Car drawings

Discussion in 'Art & Photography' started by TVR&Ferrari_Fan, May 1, 2003.

  1. ECGadget

    ECGadget

    Messages:
    2,724
    Location:
    United Kingdom
    Thank You very much. I will be scanning the image in and printing off a version to colour at some point I think. But I only have my 50 colour pencils and my trusty HB pencil
     
  2. Neddo

    Neddo

    Messages:
    3,982
    [​IMG]

    found this on deviantart
     
  3. GT_Saint

    GT_Saint

    Messages:
    269
    Location:
    United States
    Hello all! Been a while since I've been on GTP but I'm back again. Here's some of the stuff I've done while I was gone :D







    EDIT: oh lord, I didnt think that embedding images would make them so big! Are there any better ways to share pictures from my gallery on mobile?
     
    Last edited: Jul 24, 2016
    Inferno251, Casey, syntex123 and 3 others like this.
  4. AOS-

    AOS- Premium

    Messages:
    28,604
    Location:
    Canada
    Share the image URL if at all possible, though I'm unsure how to do it with Instagram images.
     
  5. Switcher

    Switcher

    Messages:
    204
  6. Cano

    Cano Premium

    Messages:
    20,735
    Location:
    Mexico
    Cano scans something, imagine that. trak.jpg
     
  7. Nikalerob

    Nikalerob

    Messages:
    70
    Location:
    Norway
    I messed up...
     
  8. JacoJa

    JacoJa Premium

    Messages:
    2,253
    Location:
    United Kingdom
    [​IMG]

    I think I'm actually happy with this design. I just don't know what the front will look like yet! It's an electric single-seater car. But yeah, I'm trying to come up with something I can actually model and 3D print one day. :tup:
     
  9. AOS-

    AOS- Premium

    Messages:
    28,604
    Location:
    Canada
    That's pretty swell, Jacojamon.

    It's wild in form, but it's not over-the-top or overexaggerated at the same time. Very good job with keeping balance and subtly in mind. :tup::tup:

    I'd +rep you for this if I could.
     
    JacoJa likes this.
  10. JacoJa

    JacoJa Premium

    Messages:
    2,253
    Location:
    United Kingdom
    Thanks a lot for your kind words! I've come to realise how difficult it is to come up with a decent car design... The people who are good at it (many in this thread) make it look so easy. On the other hand it took me weeks to come up with that one sketch. :lol:
     
  11. Neddo

    Neddo

    Messages:
    3,982
    Looks like JacoJa Vision gt.
     
    JacoJa likes this.
  12. AOS-

    AOS- Premium

    Messages:
    28,604
    Location:
    Canada
    That decides what the front's going to look like:

    Wide low front end.

    Lots of triangular forms and grills.

    Triple canards.

    Big "J" upfront and center.
     
  13. JacoJa

    JacoJa Premium

    Messages:
    2,253
    Location:
    United Kingdom
    lol, well the front looks like this so far... But I'm not happy with it because it looks pretty hideous front-on. But I'm looking for something clean and modern. Good idea on the canards though! :)

    [​IMG]

    Also, I'm starting to model it in 3Dsmax. I haven't got a clue how to use the program though... Just bent a bit of mesh around and blind luck got me here so far:

    [​IMG]

    [​IMG]
     
  14. TVR27

    TVR27

    Messages:
    4,019
    Location:
    Latvia
    I think you're drawing is better than the real thing.
     
  15. LMSCorvetteGT2

    LMSCorvetteGT2

    Messages:
    22,513
    Location:
    United States
    Eh more or less the same thing :dopey::tup:, I say spot on!
     
    SiriusR and Nikalerob like this.
  16. Fastcarguy

    Fastcarguy Premium

    Messages:
    2,068
    Location:
    United States
    IMG_2003.JPG Just a rough sketch because I was bored. I might make a final draft and color it.
     
    Last edited: Oct 7, 2016
  17. Nikalerob

    Nikalerob

    Messages:
    70
    Location:
    Norway
    This thread seems to always die :p
    I tried my hand at drawing the Fittipaldi EF7, for the first time in my life I think I did the wheels alright :D
    [​IMG]
     
    oli440, PsuPepperoni, Casey and 3 others like this.
  18. titleguy1

    titleguy1

    Messages:
    898
    Location:
    United States
    I finally tried some semi-renderings on my Intuos. The first drawing didn't begin as and still isn't an ideal resolution, but the second one of a better resolution. The top car is designed to be a compact almost prototype-like early 90's car whilst the bottom is meant to be more mid 80's (but the shape ended up going full 2005).

    [​IMG]
    [​IMG]
     
  19. titleguy1

    titleguy1

    Messages:
    898
    Location:
    United States
    doppelpost

    [​IMG]
     
    AgentBlackDog likes this.
  20. Castrol96

    Castrol96

    Messages:
    2,847
    Location:
    United Kingdom
    This is my latest...I scanned it.

