Call of Duty: Modern Warfare 2

  • Thread starter Thread starter Legendary
  • 10,323 comments
  • 485,913 views
Yeah, that is lag. I agree with Mog on the stimulus package though. While I think the new maps are awesome, very well designed, I do think they reward camping. Most players, and almost all good one's says that camping is part of the game. Of course, depending on the map, there is a risk of camping becoming "the game" as well.

Anyways, no complaints from me on the maps. I'd give it close to "A". It's the delivery that without a doubt gets an "F" from me. Like also mentioned by Mog, it's only available in the Mosh Pit type mode, where you have to play everything. I'M A FRIGGING TDM PLAYER! Words can not explain the disappointment I felt toward this stimulus package. At least not words permitted by the AUP. ;)

This is a joke. No TDM mode? Really? And I prestiged, with an assumption that it was going to be a week of double XP's. Apparently, double XP extends only to the Stimulus mode(that nasty mosh pit thing). So they screwed me here, too. I probably missed it on their press release though, they probably did mention that double xp applied only to the stimulus mode. Or did they?


Maps: "A-"

Delivery: "F"


Edit: I forgot to add the matchmaking. It is brutal. So many blowouts. It's been awhile since I've seen matchmaking this poor. And the consistency of it just might be the worst I've ever seen.

You pretty much echoed my exact thoughts there. The lack of a TDM only on the new maps is really really annoying me, as is having to play game modes that I detest. I detest them even more when I don't know the maps.

Also, on the new snow map, who's bright idea was it to include the concrete pipes section? It's a campers delight and on Search and Destroy you can't avoid it. :banghead: Everyone just sits in the pipes either waiting for someone to run past or waiting for someone to capture B so they can rush them. UGH.

The matchmaking seems a bit better for me now but the host randomly being 'lost' and the constant selection of bad hosts still exists so they don't appear to have done much to fix it.
 
Yeah those pipes were just something put there by IW to piss people that actually play off....
 
I used it earlier, and while I didn't notice anything, I don't use the gun much, so....... I like the gun much more than I did before, but I have gone back to AA12 as soon as I got the gun unlocked. I've already pwn'd groups of guys with it. When you go head-to-head against number of guys, AA12's rapid fire is hard to beat. :)

After watching Seananners video of the new maps, I decided it might be a good idea to start including a shotgun in some of my classes again. I started out with the SPAS-12. My previous memory of the weapon was a positive one. The weapon hits hard and takes down opponents quickly assuming the aim was good. That opinion on the weapon still holds up. However, I had forgotten how slow the pump action is on the SPAS-12, clearing a room with more than one opponent can be a dicey proposition. Though, get someone one on one and it is quite destructive.

After remembering some recent discussion in this thread about the AA-12, I decided to give it a go instead of the SPAS-12. Outside of ammunition issues, the weapon is much more effective than I thought it would be. Before prestiging, I barely used the weapon and had less than ten kills with it. So until I unlock Scavenger Pro, I will have to live with however few shells it starts with. Right now, I prefer the M1014 over the AA-12. But until I unlock the M1014 again, I think the AA-12 may be my shotgun of choice. Who knows, my opinion of the two may change by then.

If only the AA-12 came with a 20-round drum magazine standard like it does in real-life. lol

That would be wonderful actually. The AA-12 really needs to start with more ammunition without Scavenger Pro.
 
get 400 kills with the AA-12 and you will be awarded with 16 shells per clip. Its even better after that.
 
