Sardian Park v1.3
A fictional circuit.
Conversion from GTR2.
-CSP recommended
-26 pit/start
-AI, cam
Credits & Thanks;
Fictional track created for Sportscar GT by ISI
Conversion to rFactor by Andy Glenn and Bud Lucas with PhilRob and Jose Swervo
Updated V2 for GTL, rFactor and GTR2 by PhilRob
GTR2 style LODS & trackmap by FrankyBB
Simbin for some objects and textures
Completely rebuild in 3DSMAX by ZWISS
AC Converted by shin956
logo.png and sections.ini by Fanapryde
AI lines, sidelines and ai_hints.ini by IMEAN
Crowds texture by Kniker97
some textures, marshall, Fire truck and ambulance by kunos
Test and Feedback by Fanapryde
Enjoy.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.2 changelog;
Fixed many of the normals.
Spectators are now supported for camera_facing.
The model of the cars has been changed.
Fixed billboard mapping.
Updated flag, tree and billboard textures.
Added groove.
Updated ext_config and VAO-patch.
Fixed floating objects.
Changed preview.
Added logo.png and sections.ini by Fanapryde
Fixed sinkhole at the escape road on the end of S/F straight.
v1.3 changelog;
Added 3D terrain.
Replaced and added tree models.
Replaced and updated some textures.
Update shaders.
Updated ext_config and VAO-patch.
Fixed floating objects.
Changed crowd textures by Kniker97. (Thanks)
Added AI lines, sidelines and ai_hints.ini created by IMEAN. (Thanks!)
Added marshalls.
Smoothed the edge of the road surface.
Recreated the groove and skidmarks.
A few other minor fixes.