Finally watched it again... in IMAX.
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Funny... the story feels less bland the second time around. I didn't sit around overanalyzing it... I just sat back and enjoyed it... (Honestly... how is the story of "Titanic" not any more cliched than this one?)
The extra resolution in IMAX is not something that stands out at first... a testament to how good these new Dolby 3D systems are... and the red-green glasses on the Dolby version don't actually hurt the color saturation of the image so much compared to the IMAX version... but it's amazing how much better a movie filmed specifically for IMAX is than a movie that's had it added as an afterthought. No frame-flicker, no dizzying moments... nothing. 3D has come a long way since the headache inducing flicker and buzz of Captain EO at Disneyland...
But the extra resolution helps you see more of how good Avatar's CGI really is. Someone remarked that the trailers looked CGI. I'll give him that. But the movie in regular resolution doesn't. In IMAX resolution, it looks even less so.
I have more favorite "invisible" effects to add to Sam Worthington's legs, now:
1. The HUD screens. They were really nice the first time I watched them, but it's still amazing how seamlessly they blend into the movie.
2. Na'vi-human interaction. I tried really, really hard to look for breaks in how the Na'vi (and other creatures) interact with live humans. There are some issues in the fight scenes in slow-motion... but of course... in live-action movies, you don't actually have guys throwing punches at each other and actually connecting, right? Slow motion only makes it more obvious that guys are faking being hit, but the interaction per se between CGI and real characters is seamless. Between live characters and the jungle background, it's not quite there yet, but good enough so that most people won't mind or notice.
I tried real hard to find fault with this part... most I could come up with is how sharply in focus Neytiri's hair looks against Jake's face, but that could be a trick of camera focus, and the rest of that particular scene is nearly-flawless, and the skin-on-skin cpntact is perfect. It's possible that they actually used a CGI model of Jake's hand and skin to make this work. Someone deserves an Oscar for these effects.
3. More on the Na'vi... pores, the way body-paint attaches to the skin... it's hard to believe they didn't actually use skin models to do this with. And the hair is the
best part of Na'vi modelling. Incredible and incredibly lifelike texturing. Actually, completely indistinguishable (on-screen) from the real thing.
4. Some people have complained about the flying creatures... but to me, they feel like the most fleshed-out part of Pandora's biota. The "horses" and "tigers" are horses and tigers with two sets of front legs. The "lemurs" are lemurs with two forearms. Neither arrangement makes much sense from a biomechanical point of view... though the "lemurs" hold a clue as to how the Navi came to have just four limbs... but the flying creatures... lovingly designed and engineered. The wings
work. You look at CGI dragons and you just
know that such an arrangement is implausible. Wings too long for their supports, too thin to hold the weight of the creatures (despite their length)... none of them ever look right.
Pandora's flying creatures are all plausible given the premise of slightly lighter gravity. The wings and the structures of the wings... the transitional forms (smaller species showing a vestigial fourth set of limbs as opposed to the larger species' three sets only)... the way the wings and airfoils work, how the creatures keep their balance centered. It all looks and feels very realistic.
Except for the whirling lizards... but that's so cool, I'll chalk it up to the crew wanting to do something fun.
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Bloody fun film. Would have enjoyed my second sitting more if I didn't have to buy tickets nine hours in advance and didn't get stuck at the very back of the cinema (at IMAX, the middle seats are perfect) and didn't have to drive fifty kilometers home at midnight.
I guess I could have had it worse. There was an 11 o' clock showing that would get out at 2am... and it was packed. Or even worse... there was a very glum looking kid in the line at the theater. And glum for good reason... who would buy tickets to a 3D movie and drag their kid along when he has an eye infection and a patch over one eye? That's just heartless.
