystal Palace.Help needed please
Big ask I know, but on the off chance of someone knowing....
I have a new PC and wanted to start afresh with AC with mods etc. I thought I would remember all my favourites, but no, I was wrong.
There is a track that I would love to find again, I'll try and describe it
It is based in Britain, it is roughly I would say 4-5 miles long, based on country roads, clockwise lap. It's a little like High Force but much smaller. Winding country roads, open fields, pubs, tight parts with hedges both sides, and a really long straight
If anyone has some tracks similar to this, please throw some names below and I'll hopefully find this little gem again
Thanks in advance![]()
Just to add a few more...Help needed please
Big ask I know, but on the off chance of someone knowing....
I have a new PC and wanted to start afresh with AC with mods etc. I thought I would remember all my favourites, but no, I was wrong.
There is a track that I would love to find again, I'll try and describe it
It is based in Britain, it is roughly I would say 4-5 miles long, based on country roads, clockwise lap. It's a little like High Force but much smaller. Winding country roads, open fields, pubs, tight parts with hedges both sides, and a really long straight
If anyone has some tracks similar to this, please throw some names below and I'll hopefully find this little gem again
Thanks in advance![]()
And a few more for my guesses:Help needed please
Big ask I know, but on the off chance of someone knowing....
I have a new PC and wanted to start afresh with AC with mods etc. I thought I would remember all my favourites, but no, I was wrong.
There is a track that I would love to find again, I'll try and describe it
It is based in Britain, it is roughly I would say 4-5 miles long, based on country roads, clockwise lap. It's a little like High Force but much smaller. Winding country roads, open fields, pubs, tight parts with hedges both sides, and a really long straight
If anyone has some tracks similar to this, please throw some names below and I'll hopefully find this little gem again
Thanks in advance![]()
Glencoe/Glen Sheil is a free roam map - so it won't be that one. Nice pull on "Coastal Rush" - actually missed that somehow.And a few more for my guesses:
Coastal Rush - https://www.overtake.gg/downloads/coastal-rush.42485/
Evo Triangle - https://www.overtake.gg/downloads/the-evo-triangle.12549/
https://www.overtake.gg/downloads/glencoe.17121/ - Glencoe
Got a link for "Yorkshire Moors" - preferably the rework? Breathe's list doesn't have one.Just to add a few more...
Slea Head by Y0chang
Wicklow Mountains by Jake Grafton & alekabul
Bannochbrae by Reboot Team
Misty Loch by Reboot Team
Yorkshire Moors by Gilles75 (I think)
Longstone Pass by RMi
Here you go. I didn't realize there wasn't a link anywhere so I put it up on my Mediafire. It's certainly not reworked, I don't believe there's a reworked copy floating around? This is the original track and I put together an ext_config awhile back with GrassFX, RainFX, some very, very basic night lighting, some shader tweaks as well as a couple other little things. It makes it better, but it's still rather rough. AI works really nicely here though, so that's the positive trade-off. I would love for tracks like this to get a proper rework.Glencoe/Glen Sheil is a free roam map - so it won't be that one. Nice pull on "Coastal Rush" - actually missed that somehow.
Got a link for "Yorkshire Moors" - preferably the rework? Breathe's list doesn't have one.
Never been able to work it out myself. I would like to say laziness but some of the Simbin S2000 cars had them like that, so perhaps more optimization to keep polys down.but since the sides are done, why not make the front?
Optimisation? Lazyness?
EDIT : I checked the ferrari, the rim are in one piece........ Sooooo