I have put the AA-12 on a few of my classes just to give me something different to use on some of them. I mainly use it on my rush class now because obviously if I'm rushing I will encounter multiple people most of the time and the SPAS without stopping power is almost useless. Tonight I have just been so irritated with the game that I wish I hadn't of even bought the map pack. I know multiplayer games will have ups and downs because of facing people that are better than you or the tactics they use are very underhanded or just have a bad connection etc. But tonight has just been ridiculous to the point where I'm like screw it, double xp or not I am just going to play Fallout 3 or Tropico 3 because they are way more fun to me right now. One instance was my first match I got into on the one new map Bailout, now this map if you are playing with a well oiled machine type team (like us GTP'ers:)) and you get into a certain area then the other team has no chance. I was on the team that had no chance, I joined a little bit into the game with my entire team negative KD. The other team was controlling an entire upstairs area and wouldn't budge so if you wanted to actually play you had to go to them because they weren't moving. They had all 3 entrances covered and had advantage with cover, and they had the advantage because of shooting from elevation with cover. Die, die, die, my darling...don't utter a single word. So I backed out because that match was going nowhere really fast.

The next match I just couldn't get anyone to drop, I had the intervention with stopping power,slight of hand,steady aim. My connection was 4 bars but the bullets were rubber. The last straw for me was I was standing point blank to a guy that was taking a piss or something, whatever he was doing it wasn't paying attention. My barrel is up against him and I shoot from the hip and hit him in the chest area but on the side, all it does is give me a freaking hit marker and he turns around and shoots me. Really!? Come on! A hit marker with the intervention with stopping power with the at point blank, the only way I could have been any closer would to be inside him. Its one of those nights, hopefully its treating all of you blokes a little better tonight....


/rant
 
I was having such bad lag in one game tonight that I was standing right behind this guy and knifed him twice without it registering a hit.

After that I finally found a decent game and completed the stealth IV challenge.
 
breakpoint: I told you about the bit of lag issue I was having. This guy is coming at me in straight line. About half the clip into his chest, it didn't even register. :indiff: Has the smilies been hacked or something!? :indiff:

On Bailout, I recommend RPD with AT4. OMG, yes, camping is a pretty big part of the game. Every time they'd fortify a position, first, I start with my RPD. No reloading, very nice. After they take cover, AT4 right into their room. Repeat. :lol: I'm starting to get the hang of the maps now, Bailout's the simplest of the three new maps.

After I bailed on my bad connection, it was all good. Around three bars, but good three bars. In two days, I got my newly prestiged account leveled up to 30. K/D has reached my goal of 2.10. Finally.

I hope you kick some ass tomorrow, breaky. If match up sucks, or connection's poor, just move on to another lobby. That's what I do! :indiff:

P.S. I should get my claymore back tomorrow. Yeah..... :indiff:
 
Is it me or is the OST of MW2 one of the best they made :D
 
First games of MW2 for at least two weeks and they were probably my most consistent performances :lol: In most games I was managing a 1:1 KDR, with a best of 17-2-6. Oh, and I was only using my Uzi class with different perks than last time (Marathon/Lightweight/Ninja) and the occasional switch to my anti-air class (ACR + Stinger with Cold-Blooded) when needed. For reference I was using the Mini-Uzi (obviously) with red dot or silencer, akimbo G18s, Sleight of Hand Pro, Stopping Power Pro and Steady Aim Pro/Ninja Pro. The Mini-Uzi is like... <3
 
get 400 kills with the AA-12 and you will be awarded with 16 shells per clip. Its even better after that.

This is great to know as I have just started to use this gun and I have to say I like it a lot.

Finished my shield challenge after 2months or so of using it and nothing else,its a hard challenge to do because of the 50.000 hits you have to get but the Emblem I got is quite cool.Also a big thanks to all the guys I team up with most every night,I hope now that I have gone back to guns I can be as much use to the team as I was with the shield,I think Ive got better but my connection has a big part to play in how well or bad I do,theres nothing worse than putting a whole cilp into somebody only to have them kill you with a few shots,Drives me bonkers some nights.
 
You need alot of patience to do that shield challenge and the emblem is pretty cool.
 
You need alot of patience to do that shield challenge and the emblem is pretty cool.

The shield is a frustrating one to complete. You can 'DONE' the first 3 parts within 2 or 3 games, but Sponge, Bullet Proof and Unbreakable take forever and are all defensive challenges. It could really do with some further attacking challenges to keep it appealing IMO.
 
Finished my shield challenge after 2months or so of using it and nothing else,its a hard challenge to do because of the 50.000 hits you have to get but the Emblem I got is quite cool.

