Seems like the update created problems or maybe just a coincidence.
That sort of thing has been reported before so I'd be surprised if it was introduced by the patch, it was probably just coincidence.
Well this is not what I really wanted to hear.
Level Cap Increase New Characters If I read that correctly you would have to PAY?? for a level increase at 4.99??? Really?
This article reads a lot like idle speculation based on some tweets, it's not a news post by any means.
First of all, they make it sound as if either they or The Examiner have been asking Randy questions directly; they haven't, they're commenting on questions asked by random Twitter users with no affiliation to anything.
Then there's this:
"It would have seemed like the banking system from the first Borderlands should have carried over to the second Borderlands, but why add necessary features for free when you can charge $4.99 for something everyone will want?"
Have they forgotten that the banking system in Borderlands was part of the Moxxi DLC which was £6.30 (probably $9.99)? In Borderlands 2 we have a smaller bank as part of the vanilla game.
Is extending the bank and backpack now seen as 'necessary features'? In this game there's the Badass system which encourages you to make new characters to earn more and more ranks, and each one of those characters has access to the stash, a backpack and a bank. In other words, yes it's cumbersome and yes it's annoying but we essentially have unlimited space now if we're desperate enough to spend time organising all this stuff. I hoovered up the storage space expansions before ammo and regretted it immensely so if we basically get extra tiers in Crazy Earl's shop I'll be taking the ammo first and storage after.
The level cap increase will come with future campaign DLC, there's absolutely no point in giving us arbitrary increases because the quest XP rewards will be suitable for levels below the cap and you'd run out of stuff to do before even approaching level 52-53 I'd imagine.
Also:
"Pitchford doesn't give a timeframe on the content but given that they can churn out new DLC pretty quickly, there's really no limits as to how much content they can add to Borderlands 2."
a) "[Gearbox] can churn out new DLC pretty quickly" - The two DLCs that have been released so far were obviously being worked on in the time between the game being finished and the game being certified for release.
b) Even if the quote above was true, I don't see the relationship between DLC production time and the limit to how much content they can add. They have nothing to do with one another. This guy is clearly unaware that Sony and Microsoft charge publishers to publish content on their distribution systems and possibly that they also charge for free, automatically downloaded updates.
In short, there is absolutely nothing in this article that you can't divine from Randy Pitchford's Twitter feed alone, besides baseless speculation, ignorance of the certification procedure and an opinion based on an apparent lack of experience with Borderlands before the GOTY edition was released.