Battlefield 3

  • Thread starter Thread starter The Bman
  • 14,126 comments
  • 663,761 views
I like the L86A2 a lot, it's my favourite of the LMGs. I use it with a suppressor though (force of habit, I like to stay hidden) and that does hinder it somewhat... Can't bring myself to use an unsilenced weapon though, but that's fine as I rarely use Support now anyway.
 
What is the best light machine gun to use ? (I need to play more support)

I'm constantly changing my LMG load-out, at the moment I've been using the M60 which is just a beast. But if i have to pick; it would either be the
PKP or the MG36.
 
I've found out that the SCAR-L isn't the best AR in the game. :dunce:

In fact, the only way I've been able to use it effectively is with an ACOG. Current setup on it is ACOG, foregrip, laser sight. First time I've used a laser sight in months.
 
I love SCAR equipped with ACOGs. So awesome :D


In other news: 5GB left until I can play BF3 on my PC!
 
GTPorsche
I believe the only difference is the L has a slightly lower rate of fire and 5 more bullets in a magazine.

Oh ok. Thanks.


By the way speaking of comparisons. I have noticed differences in the GP-30 vs the M320. The GP-30 seems to have a direct damage instead of more splash like the M320 has. Maybe someone can try them out back to back and confirm this.
 
I like the L86A2 a lot, it's my favourite of the LMGs. I use it with a suppressor though (force of habit, I like to stay hidden) and that does hinder it somewhat... Can't bring myself to use an unsilenced weapon though, but that's fine as I rarely use Support now anyway.

All my LMG's have suppressors on too. With such high spread and slow fire rates, I think you have to hide yourself on the map, otherwise its just trouble.
 
I believe the only difference is the L has a slightly lower rate of fire and 5 more bullets in a magazine.

From symthic.com:

Max damage - L: 25%, H: 30%
Min damage - L: 18.4%, H: 20%
Rate of fire - L: 620rpm, H: 600rpm
Muzzle velocity - L:580m/s, H: 420m/s
Suppression - L: 7%, H: 10%

SCAR-L%20(CQ)__.png


SCAR-L spread

SCAR-H__.png


SCAR-H spread

In terms of recoil, the L has less vertical recoil but the H has less horizontal and first shot recoil.
 
All my LMG's have suppressors on too. With such high spread and slow fire rates, I think you have to hide yourself on the map, otherwise its just trouble.
I hate suppressors. The damage and bullet velocity are more important for me.

I've found out that the SCAR-L isn't the best AR in the game. :dunce:

In fact, the only way I've been able to use it effectively is with an ACOG. Current setup on it is ACOG, foregrip, laser sight. First time I've used a laser sight in months.
I used to like it but I came to love the L85. Strange because at first use I hated the L85.
 
I used to like it but I came to love the L85. Strange because at first use I hated the L85.

Funny you should mention that, when I looked up the comparison between the SCAR-L and H I decided to check the SCAR-L against the L85 and AN-94 out of interest, the L85 beat the SCAR-L in nearly every category, even if only by the tiniest of margins.
 
I like the L86A2 a lot, it's my favourite of the LMGs. I use it with a suppressor though (force of habit, I like to stay hidden) and that does hinder it somewhat... Can't bring myself to use an unsilenced weapon though, but that's fine as I rarely use Support now anyway.
Same here. I love sneaking up on the enemy full force.
I hate suppressors. The damage and bullet velocity are more important for me.


I used to like it but I came to love the L85. Strange because at first use I hated the L85.

Still haven't unlocked the L85.
 
neema_t
I like the L86A2 a lot, it's my favourite of the LMGs. I use it with a suppressor though (force of habit, I like to stay hidden) and that does hinder it somewhat... Can't bring myself to use an unsilenced weapon though, but that's fine as I rarely use Support now anyway.

Wait, You never use a gun without a suppressor on it? Wow.
 
Slashfan
Same here. I love sneaking up on the enemy full force.

Still haven't unlocked the L85.

If that is the one on the assignment sheet. I just got it last night. The "win 5 rounds of SQDM" took me two hours. I could not believe how many campers are in there. All support on small maps all using claymores. Just took forever when your squad and every other squad is camping.
 
Wait, You never use a gun without a suppressor on it? Wow.