    [​IMG]
     
    Snikle, Ameer67, titleguy1 and 3 others like this.
  21. eran0004

    eran0004 Premium

    Messages:
    9,343
    Technical drawing of a fission/jet hybrid off-roadster I made in Kerbal Race Space Program. I call it the Atomobil 1600 :D

    front_Rover Mk I_5_drawing.png
     
  22. Castrol96

    Castrol96

    Messages:
    2,847
    Location:
    United Kingdom
    My drawing

     
    Ameer67, oli440 and AgentBlackDog like this.
  23. eran0004

    eran0004 Premium

    Messages:
    9,343
    Here is a land speed record car design from Kerbal Space Program.

    KSP_land_speed_record_i.png

    It works surprisingly well up to about 970 km/h, but then the front suspension collapse due to the shifting center of mass which causes the top-mounted rocket to induce torque, pushing the front of the vehicle down.
     
    AgentBlackDog likes this.
  24. Razor440

    Razor440

    Messages:
    904
    Location:
    United States
    Some rough looking drawings, I guess.

    Here's a Ram SS/T, Runabout style.

    IMG_3437.JPG

    A custom '95 Sable, inspired by an early 2000's Midtown Madness 1 mod.

    IMG_3448.JPG

    Sort of the same situation here, with the SHO.

    IMG_3449.JPG

    Tried drawing a car i'd like to see IRL...an Australian Supercar inspired '70 Coronet 500 four-door.

    IMG_3450.JPG

    Trying my hand at drawing cars I'm not good at drawing...clearly evident with the Supra. The Viper I had drawn was pretty good though.

    IMG_3753.JPG

    Here's the Viper. Did redraw the wheels in this pic to resemble the typical three-spokes the Viper usually comes with.

    IMG_3759.JPG

    A sketch of a '78 or so Dodge Magnum XE doing old school car chase things down a dark alley.

    IMG_3237.JPG

    I'll probably post more in the upcoming weeks.
     
    J24681357 and ULTRAVIOLENZZ like this.
  25. noname269

    noname269

    Messages:
    246
    Hey guys Im new here. If anyone is willing to help I could use some assistance in coloring my drawings. Anyway here is my slightly customized Hoonigan RWB Porsche 911. Hope you like :)
    IMG_4152.jpg
     
    JacoJa and Team THRT Drift like this.
  26. Team THRT Drift

    Team THRT Drift

    Messages:
    8,299
    Location:
    Canada
    @noname269 do you need tips on how to colour? As in technique, or utensils?
     
  27. noname269

    noname269

    Messages:
    246
    technique please. i am not very good
     
    Team THRT Drift likes this.
  28. Team THRT Drift

    Team THRT Drift

    Messages:
    8,299
    Location:
    Canada
    Okay let's use your RWB render as an example.

    If you're using crayons, I suggest a light cross hatch. Avoid using circles, and avoid applying a lot of pressure. Have patience and keep going until you reach your desired depth.

    You want to visualize where your light source is coming from. Once you've set a light source you can then visualize your shadows.

    Colouring a car comes in various gradients. A car is not just one solid colour. So try to get as many gradients of a certain colour.

    Back to the light source. On your RUF, based on your shading, it looks like the light is mainly above the centre of the car, offset a few degrees behind the driver's side fender.

    If you're using colouring markers, use straight and curved lines to define the car's body lines. Go over the lines a few times until you reach ypur desired depth. Think of how light cascades.

    Use your deep colours to define edges, body lines, and shadows. Use your lighter shades to blend between gradients.

    In regards to blending, if you're colouring your passenger side fender, take your lighter color over your darker colour and fill it in upwards toward your hood.

    You've got the basic idea of shading so just replace the graphite with colour.

    All in all you just need practice.

    With oily hardened materials, I prefer a cross hatch. I avoid the use of circles for major body panels or on cars that are mainly straight. I use circles for shading head light housings or any circular part on a car.




    I'm sure there are more experiencedand capable artists in thisthread that can give more in depth details about this. Especially when it comes to using markers and acrylics.
     
    JacoJa, noname269 and SiriusR like this.
  29. AOS-

    AOS- Premium

    Messages:
    28,604
    Location:
    Canada
    I'd suggest looking at these as the writers explain their thought process which you can then relate to as you look at each step-by-step image. Hopefully this will help you understand the intent is behind each step to creating the final image.

    http://designertechniques.com/tutorials/hectorrealubithandsketching01-page1.htm

    http://designertechniques.com/tutorials/mikaellugnegardtraditionalrendering01-page1.htm

    It's what I used to go off of when I wanted to do more than just "trying things out".

    This one was back in 2009:

    [​IMG]

    Drawing in pencil/pen? I was lazy in hatch shading.

    This one was in 2011:

    [​IMG]
     
    Last edited: Jan 21, 2018
    SiriusR, JacoJa and Team THRT Drift like this.
  30. noname269

    noname269

    Messages:
    246
    wow thanks guys! I'll show you what I come up with. I appreciate all the help
     
    Team THRT Drift likes this.