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Also the M1911 was bugged, I think it had a sort of delay between shots if you timed the shots slightly wrong so they might have just fixed that and otherwise left it alone. That's one gun I'd like to try again, actually, it seems to bridge the gap between the automatic pistols and revolvers so maybe I'd get on with it quite well.
Just re-switched away from the M1911 back to the MP443 Supp, primarily as the MP has a significantly larger clip size, essentially the same fire rate and same recoil. So often I ran out of bullets with the M19 when revived in the middle of a fire fight, and running out of clip just at the wrong time.
Welcome aboard laddie 👍.wickenSo I just started playing multiplayer today, anyone can tell which weapons are the best for each class? please.
I'd rather say there is no "best weapon" for any of the classes and it comes down to what 'feels' right to each individual. For example, do you like high rate of fire, high recoil guns, or low recoil, steady fire weapons? The high ROF gun will own in close quarters, but the steady recoil will own over longer distances.
Since the last patch, my favourite weapons have changed up, so you just have to find what works for you. The starter weapons for assault, engineer and support are solid weapons all round, it would not hurt to stick with them for a bit to level them up. 👍