Yeah, that's right. The guys I usually play with all use suppressors all the time too so I wouldn't want to be the one to give the game away, you know? I do use LMGs without suppressors because I find they're useless with them, but I never actually use LMGs, so yeah.
 
Hey guys, are the new dog tags "True Handgun Master" (the one with Clint Easteood) and "True Primary Weapon Master" for End Game owners only? I really want he handgun one, but I don't have End Game.
 
Those dogtags came with End Game I believe.

Once I get all the unlocks with the Scar-L, I believe I'll have all assault rifles done, which means I'm going back to my beloved AUG for that class.
 
Those dogtags came with End Game I believe.

Once I get all the unlocks with the Scar-L, I believe I'll have all assault rifles done, which means I'm going back to my beloved AUG for that class.

I really love the AUG as well. For some reason I do really well with it. Whether it's that high bullet velocity, 800 rounds a minute, or bullpup hipfire bonus, I don't know.

on another note:

 
That's impressive. 👍

I still haven't got the RPG firing to the point where I can hit flying vehicles that often. I had it perfect in Bad Company 2.
 
I have a problem with the RPG/SMAW.

All the time I'll see my rocket seemingly go straight through the tail of a chopper or jet, but in pretty much every PC montage I see, I see people destroying them left and right where the RPG looks to be way behind. Even when the explosion happens the rocket is a full half-length behind the vehicle. It's 🤬.
 
BLITZ_69
I have a problem with the RPG/SMAW.

All the time I'll see my rocket seemingly go straight through the tail of a chopper or jet, but in pretty much every PC montage I see, I see people destroying them left and right where the RPG looks to be way behind. Even when the explosion happens the rocket is a full half-length behind the vehicle. It's 🤬.

It is a bit unrealistic, but it's not THAT exaggerated... FRAPS most likely has something to do with it..
 
Mike Rotch
Same as me - what is so surprising?

Well not every situation is suited to being stealthy and IMO, only a select number of weapons work with a suppressor. Your limiting yourself for what I can see only a small gain. I mean yeah a suppressor does keep you off the minimap but keeping mobile surely does the same thing in a different kind of way.
 
Well not every situation is suited to being stealthy and IMO, only a select number of weapons work with a suppressor. Your limiting yourself for what I can see only a small gain. I mean yeah a suppressor does keep you off the minimap but keeping mobile surely does the same thing in a different kind of way.

As Assault and Sniping, sure, a Suppressor doesnt make a whole lot of sense. But with Support and Engi, where you are not supposed to be be leading the front line, staying off the minimap and some nous does make a big difference. Sure though, a Suppressor does come with drawbacks, its just that is suits my gameplay.

Incidentally, I am really struggling to get back into the LMGs for Support. I must prefer to run PDW's. I thought unlocking the L86 would revive the big guns for me, but its a bit meh. Need to get the Mk5 now and and see how that stacks up.
 
Mike Rotch
As Assault and Sniping, sure, a Suppressor doesnt make a whole lot of sense. But with Support and Engi, where you are not supposed to be be leading the front line, staying off the minimap and some nous does make a big difference. Sure though, a Suppressor does come with drawbacks, its just that is suits my gameplay.

Incidentally, I am really struggling to get back into the LMGs for Support. I must prefer to run PDW's. I thought unlocking the L86 would revive the big guns for me, but its a bit meh. Need to get the Mk5 now and and see how that stacks up.

I like the suppressor on certain maps' Metro, Bazaar and close quarters. On any other I find it hard to look past the heavy barrel tbh. As for me keeping mobile does enough for me not to need a suppressor in most cases. Then I only use suppressors on certain weapons, The ACR, AEK, F2000 and AUG.

I do use the S-Tac for my sidearm though, So i can go stealthy for a short time. Handy if I'm on a flanking route and my primary will give my position away. If I bump into one or two enemies I can despatch them with the S-Tac and continue on my stealthy way. Then whip out my primary and shoot them all in the back. : )
 
Well not every situation is suited to being stealthy and IMO, only a select number of weapons work with a suppressor. Your limiting yourself for what I can see only a small gain. I mean yeah a suppressor does keep you off the minimap but keeping mobile surely does the same thing in a different kind of way.