I played in a game last night in which two people on the other team were using Riot Shields. One of them was not overly great with the shield and was mostly an easy kill. The other guy though was working together with a friend and it made the two of them quite a bit more challenging to kill, especially since the shield user was quite apt at rushing with the shield. I wish more people on the opposing team would use the riot shield though, as I managed two or three semtex sticky kills in that game, one of them being a payback.
 
Funnily (word?) embarrassing thing happened to me last night... Attack heli roaming around, took out my Javelin, shot. At the same time a team mate decided to shoot it down with an RPG. So, short story short, I ended up headshotting (word again?) myself with my own Javelin. :dunce:
 
How on earth can a Stinger miss a Harrier? Twice I had a clear lock-on and both times the missile did diddly-squat (read: missed) :grumpy: <- grumpyface
 
How on earth can a Stinger miss a Harrier? Twice I had a clear lock-on and both times the missile did diddly-squat (read: missed) :grumpy:


I have had it happen more than a few times. I had it miss the harrier and circle back around and hit the chopper gunner that was up once, that was fairly cool. It took forever, it missed and then kept going and made a huge loop and came back and hit the CG....lol
 
But did you have two Stingers miss the same Harrier? Opposition gets a Harrier up, I die, switch to CB Stinger kit, get a lock-on, fire, miss, get another lock-on, miss AGAIN and then get shot by a dude on the ground. To top it off, some other guy on my team managed to shoot the Harrier down. :/

edit: oh, and I'm annoyed that semtex doesn't count towards any of the generic grenade kill challenges. Last I checked, semtex was still a form of grenade... :\
 
Last edited:
I played in a game last night in which two people on the other team were using Riot Shields. One of them was not overly great with the shield and was mostly an easy kill. The other guy though was working together with a friend and it made the two of them quite a bit more challenging to kill, especially since the shield user was quite apt at rushing with the shield. I wish more people on the opposing team would use the riot shield though, as I managed two or three semtex sticky kills in that game, one of them being a payback.
I piggyback the shield guy sometimes. I get mixed results. lol

When I encounter one, I usually do the crossover move, just like in basketball. As I crossover to the right(opposite of my basketball crossover!), I'm emptying my clip into the guy. That's been working real well lately, but I don't know if it's my move, or they just suck at it. :crazy:
 
I'm thinking we should do a GTP private match for no apparent reason. Who's with me :lol:
 
As always, time zones comes into play. I think I've actually made it to one gtp match. All others(since CoD4) took place during my work hours.
 
GTP north America maybe... I don't wanna play with you guys and have about 10,000 ms of ping... lol.

And about the stingers. I hate when I hit a UAV but it speeds up and doesn't blow up. I have managed to shoot down air support without actually firing a rocket though. I guess it happens when the game is lagging and it doesn't show the launching animation because I still end up down a rocket. Anyone else ever find themselves unable to fire a rocket even with a clear lock-on?
 
The SPAS is <3 :lol: I swear it's the new 1887 akimbo gun, its close range stopping power is ridiculous. I managed a one-shot double collateral with it :crazy:

I'm also wondering why on earth sub-machine guns can take thermal scopes. Thermal on a Uzi anyone... the scope will be as big as the gun LOL (the ACOG nearly is already!)
 
A thermal or a ACOG on an smg is just silly and useless. I have been using the M4A1 since my last prestige and I really have always hated the gun and before I prestiged this time I hadn't even unlocked the grenade launcher for it, thats how much I hated it. I started using it this time around just because I hadn't used it at all. Its not as bad as the stats make it look to be really. I always looked at the damage and thought, that looks like a waste of an assault rifle. I just unlocked the shotgun attachment and was destroying mofo's in a few rounds of HCHQ. The shotgun attachment on the assault rifles shoots and kills from so far away in HC it's just crazy. My KD had dropped just after a few rounds last night to 1.89 and after tonight it will go back up, the last match I went 57-?-13!
 