Well the thing is it depends very much on how and what you play. For example, I would never use a suppressor if I was defending on Rush, in fact I probably wouldn't bother if I was attacking either, but I never play Rush. When I'm with my usual squad playing CQ, we always go to the least populated enemy-held flag, but of course you can only see your friendlies on the map so the 'least populated flag' isn't necessarily the genuinely least populated, there could be a squad or two hanging around or spawning there. So we like to choose a low-traffic, high-cover route to these objectives and then start capping; the element of surprise in this tactic is more important than anything else. We also have good medics, in fact recently we've had three medics and one engineer (which we switch up depending on the armour dominance of the server) so if we lose out in a gunfight to unsuppressed weapons it's no big deal. Then when we cap and secure (i.e. kill everyone near to) that flag we leave immediately for the next one.

Although I rarely Recon now, being a hidden, aggressive Recon (i.e. non-glare scope and suppressor on a semi-auto rifle) had huge benefits; you could get into a cap zone and snipe approaching defenders at relatively close range without as much fear of being knifed in the back. Even if you didn't get any kills they'd arrive suppressed and injured so the rest of the squad could finish them off (or do most of the work, but not all of it). A suppressed LMG on a bipod worked in this role too.

But yeah, if you play to the strengths of the weapon in the way you have it set up it's all fine. Like, if I have a semi-auto rifle with a holo and suppressor (as I most often do with the Mk11 Mod 0), the fact that I'm using a close range optic means the slower bullet velocity and exaggerated drop aren't a problem any more, and at the same time the fact that I have a fire rate disadvantage means I want to stay hidden for as long as possible so I stand a chance of getting a shot off before I'm even noticed.

So you're right, not all situations suit suppressors, but you normally have a certain amount of control over the situations you find yourself in if you're aware of what's going on. And even if a game goes completely against how you intended, I'd prefer to have the suppressor and not need it rather than need it and not have it.

Edit: Wow, I'm on a wall of text streak lately...
 
neema_t
Well the thing is it depends very much on how and what you play. For example, I would never use a suppressor if I was defending on Rush, in fact I probably wouldn't bother if I was attacking either, but I never play Rush. When I'm with my usual squad playing CQ, we always go to the least populated enemy-held flag, but of course you can only see your friendlies on the map so the 'least populated flag' isn't necessarily the genuinely least populated, there could be a squad or two hanging around or spawning there. So we like to choose a low-traffic, high-cover route to these objectives and then start capping; the element of surprise in this tactic is more important than anything else. We also have good medics, in fact recently we've had three medics and one engineer (which we switch up depending on the armour dominance of the server) so if we lose out in a gunfight to unsuppressed weapons it's no big deal. Then when we cap and secure (i.e. kill everyone near to) that flag we leave immediately for the next one.

Although I rarely Recon now, being a hidden, aggressive Recon (i.e. non-glare scope and suppressor on a semi-auto rifle) had huge benefits; you could get into a cap zone and snipe approaching defenders at relatively close range without as much fear of being knifed in the back. Even if you didn't get any kills they'd arrive suppressed and injured so the rest of the squad could finish them off (or do most of the work, but not all of it). A suppressed LMG on a bipod worked in this role too.

But yeah, if you play to the strengths of the weapon in the way you have it set up it's all fine. Like, if I have a semi-auto rifle with a holo and suppressor (as I most often do with the Mk11 Mod 0), the fact that I'm using a close range optic means the slower bullet velocity and exaggerated drop aren't a problem any more, and at the same time the fact that I have a fire rate disadvantage means I want to stay hidden for as long as possible so I stand a chance of getting a shot off before I'm even noticed.

So you're right, not all situations suit suppressors, but you normally have a certain amount of control over the situations you find yourself in if you're aware of what's going on. And even if a game goes completely against how you intended, I'd prefer to have the suppressor and not need it rather than need it and not have it.

Edit: Wow, I'm on a wall of text streak lately...

I see what you mean, I just guess i value a bit more long range ability than most. I see a suppressor as close quarters attachment (except on semi auto's) and most situations are at a range where a suppressor would be a hindrance to my accuracy, damage and in turn my effectiveness. I guess I mean a suppressor is a very specialised attachment, it doesn't improve your weapon in any way like an attachment should (I don't feel less recoil and spread with it tbh) it just keeps You from appearing on the minimap. In my opinion less accuracy, lower damage and bad hipfire aren't worth suffering just to stay of the map. Something that doesn't really matter if you keep mobile.
 
Back