My night was a weird one. It started out kick butt. Just dropping everybody left & right, k/d around three. Then the competition, luck, connection, everything turned against me. Some matches, as soon as I even look at a guy, I was getting shot by two different guys, not counting the guy I was just looking at. I start shooting at a guy who's sideways, he just turn around and drop me. You get the idea.

K/D went from almost 2.11 to 2.09. After few attempts to break my controller, I decided to give it one last try. Wasteland, I played a ninja and went 17-0. I don't think I got hit by one bullet. That got my k/d back to 2.10, I pork chop sandwiched(got the hell) out of there.

You guys know I come in here crying sometimes. Does this happen to many of you? It is scary how quickly, and by how much this game can turn against you. I mean it can just go from cruising, to you turning into what seems like the worst CoD player, ever!
 
I finished my COD night with a weird match too, but weird in a good way not weird in a, well, weird way.

Scrapyard, TDM. Mini-Uzi with red dot, SPAS with grip, Sleight of Hand Pro, Hardline(!) Pro, Ninja Pro. First half to two-thirds of the game was some seriously epic fail - I was 3-11 just beyond half-way! At this point I was thinking "aw man, I've had some awesome games today, and it's going to end on a bum note. Maybe I'll have another strong end to the match and not look like a level 52 1st prestige that sucks big time on the scorecard, but given the roll I'm not on in this game I highly doubt it"

So I pull out the SPAS (like I was doing most of the match - most of the night, in fact), and pick off a guy at point-blank range running between the side of the map and the giant concrete box thing near the A flag in Dom. Shot another guy just around the corner of the box thing, put him into Last Stand (which is such a loser perk - watch episode 3 of The GUNN Shop for the reason why), just managed to finish him off before he got me back.

At this point I was 5-11 and had just picked up the UAV (2 kills with Hardline). I started getting shot at by a guy that had just climed through the broken windowframe in the hut (beside the ass of the truck that's out of map), too far for the SPAS to reach and switching to the Uzi would take too long. So semtex! Boom! Care package. Went prone right beside the base of the hut window, fired off my package - but I spotted a red dot on the minimap heading through the building to my position. So I wait for him, he jumps out the window, I take one shot, miss, turn around (at this point he was standing right in that corner of the map, staring at me) and I fill his face with lovely 12-gauge. Predator!

7-11.

Care package drops, ammo. I go to collect it, and I get shot. But imagine my delight when I respawn, bust out the Predator and there's three guys all clustered around my ammo crate trying to take it! Three! Ammo!

Easiest triple kill I've ever had. LOL

Got one more kill after that, finished the match 11-12. Not a bad recovery given I was 3-11 at one stage! :lol:
 
When I get an ammo crate I leave it there to bait them since they don't know whats in it, to the enemy it just shows a carepackage. I had a really funny carepackage experience tonight. I was on sub base and I was away from the pack like I always am and I hear enemy care package incoming. I look around and see the heli coming towards the back right around the corner where I am so I take off over there and just as it falls I see the guy waiting. As soon as he gets right up on it I pop his top and then steal it. Not only did I steal it, but it was a freaking AC130. As soon as It said AC in the sky the guy I stole it from vanished from the match:) Rage quit because I stole such a radical drop....yes!
 
Funny you should mention that, a couple of matches prior I used an ammo crate to bait a guy on the opposing team; I then Uzi'd the little thief in the back :cool:
 
Couple of times I have had my care packages stolen by my own team mates on purpose. Just when ime about to go to them I've had a stun grenade thrown at me and then the package had gone.
Unlocked the extended mags on the AA12 last night but with my set up prefer the Grip with it anyway.
 
I decided to try for a nuke tonight. It didn't happen. TDM is just to short. Closest I got was 19-0 on underpass before the game ended. :(

I have still managed to get my K/D up to 2.35 though... Something positive to end the night on I guess. :indiff:
 
You have to play either Domination or Ground War to have enough time to pull off a Nuke.

Also, Ammo Package + C4 + Danger Close = lulz
 
Back